index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
hdb
/
ai-funcs.cpp
Age
Commit message (
Expand
)
Author
2019-09-03
HDB: Unstub checkTeleportList()
Nipun Garg
2019-09-03
HDB: Add stunEnemy()
Nipun Garg
2019-09-03
HDB: Fix warnings
Eugene Sandulenko
2019-09-03
HDB: Remove 'checkTriggerList' stub
Nipun Garg
2019-09-03
HDB: Remove the stopEntity stub from animateEntity
Nipun Garg
2019-09-03
HDB: Add floatEntity()
Nipun Garg
2019-09-03
HDB: Hid noisy stubs
Eugene Sandulenko
2019-09-03
HDB: Added missing code to AI::stopEntity()
Eugene Sandulenko
2019-09-03
HDB: Added some code to stopping entity.
Eugene Sandulenko
2019-09-03
HDB: Added more debug output and hid some verbose stubs
Eugene Sandulenko
2019-09-03
HDB: Add findPath()
Nipun Garg
2019-09-03
HDB: Add checkPlayerCollision functions
Nipun Garg
2019-09-03
HDB: Add legalMove functions
Nipun Garg
2019-09-03
HDB: Add findEntityIgnore() and findEntityType()
Nipun Garg
2019-09-03
HDB: Implemented AI::drawLevel2Ents()
Eugene Sandulenko
2019-09-03
HDB: Added rest of the stubs for the rendering pipeline
Eugene Sandulenko
2019-09-03
HDB: Added more debug output and hid some noisy one
Eugene Sandulenko
2019-09-03
HDB: Fix setEntityGoal() direction
Nipun Garg
2019-09-03
HDB: Add debug output
Nipun Garg
2019-09-03
HDB: More debug output for entity drawing
Eugene Sandulenko
2019-09-03
HDB: Adding tracing of entity drawing
Eugene Sandulenko
2019-09-03
HDB: Add moveEnts()
Nipun Garg
2019-09-03
HDB: Fix initialization warnings
Nipun Garg
2019-09-03
HDB: Add findEntity()
Nipun Garg
2019-09-03
HDB: Add checkForTouchplate()
Nipun Garg
2019-09-03
HDB: Modify AI pointer arrays to be struct arrays
Nipun Garg
2019-09-03
HDB: Remove Player Gfx stub from lookAtEntityXY
Nipun Garg
2019-09-03
HDB: Add animGrabbing()
Nipun Garg
2019-09-03
HDB: Use Masked Blitting instead of MaskedAlpha
Nipun Garg
2019-09-03
HDB: Add stubbed animateEntity()
Nipun Garg
2019-09-03
HDB: Add killPlayer()
Nipun Garg
2019-09-03
HDB: Add checkFloating()
Nipun Garg
2019-09-03
HDB: Unstub 'Increment Stun Timer'
Nipun Garg
2019-09-03
HDB: Unstub 'Draw Floating Entities'
Nipun Garg
2019-09-03
HDB: Add stubbed AI::drawEnts()
Nipun Garg
2019-09-03
HDB: Add animEntFrames()
Nipun Garg
2019-09-03
HDB: Fix warning() calls
Nipun Garg
2019-09-03
HDB: Modify cacheEntGfx to use new gfx functions
Nipun Garg
2019-09-03
HDB: Modify _inventory to an array of InvEnt*
Nipun Garg
2019-09-03
HDB: Add constructors to all structs
Nipun Garg
2019-09-03
HDB: Fix switch-case warnings
Nipun Garg
2019-09-03
HDB: Fix member variables names
Nipun Garg
2019-09-03
HDB: Add animLuaEntity()
Nipun Garg
2019-09-03
HDB: Remove 'Cache Graphics for Inventory' stub
Nipun Garg
2019-09-03
HDB: Add setEntityGoal()
Nipun Garg
2019-09-03
HDB: Add stopEntity()
Nipun Garg
2019-09-03
HDB: Remove Cache Gfx stub from spawn
Nipun Garg
2019-09-03
HDB: Add cacheEntGfx()
Nipun Garg
2019-09-03
HDB: Add spawn()
Nipun Garg
2019-09-03
HDB: Add stubs for caching graphics and LaserScan
Nipun Garg
[next]