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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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bbdou
Age
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Author
2018-07-20
ILLUSIONS: Replace spaces with tabs
Eric Fry
2018-07-20
ILLUSIONS: Wire up subtitle text duration config slider
Eric Fry
2018-07-20
ILLUSIONS: Replace 0x40004 with CURSOR_OBJECT_ID constant
Eric Fry
2018-07-20
ILLUSIONS: Rename some actor flags
Eric Fry
2018-07-20
ILLUSIONS: Replace actor flag magic values with enum definitions
Eric Fry
2018-07-20
ILLUSIONS: Fix clang warnings. Work on menu keyboard control
Eric Fry
2018-07-20
ILLUSIONS: Split Screen class into variants for 8bit and 16bit (i.e. Duckman ...
johndoe123
2018-07-20
ILLUSIONS: Move palette code from Screen to new ScreenPalette class
johndoe123
2018-07-20
ILLUSIONS: BBDOU: Rename more
johndoe123
2018-07-20
ILLUSIONS: BBDOU: Extract code to new class ObjectInteractModeMap
johndoe123
2018-07-20
ILLUSIONS: BBDOU: Rename stuff
johndoe123
2018-07-20
ILLUSIONS: BBDOU: Implement opcode 54
johndoe123
2018-07-20
ILLUSIONS: BBDOU: Implement opcodes 22, 23
johndoe123
2018-07-20
ILLUSIONS: BBDOU: Implement opcodes 18, 19
johndoe123
2018-07-20
ILLUSIONS: BBDOU: Implement remaining special opcodes 160018, 160028, 16002B
johndoe123
2018-07-20
ILLUSIONS: BBDOU: Implement food/cafeteria minigame
johndoe123
2018-07-20
ILLUSIONS: BBDOU: Implement BbdouBubble::calcBubbles
johndoe123
2018-07-20
ILLUSIONS: BBDOU: Implement credits code and adjust existing code
johndoe123
2018-07-20
ILLUSIONS: BBDOU: Implement more special opcodes and finish putBackInventoryItem
johndoe123
2018-07-20
ILLUSIONS: BBDOU: Implement getOverlappedObjectAccurate and related functions
johndoe123
2018-07-20
ILLUSIONS: BBDOU: Start implementing crosshair cursor (used in shooting minig...
johndoe123
2018-07-20
ILLUSIONS: BBDOU: Implement missing script opcodes and special opcodes; fix A...
johndoe123
2018-07-20
ILLUSIONS: BBDOU: Implement special code 16000F
johndoe123
2018-07-20
ILLUSIONS: BBDOU: Implement special code 160030
johndoe123
2018-07-20
ILLUSIONS: DUCKMAN: Implement opcode 21
johndoe123
2018-07-20
ILLUSIONS: Terminate update functions on scene exit; fix bugs and use constants
johndoe123
2018-07-20
ILLUSIONS: Rename ProgInfo -> SceneInfo
johndoe123
2018-07-20
ILLUSIONS: Rename tag -> sceneId
johndoe123
2018-07-20
ILLUSIONS: Add GAM archive reader for Duckman and adjust the resource reader/...
johndoe123
2018-07-20
ILLUSIONS: Move trigger functions code to seperate file
johndoe123
2018-07-20
ILLUSIONS: Add text drawing to BBDOU
johndoe123
2018-07-20
ILLUSIONS: Refactor the input system
johndoe123
2018-07-20
ILLUSIONS: Move script opcode files to game specific directories
johndoe123
2018-07-20
ILLUSIONS: Move game-specific files into own subdirectories
johndoe123
2018-07-20
ILLUSIONS: Rename file scriptman,* to scriptstack.* and remove unneccessary i...
johndoe123
2018-07-20
ILLUSIONS: Add sound effects (still buggy)
johndoe123
2018-07-20
ILLUSIONS: BBDOU: Add microphone radar
johndoe123
2018-07-20
ILLUSIONS: Refactor code in preparation for the Duckman engine
johndoe123
2018-07-20
ILLUSIONS: Fix special code functions thread notifying (used wrong thread value)
johndoe123
2018-07-20
ILLUSIONS: Fix thread camera panning
johndoe123
2018-07-20
ILLUSIONS: Add more script opcodes
johndoe123
2018-07-20
ILLUSIONS: Implement inventory
johndoe123
2018-07-20
ILLUSIONS: Additions in various places
johndoe123
2018-07-20
ILLUSIONS: Work on interaction; work on Cause related code
johndoe123
2018-07-20
ILLUSIONS: More work on BBDOU specific code (cursor, bubble)
johndoe123
2018-07-20
ILLUSIONS: Start with BBDOU special code
johndoe123