index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
gob
Age
Commit message (
Expand
)
Author
2009-07-10
Fixing mismatched delete
Sven Hesse
2009-07-09
Giving Font its own real class
Sven Hesse
2009-07-07
kFeatures800 -> kFeatures800x600 in order to have more meaningful name
Eugene Sandulenko
2009-07-07
Change SaveLoad_Playtoons case
Arnaud Boutonné
2009-07-07
- Add a new gametype for 'The Land of the Magic Stones'
Arnaud Boutonné
2009-07-07
- Separate Playtoons gametypes from in GobEngine::initGameParts()
Arnaud Boutonné
2009-07-07
Add detection of Playtoons 2 En
Arnaud Boutonné
2009-07-06
Loop over the string instead of copying and then editing it (hopefully, the P...
Sven Hesse
2009-07-06
add workaround for PSP compiler ICE
Joost Peters
2009-07-06
Splitting up the big evaluate() function
Sven Hesse
2009-07-06
Adding more comments
Sven Hesse
2009-07-05
Added an enum for the hotspot states
Sven Hesse
2009-07-05
Adding some hotspot debug messages
Sven Hesse
2009-07-05
Renaming the last occurences of "Collision" to "Hotspot"
Sven Hesse
2009-07-05
Reordering some methods
Sven Hesse
2009-07-05
Renaming FontDesc::extraData to charWidths
Sven Hesse
2009-07-05
More input related split-offs
Sven Hesse
2009-07-05
Split off some drawing related functions
Sven Hesse
2009-07-05
Ooops, fixing monospaced text input again
Sven Hesse
2009-07-05
Split off Hotspots::evaluateNew()
Sven Hesse
2009-07-05
More state-related encapsulation
Sven Hesse
2009-07-05
Correcting an input related mistake
Sven Hesse
2009-07-05
Encapsulating hotspot state reading
Sven Hesse
2009-07-05
Adding a workaround for an invalid expression in Gob1 EGA
Sven Hesse
2009-07-05
Removing the now unneeded Game_v* classes
Sven Hesse
2009-07-05
Putting the Urban noCD check into Init_v6::initGame()
Sven Hesse
2009-07-05
Merging playTot()
Sven Hesse
2009-07-05
Merging Game's and Game_v6's totSub()
Sven Hesse
2009-07-05
Merging Game_v1's and Game_v2's prepareStart()
Sven Hesse
2009-07-05
Fixing indent
Sven Hesse
2009-07-05
Removing the now empty Game_Fascination class
Sven Hesse
2009-07-05
Wrapping the block end marker checks into Hotspots::Hotspot::isEnd()
Sven Hesse
2009-07-05
Moving the "Collision" stuff to Hotspots in hotspots.cpp/.h
Sven Hesse
2009-07-05
Added a skipBlock() method
Sven Hesse
2009-07-05
Added a Key and ShortKey enum
Sven Hesse
2009-07-05
Commenting prepareStr a bit and renaming it to cleanupStr
Sven Hesse
2009-07-05
Adding an enum MouseButtons
Sven Hesse
2009-07-01
Use MIN with correct template parameter.
Lars Persson
2009-06-26
Fixing text strings embedded in the TOT
Sven Hesse
2009-06-25
Making _numDataChunks unsigned
Sven Hesse
2009-06-25
Adding more version entries for a Gob1 Win version, thanks to Hkz
Sven Hesse
2009-06-25
Oops, used git commit --amend wrong, apparently. /This/ is the real Environme...
Sven Hesse
2009-06-25
Giving the "backup" arrays their own class, Environments, and really plugging...
Sven Hesse
2009-06-25
Plugging some memory leaks
Sven Hesse
2009-06-24
Wrapping resources (out of TOT, EXT, IM? and EX? files) loading into its own ...
Sven Hesse
2009-06-24
Added the scriptEnd property
Sven Hesse
2009-06-24
Checking for the file's existence in DataIO::getDataStream()
Sven Hesse
2009-06-24
Clarifying some warnings
Sven Hesse
2009-06-23
Added methods to get the file base from a filename
Sven Hesse
2009-06-23
Putting TOT filename generation and LOM checking into TOTFile
Sven Hesse
[next]