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AgeCommit message (Expand)Author
2007-02-07The SoundHandle isn't stopped indirectly by AudioCD.play() anymore, so remove...Sven Hesse
2007-02-07- Fixed another freeze in WeenSven Hesse
2007-02-06Corrected the goblins walking sound (#1621086)Sven Hesse
2007-02-06Made Goblin::Gob_Object::order explicitely signed, should fix bug #1625292 (W...Sven Hesse
2007-02-06- Fixed Ween's inventory in the volcano (#1630113)Sven Hesse
2007-02-06Implemented vertical scrollingSven Hesse
2007-02-05Corrected the clipping of _pressedMapX/_pressedMapY, to avoid accessing inval...Sven Hesse
2007-02-05- Moved struct Mult_Data from Mult_v2 to Mult and merged Mult::_multData, Mul...Sven Hesse
2007-02-04- Moved the specific interrupt frequency of 80 Hz out of class Infogrames int...Sven Hesse
2007-02-04- Plugged some leaks and fixed some memory errorsSven Hesse
2007-02-04AdvancedDetector now has built-in fallback detection based on file lists.Eugene Sandulenko
2007-02-01Split the entry for Gobliins 2 multilanguage CD into separate entries for eac...Sven Hesse
2007-02-01Fixed wrong date display (bug #1650124), tm_mon is in the range 0-11Sven Hesse
2007-02-01- Fixed the palette animationsSven Hesse
2007-02-01Added my version of Woodruff so that I, too, can get the "Unknown version ofTorbjörn Andersson
2007-01-31Added MD5 for the german Ween version, supplied by cartman_ on #scummvmSven Hesse
2007-01-31Replaced the delay in o1_keyFunc with a (skipable) busy-wait detectionSven Hesse
2007-01-31- Snd::WaitEndPlay() should stop a running compositionSven Hesse
2007-01-31Minor sound playing correctionSven Hesse
2007-01-31Removed debug output I accidentally checked inSven Hesse
2007-01-31- Correctly setting of Snd::_playingSoundSven Hesse
2007-01-30eplaced platform-specific game features with common platform setting.Eugene Sandulenko
2007-01-30Rearranged detection table and clarified some entries.Eugene Sandulenko
2007-01-30- Changed _soundFlags and implemented "compositions"Sven Hesse
2007-01-30Moved Gob engine to AdvancedDetector.Eugene Sandulenko
2007-01-29Added a proper workaround for the race condition in the script when opening t...Sven Hesse
2007-01-29- Another attempt at fixing the immediately-closing notepad heisenbug (#1621089)Sven Hesse
2007-01-28OoopsSven Hesse
2007-01-28- Fixed the Adlib data uglinessSven Hesse
2007-01-26Changed one strcmp in Parse_v2::parseExpr() to scumm_stricmp, to fix bug #163...Sven Hesse
2007-01-26- Just warn, don't die, when a CD-Track isn't foundSven Hesse
2007-01-25Moved Paula and Infogrames to sound/mods/Sven Hesse
2007-01-25- Some clean-upSven Hesse
2007-01-23Added support for Infogrames/RobHubbard2 (amiga) musicSven Hesse
2007-01-20First phase of detection-related plugins interface improvements. Now pluginsEugene Sandulenko
2007-01-13Rename special debug levels to conform our suggested naming scheme.Eugene Sandulenko
2007-01-06- Fixed cut off and missing soundsSven Hesse
2007-01-05Fixed the loading delay bug I introduced with the playing from CD fix (#1626308)Sven Hesse
2007-01-04Make sure warning is shown for CD versions of Gobliins 2, when playing from C...Travis Howell
2007-01-04Add the Amiga version of Gobiins 2 demoTravis Howell
2006-12-24Add md5 for interactive gob2 demo.Eugene Sandulenko
2006-12-20Changed CD playing a bit, now playing directly from the CD should be possible...Sven Hesse
2006-12-19Stomped the well/diving-bugSven Hesse
2006-12-19Fixed backspace and delete in the note-padSven Hesse
2006-12-18Fixed the note-pad, font changing and date/time-displaySven Hesse
2006-12-18Added a waitRetrace in Game_v2::CheckCollisions() and rearranged the delay in...Sven Hesse
2006-12-17Fixed a walking animations related mistakeSven Hesse
2006-12-17Added a range check in Draw_v2::printText(), fixing invalid reads. It *should...Sven Hesse
2006-12-14Smashed the wizard's house bugSven Hesse
2006-11-30The music in the Mac version of Gob1 seems to be selected randomly for each s...Sven Hesse