aboutsummaryrefslogtreecommitdiff
path: root/engines/gob
AgeCommit message (Expand)Author
2008-05-26Use memmove when source and destination sprite areas overlap in drawSprite()Sven Hesse
2008-05-26Changed anim/static PieceDesc loading, to allow for more sanity checks.Sven Hesse
2008-05-26Ooops, made frame skipping for A/V sync correction work again (instead of loc...Sven Hesse
2008-05-25Increased _soundSliceLength's accuracy. This fixes the A/V sync problems in W...Sven Hesse
2008-05-25Fixed the small static sound in Woodruff's intro video.Sven Hesse
2008-05-25Added a workaround for the nut rolling animation in the administration center...Sven Hesse
2008-05-25Fixing Bug #1970111 ("WOODRUFF: Close Up not erased")Sven Hesse
2008-05-24Added updateStatic()'s sanity checks to renderStatic() as well.Sven Hesse
2008-05-24Added the Italien version of Woodruff, as supplied by DjDiabolik in bug repor...Sven Hesse
2008-05-23Removing test codeSven Hesse
2008-05-23Implemented GobEngine::pauseEngineIntern()Sven Hesse
2008-05-23Fixed PalmOS compilationChris Apers
2008-05-22Fixing a valgrind warningSven Hesse
2008-05-22Reverting my last commit, as it breaks Gob3 (and probably elsewhere, too)Sven Hesse
2008-05-22Fixing the flickering when changing from object animations to videosSven Hesse
2008-05-22Fixing another split screen glitchSven Hesse
2008-05-22Oops, that way around should be more correctSven Hesse
2008-05-22Correctly delete'ing CDROM and Backgroundatmosphere, fixing segfaults on mach...Sven Hesse
2008-05-22Fixing the menu glitch in WoodruffSven Hesse
2008-05-18Fixing the "meteor fragment and bluxtre pulp not drawn"-glitch by not closing...Sven Hesse
2008-05-17Ooops, forget that oneSven Hesse
2008-05-17Changing the split stuff again, fixing several scrolling and hotspot-text rel...Sven Hesse
2008-05-17This fixes the messed-up palette after levitating in Bigwig's place in Woodruff.Sven Hesse
2008-05-17Adding video debug output in Inter_v2, tooSven Hesse
2008-05-17Changing debug channels a bitSven Hesse
2008-05-17Fixing the "object videos not minding drawing order / limits" glitch in WoodruffSven Hesse
2008-05-14This should fix the video not closing / chunk slot clogging bug (Yeah, I'm ap...Sven Hesse
2008-05-13Some fixes for vertical scrolling in WoodruffSven Hesse
2008-05-13Added a warning when all chunk slots are full, as that's still a problem in W...Sven Hesse
2008-05-13Fixing the crash when entering the virtual trip tower in WoodruffSven Hesse
2008-05-13Implemented support for object videos with more than 256 frames, this fixes a...Sven Hesse
2008-05-13Fixing a segfault when quitting while an object video with sound playsSven Hesse
2008-05-13Implemented/Fixed saving/loading in Woodruff -- this time for real.Sven Hesse
2008-05-11Implemented saving/loading in Woodruff. Should work, although it tries to sav...Sven Hesse
2008-05-11Implemented temp buffer saving/loading ("SAVE.TMP") in Woodruff.Sven Hesse
2008-05-10Restructured saving/loading and added a stub for WoodruffSven Hesse
2008-05-08Reordering game parts deinitialization, to avoid having one part's destructor...Sven Hesse
2008-05-08Declaring BackgroundAtmosphere as kMusicSoundTypeSven Hesse
2008-05-08Implemented the background "music" / atmospheric sounds in WoodruffSven Hesse
2008-05-08Fixed warning on 64bit systems introduced with r31940.Johannes Schickel
2008-05-08GCC says these are ints, not long ints. Adjust the format strings accordingly.Torbjörn Andersson
2008-05-08Split off the actual mixing part of SoundBlasterSven Hesse
2008-05-08Restructured sound codeSven Hesse
2008-05-07Changed the two instances of "delete []" into "delete[] " as wellSven Hesse
2008-05-07Sound in object videos works now, tooSven Hesse
2008-05-07Draw order related fixes.Sven Hesse
2008-05-06Mouse hotspots are now properly evaluated when the mouse is set to a position...Sven Hesse
2008-05-06Fixed text positioning in Woodruff, enabling "Use FOO on BAR" texts.Sven Hesse
2008-05-06Allow static and dynamic plugins to be used at the same timeJordi Vilalta Prat
2008-05-04Fixed DataStream::seek() (must have been drunk that day ;))Sven Hesse