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path: root/engines/kyra/gui.cpp
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2012-02-20COMMON: Move isFoo functions to namespace Common, add doxygen commentsMax Horn
2012-02-15ALL: Avoid using is* macros from ctype.hMax Horn
On some systems, passing signed chars to macros like isspace() etc. lead to a runtime error. Hence, mark these macros as forbidden by default, and introduce otherwise equivalent alternatives for them.
2011-12-27KYRA: Some formatting fixes.Johannes Schickel
2011-12-26KYRA: (EOB) - Start implementing EOB1 party transfer (not working yet)athrxx
(ScummVM specific solution which allows the selection of save files of all configured EOB1 targets)
2011-12-26KYRA: whitespace cleanupathrxx
2011-12-26KYRA: (EOB) - extend save/load dialogue to support 990 slotsathrxx
2011-12-26KYRA: (EOB) - implement load menuathrxx
(only 6 slots supported for now)
2011-12-26KYRA: (EOB) - some refactoringathrxx
2011-12-26KYRA: (EOB) - more work on ingame menusathrxx
2011-11-14KYRA: Cleanup _saveSlots array sorting.Johannes Schickel
2011-08-07JANITORIAL: Remove trailing empty lines.Christoph Mallon
2011-08-06KYRA: Don't loose the next event when leaving the text input event loop.Bastien Bouclet
2011-06-23ANALYSIS: Add static casts to is* functionsLittleboy
This fixes a potential problem with passing char values that would be sign-extended and yield unexpected results. See http://msdn.microsoft.com/en-us/library/ms245348.aspx
2011-06-18KYRA: Replace vsprintf by Common::String::vformatMax Horn
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-28KYRA: Clean up of header includes.Johannes Schickel
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
Some backends may break as I only compiled SDL
2011-02-07ALL: Fix whitespaces / indentionMax Horn
svn-id: r55818
2010-08-24KYRA: Cleanup.Johannes Schickel
svn-id: r52340
2010-03-18COMMON: Get rid of Common::StringListMax Horn
svn-id: r48287
2010-02-21Patch for bug 2943361 by littleboy, adding full kb modifier support to all ↵Yotam Barnoy
engines + GUI and proper keypad handling svn-id: r48101
2010-02-17Use Common::KEYCODE_* instead of ASCII values for keycode comparison.Johannes Schickel
svn-id: r48079
2009-10-11Revert commits r44912 and r44905, seems like the original FM-Towns/PC98 ↵Johannes Schickel
games did only allow ASCII input, thus they didn't use the SJIS font in the save/load menus. svn-id: r44916
2009-10-11Cleanup.Johannes Schickel
svn-id: r44906
2009-10-11Fix FM-Towns/PC98 menu code.Johannes Schickel
svn-id: r44905
2009-10-06KYRA/LOL: - get rid of ascii/sjis detection which could cause problems when ↵Florian Kagerer
typing savegame names - fixed some minor bugs svn-id: r44709
2009-10-04Change a couple places from 'end of namespace' to 'End of namespace', for ↵Max Horn
consistency svn-id: r44634
2009-09-30Cleanup: got rid of Screen::ShadeType.Johannes Schickel
svn-id: r44487
2009-09-06LOL: fixed bug in delete menu codeFlorian Kagerer
svn-id: r43991
2009-08-19- Fix sluggish mouse movement in Kyra2/Kyra3/LoL main menu.Johannes Schickel
- Fix sluggish mouse movement in the text input dialog of the GUI. svn-id: r43541
2009-08-10Fix GUI button outline colors in Kyra1 Amiga.Johannes Schickel
svn-id: r43213
2009-08-10Fix GUI font colors and text drawing in Kyrandia 1 Amiga.Johannes Schickel
svn-id: r43212
2009-07-27Fix format string issues (and compiler warnings).Willem Jan Palenstijn
Patch by salty-horse. svn-id: r42842
2009-06-21LOL: - implemented audio menuFlorian Kagerer
- menu settings now get saved - remove white spaces svn-id: r41729
2009-06-16LOL: implemented options menu (settings aren't saved yet)Florian Kagerer
svn-id: r41596
2009-06-15LOL: - started on the ingame menu code (death menu, load menu and main menu)Florian Kagerer
- fixed regression in kyra gui code (broken menu highlighting) - fixed minor bug in animation code svn-id: r41557
2009-06-14Cleanup.Johannes Schickel
svn-id: r41519
2009-06-09- Moved Screen_v2::copyWsaRect to Screen::copyWsaRectJohannes Schickel
- Made WSAMovie_v1::displayFrame code match the original - Changed WSAMovieAmiga::displayFrame to use Screen::copyWsaRect too - Got rid of '...' parameter usage in all WSA player classes svn-id: r41398
2009-05-29Changed SaveFileManager methods to take Common::String params (instead of ↵Max Horn
char pointers) svn-id: r41000
2009-05-19Remov lots of superfluous debug output.Johannes Schickel
svn-id: r40715
2009-05-10LOL: - added some spell casting (spark, heal, swarm)Florian Kagerer
- fixed several bugs (not the one in the fighting system though) - added several opcodes. there shouldn't be any real show stoppers in the draracle cave now. - simplified wsa code (which required 4 lines of code for displaying a frame) - added support for wsa animations that don't have a last frame (apparently kyra 2 and 3 don't have this type of wsa file) svn-id: r40420
2009-02-15LOL: - implemented proper button processing (works exactly as in Kyra 2 and ↵Florian Kagerer
3, so we do have some code duplication atm, I just fixed right mouse button support for LOL) - keyboard control now works svn-id: r38190
2009-01-01Whoa! Removing trailing spaces.Eugene Sandulenko
svn-id: r35648
2008-12-29- CleanupJohannes Schickel
- Implemented Screen_LoL::fprintString svn-id: r35608
2008-12-29Cleanup.Johannes Schickel
svn-id: r35604
2008-12-28LOL: - fixed some bugs in the main menu code (premature pak file unloading ↵Florian Kagerer
etc.) and added floppy support svn-id: r35595
2008-12-26Implemented (some) main menu code for LoL.Johannes Schickel
svn-id: r35553
2008-12-16Switched kyra1 to use the same input functionality as kyra2 and kyra3.Johannes Schickel
svn-id: r35393
2008-09-30Renamed Engine::quit to Engine::shouldQuit (previously, it was easily ↵Max Horn
confused with Engine::quitGame); also cleaned up engine.h a bit svn-id: r34700
2008-09-14Added autosave support in Kyra.Johannes Schickel
svn-id: r34535