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AgeCommit message (Expand)Author
2007-02-20Guard cdrom.h against being included multiple times.Torbjörn Andersson
2007-02-18Repaired loadingSven Hesse
2007-02-17Added finalize() method to Common::OutSaveFile (which by default just flushes...Max Horn
2007-02-17- Added a warning when o1_checkData()/o2_checkData() can't find the file it's...Sven Hesse
2007-02-16Some very obvious cleanups.Torbjörn Andersson
2007-02-15- Changed the speaker stuff againSven Hesse
2007-02-14AdvancedDetector: revamped the file based fallback codeMax Horn
2007-02-14- Changed the square wave generator / speaker emulation, hopefully fixing the...Sven Hesse
2007-02-13Changed detectBestMatchingGame to return a pointer to a ADGameDescription (or...Max Horn
2007-02-13Some more AdvancedDetector cleanup: Removed kADFlagFilebasedFallback flag (ju...Max Horn
2007-02-13Fix MSVC warningEugene Sandulenko
2007-02-13Fix commentEugene Sandulenko
2007-02-13AdvancedDetector changes:Max Horn
2007-02-13Rename Common::GF_XXX to Common::ADGF_XXXEugene Sandulenko
2007-02-13Renamed kADFlagComplexID to kADFlagAugmentPreferredTarget, document it, and a...Max Horn
2007-02-13Use GF_DEMO flag in the AdvancedDetector to augment the preferredtarget nameMax Horn
2007-02-13(re)added flags field to ADGameDescription, with currently only one value (GF...Max Horn
2007-02-12Adding MD5s supplied by vampir_raziel in bug report #1658373Sven Hesse
2007-02-12More demo version fixesSven Hesse
2007-02-12Changed language finding againSven Hesse
2007-02-12- Some fixes for demos and Amiga versionsSven Hesse
2007-02-12Improve detection.Eugene Sandulenko
2007-02-07The SoundHandle isn't stopped indirectly by AudioCD.play() anymore, so remove...Sven Hesse
2007-02-07- Fixed another freeze in WeenSven Hesse
2007-02-06Corrected the goblins walking sound (#1621086)Sven Hesse
2007-02-06Made Goblin::Gob_Object::order explicitely signed, should fix bug #1625292 (W...Sven Hesse
2007-02-06- Fixed Ween's inventory in the volcano (#1630113)Sven Hesse
2007-02-06Implemented vertical scrollingSven Hesse
2007-02-05Corrected the clipping of _pressedMapX/_pressedMapY, to avoid accessing inval...Sven Hesse
2007-02-05- Moved struct Mult_Data from Mult_v2 to Mult and merged Mult::_multData, Mul...Sven Hesse
2007-02-04- Moved the specific interrupt frequency of 80 Hz out of class Infogrames int...Sven Hesse
2007-02-04- Plugged some leaks and fixed some memory errorsSven Hesse
2007-02-04AdvancedDetector now has built-in fallback detection based on file lists.Eugene Sandulenko
2007-02-01Split the entry for Gobliins 2 multilanguage CD into separate entries for eac...Sven Hesse
2007-02-01Fixed wrong date display (bug #1650124), tm_mon is in the range 0-11Sven Hesse
2007-02-01- Fixed the palette animationsSven Hesse
2007-02-01Added my version of Woodruff so that I, too, can get the "Unknown version ofTorbjörn Andersson
2007-01-31Added MD5 for the german Ween version, supplied by cartman_ on #scummvmSven Hesse
2007-01-31Replaced the delay in o1_keyFunc with a (skipable) busy-wait detectionSven Hesse
2007-01-31- Snd::WaitEndPlay() should stop a running compositionSven Hesse
2007-01-31Minor sound playing correctionSven Hesse
2007-01-31Removed debug output I accidentally checked inSven Hesse
2007-01-31- Correctly setting of Snd::_playingSoundSven Hesse
2007-01-30eplaced platform-specific game features with common platform setting.Eugene Sandulenko
2007-01-30Rearranged detection table and clarified some entries.Eugene Sandulenko
2007-01-30- Changed _soundFlags and implemented "compositions"Sven Hesse
2007-01-30Moved Gob engine to AdvancedDetector.Eugene Sandulenko
2007-01-29Added a proper workaround for the race condition in the script when opening t...Sven Hesse
2007-01-29- Another attempt at fixing the immediately-closing notepad heisenbug (#1621089)Sven Hesse
2007-01-28OoopsSven Hesse