Age | Commit message (Expand) | Author |
2008-07-12 | Changed tricky variable access from pointers to a new class that minds endian... | Sven Hesse |
2008-07-11 | Don't use kPlainSoundType if you don't have to | Max Horn |
2008-07-10 | Removed unnecessary #inlcudes | Christopher Page |
2008-07-09 | Reimplemented pushEvent() and artificialEventQueue to work with Events instea... | Christopher Page |
2008-07-08 | Added a Gob1 version supplied by raina in the forums. | Sven Hesse |
2008-07-08 | Modified the EGA story image delay to work for the Mac versions as well | Sven Hesse |
2008-07-08 | GOB works with the new GMM implementation | Christopher Page |
2008-07-03 | Fixing a crash when loading a save made within the cult/bargon building (bug ... | Sven Hesse |
2008-06-24 | Added main menu dialog files. Gob is now using the new _quit flag | Christopher Page |
2008-06-19 | Fixed a palette issue in Lost in Time | Sven Hesse |
2008-06-19 | Only try playing object videos when the game version supports that (only Wood... | Sven Hesse |
2008-06-01 | Ooops, intialize variables properly. | Sven Hesse |
2008-05-28 | Script variables are now always stored in the game version's native endianess. | Sven Hesse |
2008-05-27 | Fixed an endian-related issue, making Woodruff controlable on big-endian mach... | Sven Hesse |
2008-05-26 | Fixed Italian Woodruff's MD5 | Sven Hesse |
2008-05-26 | More split screen fixes. | Sven Hesse |
2008-05-26 | Use memmove when source and destination sprite areas overlap in drawSprite() | Sven Hesse |
2008-05-26 | Changed anim/static PieceDesc loading, to allow for more sanity checks. | Sven Hesse |
2008-05-26 | Ooops, made frame skipping for A/V sync correction work again (instead of loc... | Sven Hesse |
2008-05-25 | Increased _soundSliceLength's accuracy. This fixes the A/V sync problems in W... | Sven Hesse |
2008-05-25 | Fixed the small static sound in Woodruff's intro video. | Sven Hesse |
2008-05-25 | Added a workaround for the nut rolling animation in the administration center... | Sven Hesse |
2008-05-25 | Fixing Bug #1970111 ("WOODRUFF: Close Up not erased") | Sven Hesse |
2008-05-24 | Added updateStatic()'s sanity checks to renderStatic() as well. | Sven Hesse |
2008-05-24 | Added the Italien version of Woodruff, as supplied by DjDiabolik in bug repor... | Sven Hesse |
2008-05-23 | Removing test code | Sven Hesse |
2008-05-23 | Implemented GobEngine::pauseEngineIntern() | Sven Hesse |
2008-05-23 | Fixed PalmOS compilation | Chris Apers |
2008-05-22 | Fixing a valgrind warning | Sven Hesse |
2008-05-22 | Reverting my last commit, as it breaks Gob3 (and probably elsewhere, too) | Sven Hesse |
2008-05-22 | Fixing the flickering when changing from object animations to videos | Sven Hesse |
2008-05-22 | Fixing another split screen glitch | Sven Hesse |
2008-05-22 | Oops, that way around should be more correct | Sven Hesse |
2008-05-22 | Correctly delete'ing CDROM and Backgroundatmosphere, fixing segfaults on mach... | Sven Hesse |
2008-05-22 | Fixing the menu glitch in Woodruff | Sven Hesse |
2008-05-18 | Fixing the "meteor fragment and bluxtre pulp not drawn"-glitch by not closing... | Sven Hesse |
2008-05-17 | Ooops, forget that one | Sven Hesse |
2008-05-17 | Changing the split stuff again, fixing several scrolling and hotspot-text rel... | Sven Hesse |
2008-05-17 | This fixes the messed-up palette after levitating in Bigwig's place in Woodruff. | Sven Hesse |
2008-05-17 | Adding video debug output in Inter_v2, too | Sven Hesse |
2008-05-17 | Changing debug channels a bit | Sven Hesse |
2008-05-17 | Fixing the "object videos not minding drawing order / limits" glitch in Woodruff | Sven Hesse |
2008-05-14 | This should fix the video not closing / chunk slot clogging bug (Yeah, I'm ap... | Sven Hesse |
2008-05-13 | Some fixes for vertical scrolling in Woodruff | Sven Hesse |
2008-05-13 | Added a warning when all chunk slots are full, as that's still a problem in W... | Sven Hesse |
2008-05-13 | Fixing the crash when entering the virtual trip tower in Woodruff | Sven Hesse |
2008-05-13 | Implemented support for object videos with more than 256 frames, this fixes a... | Sven Hesse |
2008-05-13 | Fixing a segfault when quitting while an object video with sound plays | Sven Hesse |
2008-05-13 | Implemented/Fixed saving/loading in Woodruff -- this time for real. | Sven Hesse |
2008-05-11 | Implemented saving/loading in Woodruff. Should work, although it tries to sav... | Sven Hesse |