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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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hdb
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ai-funcs.cpp
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2019-09-03
HDB: Fix enity lists, and warn on missing files
Eugene Sandulenko
2019-09-03
HDB: Add Laser related stubs
Nipun Garg
2019-09-03
HDB: Add laserScan()
Nipun Garg
2019-09-03
HDB: Add _laserRescan and _laserOnScreen
Nipun Garg
2019-09-03
HDB: Add clearDiverters()
Nipun Garg
2019-09-03
HDB: Safer loops
Eugene Sandulenko
2019-09-03
HDB: Hid noisy debug output
Eugene Sandulenko
2019-09-03
HDB: Unstub 'Cache graphics for Deliveries'
Nipun Garg
2019-09-03
HDB: Safer version of AI::moveEnts()
Eugene Sandulenko
2019-09-03
HDB: Fix removeEntity to not manipulate pointers
Nipun Garg
2019-09-03
HDB: Implement safe version of removeEntity(). The previous one crashed
Eugene Sandulenko
2019-09-03
HDB: Add checkForTouchplate call
Nipun Garg
2019-09-03
HDB: Fix compilation
Eugene Sandulenko
2019-09-03
HDB: Add checkForTouchplate()
Nipun Garg
2019-09-03
HDB: Unstub playSound calls
Nipun Garg
2019-09-03
HDB: Rename _drawMan -> _gfx
Eugene Sandulenko
2019-09-03
HDB: Unstub DialogChoice and MessageBar checks
Nipun Garg
2019-09-03
HDB: Fix warnings, const'ness
Eugene Sandulenko
2019-09-03
HDB: Add entityFace()
Nipun Garg
2019-09-03
HDB: Add functions for Lua Entities
Nipun Garg
2019-09-03
HDB: Add getEntityXY()
Nipun Garg
2019-09-03
HDB: Make animations follow the requested framerate
Eugene Sandulenko
2019-09-03
JANITORIAL: Fix code formatting
Eugene Sandulenko
2019-09-03
JANITORIAL: Fix code formatting
Eugene Sandulenko
2019-09-03
HDB: Remove warning
Eugene Sandulenko
2019-09-03
HDB: Fix legalMove() check
Eugene Sandulenko
2019-09-03
HDB: Fix directional key logic
Eugene Sandulenko
2019-09-03
HDB: Fix copy-paste error
Nipun Garg
2019-09-03
HDB: Add movePlayer() and playerUse()
Nipun Garg
2019-09-03
HDB: Unstub checkTeleportList()
Nipun Garg
2019-09-03
HDB: Add stunEnemy()
Nipun Garg
2019-09-03
HDB: Fix warnings
Eugene Sandulenko
2019-09-03
HDB: Remove 'checkTriggerList' stub
Nipun Garg
2019-09-03
HDB: Remove the stopEntity stub from animateEntity
Nipun Garg
2019-09-03
HDB: Add floatEntity()
Nipun Garg
2019-09-03
HDB: Hid noisy stubs
Eugene Sandulenko
2019-09-03
HDB: Added missing code to AI::stopEntity()
Eugene Sandulenko
Now the level intro plays to the end. Yay!
2019-09-03
HDB: Added some code to stopping entity.
Eugene Sandulenko
Now Sergeant stops, but she is in incorrect state. More code needs to be unstubbed
2019-09-03
HDB: Added more debug output and hid some verbose stubs
Eugene Sandulenko
2019-09-03
HDB: Add findPath()
Nipun Garg
2019-09-03
HDB: Add checkPlayerCollision functions
Nipun Garg
2019-09-03
HDB: Add legalMove functions
Nipun Garg
2019-09-03
HDB: Add findEntityIgnore() and findEntityType()
Nipun Garg
2019-09-03
HDB: Implemented AI::drawLevel2Ents()
Eugene Sandulenko
2019-09-03
HDB: Added rest of the stubs for the rendering pipeline
Eugene Sandulenko
2019-09-03
HDB: Added more debug output and hid some noisy one
Eugene Sandulenko
2019-09-03
HDB: Fix setEntityGoal() direction
Nipun Garg
2019-09-03
HDB: Add debug output
Nipun Garg
2019-09-03
HDB: More debug output for entity drawing
Eugene Sandulenko
2019-09-03
HDB: Adding tracing of entity drawing
Eugene Sandulenko
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