Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-02-19 | Fix for bug #2954286 "Gob: ScummVM quits on pause". | Johannes Schickel | |
svn-id: r48090 | |||
2010-02-16 | Fascination - Fix syntax (clone2727) | Arnaud Boutonné | |
svn-id: r48074 | |||
2010-02-15 | Playtoons - "Fascination" workaround for text is also required for Playtoons. | Arnaud Boutonné | |
svn-id: r48067 | |||
2010-02-14 | Fascination - Put correct protracker functions as Paula now accept sample ↵ | Arnaud Boutonné | |
size > 32k. MOD is now playing in Amiga and Atari versions. svn-id: r48061 | |||
2010-02-13 | Fascination: REAL fix. Thanks DrMcCoy. | Arnaud Boutonné | |
svn-id: r48055 | |||
2010-02-13 | Fix a crash in previous commit | Arnaud Boutonné | |
svn-id: r48054 | |||
2010-02-13 | Fascination: | Arnaud Boutonné | |
- Fix a potential bug in winDraw - Add a hack (and a todo) to work around the missing texts and windows in Amiga, Atari and early PC floppy version. svn-id: r48053 | |||
2010-02-08 | Fascination: - Suppress the recently added oFascin_keyFunc, replace it with ↵ | Arnaud Boutonné | |
a check in o1_keyFunc. This fixes the animation speed regression - Rename Amiga-specific protracker functions - Rewrite winDecomp. svn-id: r48011 | |||
2010-02-06 | Fascination - Use invalidateRect instead of dirtiedRect, fix several other ↵ | Arnaud Boutonné | |
little errors svn-id: r47947 | |||
2010-02-06 | Add an assert to avoid a crash when printing the character 0x00. | Arnaud Boutonné | |
svn-id: r47945 | |||
2010-02-06 | Fascination: Fix lamp problem in parking lot. | Arnaud Boutonné | |
svn-id: r47927 | |||
2010-02-04 | Fascination - Add detection for EN Atari version | Arnaud Boutonné | |
svn-id: r47871 | |||
2010-02-03 | clean-up : forgot commented code | Arnaud Boutonné | |
svn-id: r47869 | |||
2010-02-03 | Fascination - based on the theoritical values of flag, use getWindow instead ↵ | Arnaud Boutonné | |
of the code I added. Suppress shr 8 in getWindow and switched from int8 to uint16, in order to match the executable. svn-id: r47868 | |||
2010-02-03 | Fascination - Cleanup: suppress some noisy debug output, suppress some ↵ | Arnaud Boutonné | |
obsolete and commented code. svn-id: r47851 | |||
2010-02-03 | Implementing saving/loading for Fascination. Tested in the DOS floppy ↵ | Sven Hesse | |
versions and the Amiga version svn-id: r47845 | |||
2010-02-03 | Only show that annoying checkmouse warning for Fascination | Sven Hesse | |
svn-id: r47840 | |||
2010-02-03 | Minor style-related changes | Sven Hesse | |
svn-id: r47839 | |||
2010-02-03 | Fascination - Fix screen transition | Arnaud Boutonné | |
svn-id: r47830 | |||
2010-02-02 | Fascination - comment calls to getWindow() in checkMouse(). I think ↵ | Arnaud Boutonné | |
getWindow() is wrong, and to be replaced with my new check. The first window reacts ! svn-id: r47829 | |||
2010-02-02 | Fascination - Add a window specific function, modify checkmouse() function ↵ | Arnaud Boutonné | |
in order to use it (without breaking the other games). Windows are no longer "transparent" svn-id: r47828 | |||
2010-02-02 | Fascination - Add a define to enable/disable MDY player, as it currently ↵ | Arnaud Boutonné | |
generates more warnings than sounds svn-id: r47827 | |||
2010-02-02 | Fascination - Fix one wrong wait time | Arnaud Boutonné | |
svn-id: r47826 | |||
2010-02-01 | Renaming saveload_Fascination.cpp to saveload_fascin.cpp, to fit the naming ↵ | Sven Hesse | |
scheme svn-id: r47805 | |||
2010-01-31 | Fascination - Partially fix the intro | Arnaud Boutonné | |
svn-id: r47763 | |||
2010-01-31 | Properly deleting the TOT resource table again when loading failed | Sven Hesse | |
svn-id: r47750 | |||
2010-01-31 | Adding some sanity asserts | Sven Hesse | |
svn-id: r47749 | |||
2010-01-27 | - Fixed openWin, saveWin, restoreWin, closeWin, winMove and activeWin, so ↵ | Arnaud Boutonné | |
that windows are AT LEAST working - Suppressed dirty traces. This has to be reviewed/rewritten. It looks better without. - Add initialization of two variables in one exceptional case in winDraw. (Thanks Cyx) svn-id: r47616 | |||
2010-01-26 | Moved audio stream implementations (for MP3, FLAC, etc.) to new dir ↵ | Max Horn | |
sound/decoders/ svn-id: r47579 | |||
2010-01-25 | Strip trailing spaces/tabs. | Johannes Schickel | |
svn-id: r47541 | |||
2010-01-22 | Get rid of kGameTypeAdibouUnknown (which is a mix of other versions), and ↵ | Arnaud Boutonné | |
Add kGameTypeAdibou1. svn-id: r47448 | |||
2010-01-19 | Move raw audio flags from sound/mixer.h to sound/raw.h | Max Horn | |
svn-id: r47395 | |||
2010-01-19 | Fixed some cppcheck warnings. | Torbjörn Andersson | |
svn-id: r47393 | |||
2010-01-18 | Add detection for another french ADI4 environment disk | Arnaud Boutonné | |
svn-id: r47361 | |||
2010-01-12 | Rename all "Adlib" uses to "AdLib" to match the real name of the sound card ↵ | Johannes Schickel | |
/ company. Check this for reference: http://en.wikipedia.org/wiki/Ad_Lib,_Inc. http://www.crossfire-designs.de/images/articles/soundcards/adlib.jpg (note the upper left of the card) This commit does not touch "adlib" and "ADLIB" uses! Also it does not update all the SCUMM detection entries, which still use "Adlib". svn-id: r47279 | |||
2010-01-08 | Switch Mixer::playInputStream to use DisposeAfterUse::Flag | Max Horn | |
svn-id: r47182 | |||
2010-01-03 | Fix a buffer overflow (thanks to syke) and modify the way the instruments ↵ | Arnaud Boutonné | |
are loaded (bytes instead of uint16). This (sadly) doesn't fix the MDY player. svn-id: r46936 | |||
2010-01-01 | Fix a buffer overflow, thanks to syke | Arnaud Boutonné | |
svn-id: r46851 | |||
2009-12-31 | Make sure that enough data is read out of the script | Sven Hesse | |
svn-id: r46785 | |||
2009-12-30 | Fixing an out of array bounds read | Sven Hesse | |
svn-id: r46784 | |||
2009-12-19 | gob - Remove detection of a cracked version of Lost in Time | Arnaud Boutonné | |
svn-id: r46423 | |||
2009-12-17 | gob - Split LiT part 2 detection in light / full. | Arnaud Boutonné | |
svn-id: r46412 | |||
2009-12-17 | gob - Add MD5 for LiT floppy part 1 "full", part 1 "light" and part 2. Part ↵ | Arnaud Boutonné | |
2 still has to be properly separated between "full" and "light" svn-id: r46411 | |||
2009-12-09 | Change GOB engine so that not all its files depend on gui/dialog.h (and thus ↵ | Max Horn | |
tons of other headers in gui/ and graphics/) svn-id: r46317 | |||
2009-12-08 | Fix some MSVC warnings (part of patch #2909981) | Max Horn | |
svn-id: r46291 | |||
2009-12-01 | gob - Add cursor handling for Fascination windows (close and move at least) | Arnaud Boutonné | |
svn-id: r46233 | |||
2009-11-24 | Added Doxygen comments for the various engine namespaces (currently mostly ↵ | Max Horn | |
without details; help filling these out is welcome) svn-id: r46128 | |||
2009-11-16 | Gob - Add MD5 for Adibou 1, a new SCN demo and some Adi2, Adi4 and Adibou2 ↵ | Arnaud Boutonné | |
titles svn-id: r45941 | |||
2009-11-16 | gob - Add 'adibou2', rename 'adibou4' into 'adi4', add several Gob1, Gob2, ↵ | Arnaud Boutonné | |
Gob3, Adi2, Adi4, and Adibou2 MD5s svn-id: r45938 | |||
2009-11-16 | gob - Preliminar saveload for Fascination | Arnaud Boutonné | |
svn-id: r45937 |