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path: root/engines/kyra/animator.cpp
AgeCommit message (Expand)Author
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-04-27Cleanup.Johannes Schickel
2007-04-15Formatting/Cleanup.Johannes Schickel
2007-03-18KYRA: Changed to use EventManager::getMousePos (should improve some things: t...Max Horn
2007-02-01- fixed the sprite updatingJohannes Schickel
2007-01-31Fix for bug #1479856 ("KYRA1: gfx glitch when dying on bridge").Johannes Schickel
2007-01-06A few minor fixes and optimizations (biggest one is splitting decodeFrameDelt...Oystein Eftevaag
2006-10-23Fix for bug #1582726 ("KYRA1: Crash when entering Castle screen").Johannes Schickel
2006-09-17- removes the kyra specific language flag system, and uses the language enum ...Johannes Schickel
2006-05-28Fixes bug # 1494945 ("KYRA1: Actor disappearing in an animation").Johannes Schickel
2006-05-10Adds clipping to the workaround in "preserveOrRestoreBackground", so it does ...Johannes Schickel
2006-05-10Adds workaround for bug # 1477364 ("KYRA1: Water dripping freezes") until a p...Johannes Schickel
2006-03-29Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 ...Max Horn
2006-03-17Fixes animations when brandon turns inivisible/visible.Johannes Schickel
2006-03-17- Fixes bug #1401432 ("KYRA: Brandon graphics glitch when exiting castle cata...Johannes Schickel
2006-03-16Oops. removes some unneeded shifts and fixes now the feather bug.Johannes Schickel
2006-03-16- Fixes some gfx glitches (the falling feather and the falling leaf now have ...Johannes Schickel
2006-03-08Fixed tons of format string warnings for debug/error calls (including several...Max Horn
2006-02-14Made the kyra debug extensions more generic, i.e. scumm engine could replaceJohannes Schickel
2006-02-14Reworked kyra debug output system. Now he have special kyra intern debug leve...Johannes Schickel
2006-02-11Moved engines to the new engines/ directoryMax Horn