Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-08-14 | Setting gob3 save/load mode of the temporary sprite "intro.$$$" to ignore ↵ | Sven Hesse | |
and remove the TempSpriteHandler. Gob3 doesn't use it at all and Lost in Time only saves (with an invalid index) and never loads svn-id: r43366 | |||
2009-08-13 | fix methods | Arnaud Boutonné | |
svn-id: r43347 | |||
2009-08-13 | Suppress no longer needed Playtoons workaround | Arnaud Boutonné | |
svn-id: r43346 | |||
2009-08-13 | - Add a specific OPCODEFUNC checkData to avoid having a Playtoons workaround ↵ | Arnaud Boutonné | |
in working code - Replace OPCODEDRAW 0x20,0x23 and 0x25 svn-id: r43345 | |||
2009-08-13 | Initial save handler for Playtoons | Arnaud Boutonné | |
svn-id: r43344 | |||
2009-08-10 | gob - Add 2 files tested and used by Playtoons and Playtoons CK | Arnaud Boutonné | |
svn-id: r43228 | |||
2009-08-10 | gob - Add a workaround for files (at least in Playtoons) that are tested on ↵ | Arnaud Boutonné | |
CD only, with the '@' symbol svn-id: r43227 | |||
2009-08-08 | Changed the scroll-handling to be more like the original. This fixes bug ↵ | Sven Hesse | |
#2832362 ("GOB3: Scrolling locked after cutscene") svn-id: r43147 | |||
2009-08-08 | When opening a data stream, don't read the whole file into memory if not ↵ | Sven Hesse | |
necessary. This vastly improves the loading times of Gob3 on small devices svn-id: r43107 | |||
2009-08-02 | Show a message if saving or loading a game fails. | Sven Hesse | |
svn-id: r43001 | |||
2009-08-02 | Removing _frameWaitLag. It broke normal animation speed in pre-v4 games and ↵ | Sven Hesse | |
didn't even do what it was supposed to in v4+ games anyway. (bug #2830985) svn-id: r42996 | |||
2009-08-02 | When ESCing videos, seek to the last frame that was meant to be played. ↵ | Sven Hesse | |
Fixes graphical glitches (bug #2830985) and crashes (bug #2830988) svn-id: r42995 | |||
2009-07-29 | Oops, fixing a regression I created with the Map_v4/Map_v2-merge | Sven Hesse | |
svn-id: r42894 | |||
2009-07-28 | More alignment-related changes | Sven Hesse | |
svn-id: r42858 | |||
2009-07-28 | Changing stuff around a bit so alignment requirements won't increase | Sven Hesse | |
svn-id: r42857 | |||
2009-07-28 | Silencing two "empty loop body" warnings | Sven Hesse | |
svn-id: r42856 | |||
2009-07-25 | Moved the decision whether subtitles should be displayed, so that the broken ↵ | Sven Hesse | |
subtitles in The Last Dynasty aren't shown svn-id: r42767 | |||
2009-07-25 | Added a workaround to fix the Last Dynasty video greenness for now | Sven Hesse | |
svn-id: r42766 | |||
2009-07-25 | Move the event recorder to its own class (EventRecoder inside ↵ | Johannes Schickel | |
common/EventRecorder.[h/cpp]). svn-id: r42751 | |||
2009-07-24 | Merging Map_v4 into Map_v2 | Sven Hesse | |
svn-id: r42716 | |||
2009-07-24 | CoktelVideo cleanup: Splitting up some IMD methods and removing the obsolete ↵ | Sven Hesse | |
notifyPaused() svn-id: r42715 | |||
2009-07-24 | Renaming getAnchor() to getFrameCoords() | Sven Hesse | |
svn-id: r42713 | |||
2009-07-24 | Added a method to easily dump resources to file | Sven Hesse | |
svn-id: r42711 | |||
2009-07-24 | Adding ADL playback to the demoplayer | Sven Hesse | |
svn-id: r42709 | |||
2009-07-24 | Caching the subtitle font and color, because some don't assign those | Sven Hesse | |
svn-id: r42706 | |||
2009-07-24 | Adding subtitle support to Woodruff | Sven Hesse | |
svn-id: r42705 | |||
2009-07-23 | Fixing a bug in the V4 save file handler, produced by a "neat" feature in ↵ | Sven Hesse | |
Woodruff: The saves remember their position within the list and use that information to load the "correct" screen properties, making it impossible to load reordered saves correctly -.- svn-id: r42679 | |||
2009-07-21 | Fixing the text input in Gob1 (the loading code wasn't printed as you typed ↵ | Sven Hesse | |
anymore) svn-id: r42642 | |||
2009-07-21 | Fixing "Game "hangs" after first level" (bug #2824414) | Sven Hesse | |
svn-id: r42641 | |||
2009-07-21 | Making some static const uint32s public, older GCC versions don't seem to ↵ | Sven Hesse | |
like nested classes to access their parents' protected members svn-id: r42640 | |||
2009-07-18 | Adding a workaround for the guard house card game "game over" screen in Woodruff | Sven Hesse | |
svn-id: r42588 | |||
2009-07-17 | /Finally/ fixing the longstanding flicker bug in Woodruff. I was completely ↵ | Sven Hesse | |
mistaken about its cause, too svn-id: r42572 | |||
2009-07-17 | Adding a workaround for the vanishing Coh Cott bug (#1972466), which is ↵ | Sven Hesse | |
actually an error in that video file svn-id: r42570 | |||
2009-07-17 | Making TOTResourceItem::size unsigned, fixing a graphics bug that crept in | Sven Hesse | |
svn-id: r42552 | |||
2009-07-17 | Added some more debug warnings when resources can't be loaded | Sven Hesse | |
svn-id: r42551 | |||
2009-07-14 | Add detection for Playtoons 4 EN_ANY as supplied by goodoldgeorg in bug #2820006 | Arnaud Boutonné | |
svn-id: r42483 | |||
2009-07-14 | Add detection for Playtoons CK 3 (FR) | Arnaud Boutonné | |
svn-id: r42476 | |||
2009-07-13 | Allow resource loading from EXT even if the TOT has none again | Sven Hesse | |
svn-id: r42463 | |||
2009-07-10 | Fixing mismatched delete | Sven Hesse | |
svn-id: r42354 | |||
2009-07-09 | Giving Font its own real class | Sven Hesse | |
svn-id: r42277 | |||
2009-07-07 | kFeatures800 -> kFeatures800x600 in order to have more meaningful name | Eugene Sandulenko | |
svn-id: r42229 | |||
2009-07-07 | Change SaveLoad_Playtoons case | Arnaud Boutonné | |
svn-id: r42217 | |||
2009-07-07 | - Add a new gametype for 'The Land of the Magic Stones' | Arnaud Boutonné | |
- Add detection of the french version - Add a new game feature for 800*600 svn-id: r42215 | |||
2009-07-07 | - Separate Playtoons gametypes from in GobEngine::initGameParts() | Arnaud Boutonné | |
- Add a specific save/load class for Playtoons as some specific files need to be tested svn-id: r42214 | |||
2009-07-07 | Add detection of Playtoons 2 En | Arnaud Boutonné | |
svn-id: r42208 | |||
2009-07-06 | Loop over the string instead of copying and then editing it (hopefully, the ↵ | Sven Hesse | |
PSP GCC won't ICE again here :P) svn-id: r42176 | |||
2009-07-06 | add workaround for PSP compiler ICE | Joost Peters | |
svn-id: r42175 | |||
2009-07-06 | Splitting up the big evaluate() function | Sven Hesse | |
svn-id: r42171 | |||
2009-07-06 | Adding more comments | Sven Hesse | |
svn-id: r42161 | |||
2009-07-05 | Added an enum for the hotspot states | Sven Hesse | |
svn-id: r42155 |