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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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hdb
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ai-init.cpp
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2019-09-03
HDB: More debug output for entity drawing
Eugene Sandulenko
2019-09-03
HDB: Adding tracing of entity drawing
Eugene Sandulenko
2019-09-03
HDB: Add entityName to _dummyPlayer
Nipun Garg
2019-09-03
HDB: Add initAnimInfo()
Nipun Garg
2019-09-03
HDB: Modify AI pointer arrays to be struct arrays
Nipun Garg
2019-09-03
HDB: Shift Action initialization to AI()
Nipun Garg
2019-09-03
HDB: Add _actions list and related data
Nipun Garg
2019-09-03
HDB: Add _dummyPlayer as Virtual Player
Nipun Garg
2019-09-03
HDB: Add _animTargets and related data
Nipun Garg
2019-09-03
HDB: Add AutoAction struct and _autoActions array
Nipun Garg
2019-09-03
HDB: Add variables for AutoAction tiles
Nipun Garg
2019-09-03
HDB: Add _floats data
Nipun Garg
2019-09-03
HDB: Fix waypointGfx DataType
Nipun Garg
2019-09-03
HDB: Clear Player Graphics in restartSystem()
Nipun Garg
2019-09-03
HDB: Clear Waypoint data in AI::init()
Nipun Garg
2019-09-03
HDB: Remove 'Cache Graphics for Inventory' stub
Nipun Garg
2019-09-03
HDB: Add Waypoint data
Nipun Garg
2019-09-03
HDB: Add clearPersistent()
Nipun Garg
2019-09-03
HDB: Clear Player data: init() and restartSystem()
Nipun Garg
2019-09-03
HDB: Add restartSystem() and call it from init()
Nipun Garg
2019-09-03
HDB: Add _ents Entity List and initialize it
Nipun Garg
2019-09-03
HDB: Fix warnings
Eugene Sandulenko
2019-09-03
HDB: Add init code for all AI Entities
Nipun Garg