Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-08-09 | Remove excess ; | Travis Howell | |
svn-id: r28499 | |||
2007-08-08 | (Finally) fixed the turning around counterclockwise in Lost in Time. | Sven Hesse | |
svn-id: r28488 | |||
2007-08-07 | Fixing my leak fix... | Sven Hesse | |
svn-id: r28487 | |||
2007-08-07 | Stuffing a leak | Sven Hesse | |
svn-id: r28486 | |||
2007-08-05 | Possible fix for bug #1767748 (Gobliiins is not fast as it can be on slow ↵ | Sven Hesse | |
computers) svn-id: r28456 | |||
2007-08-03 | Make resolution change in Lost in Time less wacky. | Eugene Sandulenko | |
svn-id: r28437 | |||
2007-08-03 | Lost in Time's title is shown correctly now. | Sven Hesse | |
The size switching looks a bit whacky, but that's what the game does :) svn-id: r28435 | |||
2007-08-03 | Repaired the cursor and saving in the notebook | Sven Hesse | |
svn-id: r28434 | |||
2007-08-03 | Lost in Time now (kind of) shows the title and the wobble-effect is drawn | Sven Hesse | |
svn-id: r28433 | |||
2007-08-02 | Made the offsets in the construct signed as well | Sven Hesse | |
svn-id: r28421 | |||
2007-08-02 | Fixed some warnings | Filippos Karapetis | |
svn-id: r28420 | |||
2007-08-02 | Saving works now in Lost in Time | Sven Hesse | |
svn-id: r28418 | |||
2007-08-02 | Added entries for the CD version of Lost in Time. (I'm told this is how we | Torbjörn Andersson | |
handle multi-lingual games.) svn-id: r28416 | |||
2007-08-02 | Renamed "lost" to "lostintime". | Sven Hesse | |
svn-id: r28415 | |||
2007-08-02 | Added Lost in Time. The title screen doesn't show and the wobble-effect ↵ | Sven Hesse | |
isn't there, but the game is (partly?) playable. svn-id: r28414 | |||
2007-08-02 | Added the MD5 of Inca II. It works a bit but hangs when a space shooter ↵ | Sven Hesse | |
sequence should start svn-id: r28413 | |||
2007-08-02 | Don't restart the audiostream when the IMD refills all sound buffers at once | Sven Hesse | |
svn-id: r28412 | |||
2007-08-02 | Don't crash at getRandom(0) | Sven Hesse | |
svn-id: r28411 | |||
2007-08-02 | Strip path from save file name | Sven Hesse | |
svn-id: r28410 | |||
2007-08-02 | Added Italian Woodruff, as supplied by Hkz on #scummvm | Sven Hesse | |
svn-id: r28403 | |||
2007-08-02 | Fixing compilation for Raziel_AOne ;) | Sven Hesse | |
svn-id: r28402 | |||
2007-08-01 | Support for (still a bit glitchy) 16bit sound | Sven Hesse | |
svn-id: r28383 | |||
2007-08-01 | Some GK2 VMDs now load and play, too. The sound is borked, though (probably ↵ | Sven Hesse | |
16 bit). svn-id: r28377 | |||
2007-07-31 | Woodruff's intro.vmd now works correctly! :)) | Sven Hesse | |
svn-id: r28374 | |||
2007-07-31 | - VMD playing works a bit better now | Sven Hesse | |
- Minor cleanup svn-id: r28373 | |||
2007-07-31 | Added Ween English Atari ST and updated the Amiga version, as provided by ↵ | Sven Hesse | |
pwigren in bug #1764174 svn-id: r28369 | |||
2007-07-31 | Added an English Bargon Attack Amiga/AtariST version, as provided by pwigren ↵ | Sven Hesse | |
in bug #1764174 svn-id: r28366 | |||
2007-07-31 | Fixed some warnings | Filippos Karapetis | |
svn-id: r28364 | |||
2007-07-31 | Still partly broken/stubby VMD playing | Sven Hesse | |
svn-id: r28363 | |||
2007-07-31 | Added the spanish version of Woodruff, provided by jvprat on #scummvm | Sven Hesse | |
svn-id: r28360 | |||
2007-07-31 | Minor DataIO-cleanup | Sven Hesse | |
svn-id: r28349 | |||
2007-07-30 | - Removed left-over, commented-out code | Sven Hesse | |
- Added support for palette changing within the frame data (haven't seen any IMD that actually does that, though) svn-id: r28342 | |||
2007-07-30 | Added a few stub messages | Sven Hesse | |
svn-id: r28333 | |||
2007-07-30 | Restructured and cleaned-up IMD playing | Sven Hesse | |
svn-id: r28327 | |||
2007-07-27 | Clarifying the language fallback warnings | Sven Hesse | |
svn-id: r28238 | |||
2007-07-27 | The language fallback now prefers the other english if USA or GRB was ↵ | Sven Hesse | |
requested but wasn't found in the game data. svn-id: r28237 | |||
2007-07-27 | Fixing languages for another Woodruff version | Sven Hesse | |
svn-id: r28236 | |||
2007-07-27 | - AJWorld has Adlib | Sven Hesse | |
- Fixing languages for one version of Woodruff svn-id: r28228 | |||
2007-07-26 | Fixed o1_fillRect() again | Sven Hesse | |
svn-id: r28209 | |||
2007-07-26 | Corrected Woodruff's hotspot text positions. | Sven Hesse | |
svn-id: r28208 | |||
2007-07-26 | sub0x18 is o2_addCollision(). | Sven Hesse | |
It already existed in Gob2 (alongside with sub0x19 - o2_freeCollision()), but wasn't used there. Hotspots and menus work now (in a way) svn-id: r28207 | |||
2007-07-25 | Renamed Inter_Woodruff to Inter_v4 | Sven Hesse | |
svn-id: r28206 | |||
2007-07-25 | - Added Inter_Woodruff, alongside with the first Stub (OpcodeFunc 0x18) | Sven Hesse | |
- Yet another safety check - Removed another hard-coded screen height svn-id: r28205 | |||
2007-07-25 | Some more safety checks and the first room's background can be seen | Sven Hesse | |
svn-id: r28204 | |||
2007-07-25 | Added a few safety checks. Now Woodruff shows the loading image (closely ↵ | Sven Hesse | |
followed by a crash). svn-id: r28203 | |||
2007-07-25 | Use default to 1x scaler for 640x480 games to avoid superbig resolutions. | Eugene Sandulenko | |
svn-id: r28197 | |||
2007-07-25 | Add A.J's World of Discovery. Compatibility is perfect. | Eugene Sandulenko | |
svn-id: r28191 | |||
2007-07-25 | Added one (commented out) "The Last Dynasty" MD5 | Sven Hesse | |
svn-id: r28190 | |||
2007-07-25 | Updated loadExtData() for Woodruff. Now the Sierra logo is shown (then it ↵ | Sven Hesse | |
crashes / freezes) svn-id: r28188 | |||
2007-07-25 | - Removed Adlib from Woodruff's freatures | Sven Hesse | |
- Added a fallback for Woodruff svn-id: r28187 |