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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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hdb
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hdb.h
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2019-09-03
HDB: Add isVoiceless()
Nipun Garg
2019-09-03
HDB: Add Save struct and _saveHeader
Nipun Garg
2019-09-03
HDB: Add Sine and Cosine table
Nipun Garg
2019-09-03
HDB: Add readConfig(), writeConfig() and Cheating
Nipun Garg
2019-09-03
HDB: Proper prototype for saveGameState()
Eugene Sandulenko
2019-09-03
HDB: Add missing time code
Nipun Garg
2019-09-03
HDB: Shift Save/Load functions to saveload.cpp
Nipun Garg
2019-09-03
HDB: Add loadGame() and Sound::stopMusic()
Nipun Garg
2019-09-03
HDB: Add saveSlot, loadSlot, saveGame and loadGame
Nipun Garg
2019-09-03
HDB: Add HDBGame save() and load()
Nipun Garg
2019-09-03
HDB: Add setInMapName() and related data
Nipun Garg
2019-09-03
HDB: Add cineStartMap()
Nipun Garg
2019-09-03
HDB: Fix warning
Eugene Sandulenko
2019-09-03
HDB: Implement loadMap()
Eugene Sandulenko
2019-09-03
HDB: Completed rendering pipeline
Eugene Sandulenko
2019-09-03
HDB: Unstub HDBGame::restartMap()
Eugene Sandulenko
2019-09-03
HDB: Added stub for Menu class
Eugene Sandulenko
2019-09-03
HDB: Implemented HDBGame::startMap()
Eugene Sandulenko
2019-09-03
HDB: Add LASTMAPNAME Lua variable
Eugene Sandulenko
2019-09-03
HDB: Add and init Sound subsystem
Nipun Garg
2019-09-03
HDB: Rename map-loader.* -> map.*
Eugene Sandulenko
2019-09-03
HDB: Rename class DrawMan -> Gfx
Eugene Sandulenko
2019-09-03
HDB: Rename _drawMan -> _gfx
Eugene Sandulenko
2019-09-03
HDB: Renamed draw-manager.* -> gfx.*
Eugene Sandulenko
2019-09-03
HDB: Add functions related to _pauseFlag
Nipun Garg
2019-09-03
HDB: Add _pauseFlag data
Nipun Garg
2019-09-03
HDB: Add setTargetXY()
Nipun Garg
2019-09-03
HDB: Add getter-setter for _gameState
Nipun Garg
2019-09-03
HDB: Move constants to draw-manager
Nipun Garg
2019-09-03
HDB: Fix warnings
Eugene Sandulenko
2019-09-03
HDB: Modify constants for simpler access
Nipun Garg
2019-09-03
HDB: Add mpc.h from source files
Nipun Garg
2019-09-03
HDB: Add remaining game Flags
Nipun Garg
2019-09-03
HDB: Add _input subsytem and init it
Nipun Garg
2019-09-03
HDB: Add RightBot functions
Nipun Garg
2019-09-03
HDB: Add aiShockBot functions
Nipun Garg
2019-09-03
HDB: Add findPath()
Nipun Garg
2019-09-03
HDB: Add and init the _window subsystem
Nipun Garg
2019-09-03
HDB: Add addToActionList() and checkActionList()
Nipun Garg
2019-09-03
HDB: Add stubbed animateEntity()
Nipun Garg
2019-09-03
HDB: Add time-keeping functions
Nipun Garg
2019-09-03
HDB: Add FPS and AnimDelay constants
Nipun Garg
2019-09-03
HDB: Add Anim Flags
Nipun Garg
2019-09-03
HDB: Add _actionMode and its getter-setters
Nipun Garg
2019-09-03
HDB: Add kFlagStairTop flag
Nipun Garg
2019-09-03
HDB: Add stubbed useEntity()
Nipun Garg
2019-09-03
HDB: Improve isDemo() function definition
Nipun Garg
2019-09-03
HDB: Add init code for all AI Entities
Nipun Garg
2019-09-03
HDB: Add isDemo()
Nipun Garg
2019-09-03
HDB: Add paint() to draw static images
Nipun Garg
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