Age | Commit message (Expand) | Author |
2009-03-01 | Engines: Fused several init&go methods into a single run method | Max Horn |
2009-03-01 | Merged Engine::go() and ::init() into a new run() method (currently implement... | Max Horn |
2009-02-22 | Clipping the rendering to the output surface. | Sven Hesse |
2009-02-21 | Compensate small lags in Util::waitEndFrame(), so that the CD audio intro seq... | Sven Hesse |
2009-02-15 | - Replace OSystem::clearScreen with OSystem::fillScreen as discussed on -devel. | Johannes Schickel |
2009-02-15 | Ooops, remove excess space. | Travis Howell |
2009-02-15 | Add Amiga and DOS Italian versions of Gobliins 2, and resort gob2 entries by ... | Travis Howell |
2009-02-07 | Add Amiga Italian version of Ween, and resort Ween entires by platform. | Travis Howell |
2009-01-30 | Renamed SpecialDebugLevel to DebugChannel | Max Horn |
2009-01-29 | Moved AdvancedDetector from common/ to engines/ | Max Horn |
2009-01-29 | A ton of code formatting fixes; also fixed warnings about single line loops l... | Max Horn |
2009-01-02 | Oops. (stupid c&p bug) | Johannes Schickel |
2009-01-02 | Cleanup. | Johannes Schickel |
2009-01-01 | Whoa! Removing trailing spaces. | Eugene Sandulenko |
2008-12-31 | Added the French Mac version of Lost in Time, as supplied by koalet in bug re... | Sven Hesse |
2008-12-31 | Added an entry for the French Mac version of Gob2, as supplied by koalet in b... | Sven Hesse |
2008-12-31 | Adding a fallback for the Mac version of Gob2 | Sven Hesse |
2008-12-29 | Silenced MSVC warnings about uninitialized variables | Filippos Karapetis |
2008-12-29 | Explicitely using MIN<int>(). This should fix bug #2473627 | Sven Hesse |
2008-12-29 | Implemented the non-monospaced font in the save name input field | Sven Hesse |
2008-12-28 | Fixing the save/load list box's width | Sven Hesse |
2008-12-28 | Removing debug stuff I accidentally left in | Sven Hesse |
2008-12-28 | Fixing the semi-transparency | Sven Hesse |
2008-12-28 | /That's/ the blit24 | Sven Hesse |
2008-12-28 | More graphics fixes. blit24 (which isn't blit24 but just a slightly different... | Sven Hesse |
2008-12-27 | Fixing some 16bit graphics | Sven Hesse |
2008-12-26 | Adding a French entry for my US/FR version of The Last Dynasty | Sven Hesse |
2008-12-25 | Fixed compilation with g++4.3 | Johannes Schickel |
2008-12-24 | Documenting the dither code a bit more and removing SierraLight's not needed ... | Sven Hesse |
2008-12-24 | Moving the dither code to graphics/ | Sven Hesse |
2008-12-22 | Fixing the flow meter thingy in Urban Runner | Sven Hesse |
2008-12-20 | Added the demo version of The Last Dynasty (thanks to fac) | Sven Hesse |
2008-12-18 | Note to self: Don't sleep-deprive and code, for it makes you daft as a broom ;) | Sven Hesse |
2008-12-18 | Fixed some warnings | Filippos Karapetis |
2008-12-18 | Preliminary save/load support for Urban Runner | Sven Hesse |
2008-12-17 | Fixed bug: not all control paths return a value in savePalLUT() | Filippos Karapetis |
2008-12-17 | Added support for caching the palette LUT to a file | Sven Hesse |
2008-12-17 | Only do the no-cd-workaround if all resource files can be found | Sven Hesse |
2008-12-17 | Workaround for Urban Runner's CD number detection daftness. | Sven Hesse |
2008-12-16 | Experimental semi-transparency for fillRect, used in the green/red menu areas... | Sven Hesse |
2008-12-16 | If the music file to play has no extension, add one. Fixes the music when you... | Sven Hesse |
2008-12-16 | Rotating the object backwards in the magnifing view works now | Sven Hesse |
2008-12-16 | Fixing the update coordinates for videos with _bytesPerPixel > 1 | Sven Hesse |
2008-12-16 | More video fixes for the magnifier/memory view | Sven Hesse |
2008-12-16 | First step at getting the magnifier and memory view corrected | Sven Hesse |
2008-12-15 | Script fix. Magnifier, Memory and Save/Load, while still not working correctl... | Sven Hesse |
2008-12-15 | More video changes/fixes/stubs | Sven Hesse |
2008-12-15 | Support for Urban Runner's new cursors (frames out of 16bit color VMDs) | Sven Hesse |
2008-12-15 | No background "music" shading in Urban Runner | Sven Hesse |
2008-12-15 | Another collision stuff change for Urban Runner. Now you can actually move! :) | Sven Hesse |