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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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gui_lol.cpp
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2011-06-09
KYRA: Add a default case to a switch statement.
Johannes Schickel
2011-06-09
KYRA: Get rid of most snprintf usages.
Johannes Schickel
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-04-28
KYRA: Fix compilation when LoL is disabled.
Johannes Schickel
2011-04-28
KYRA: Clean up of header includes.
Johannes Schickel
2011-04-28
JANITORIAL: Reduce header dependencies in shared code
Ori Avtalion
2010-10-28
KYRA: Rename KyraEngine::saveGameState to KyraEngine::saveGameStateIntern.
Johannes Schickel
2010-07-16
In the help of making the new C++ standard a better one, we will now no longe...
Johannes Schickel
2010-05-17
Some more enforcement of our formatting conventions in KYRA too.
Johannes Schickel
2010-05-05
Replace KYRA's strncpy and strncat usages by strlcpy/strlcat.
Johannes Schickel
2010-02-17
Use Common::KeyCode instead of int as key type for KeyMap.
Johannes Schickel
2010-02-07
LOL: fixed handling of invalid monster attack sfx in the Urbish mines (should...
Florian Kagerer
2010-01-29
Fix yet another use of possibly undefined behavior reported by syke.
Johannes Schickel
2010-01-29
Fix use of undefined behavior. (Thanks to syke for reporting)
Johannes Schickel
2010-01-25
Strip trailing spaces/tabs.
Johannes Schickel
2010-01-24
Fixed warning.
Torbjörn Andersson
2010-01-24
LOL: save/load menu speed up
Florian Kagerer
2010-01-22
Silenced some more cppcheck warnings. Some of these may seem silly, but the way
Torbjörn Andersson
2009-12-26
LOL: - added workaround for portrait speech animations which would sometimes ...
Florian Kagerer
2009-10-23
LOL: fixed minor regression
Florian Kagerer
2009-10-11
Revert commits r44912 and r44905, seems like the original FM-Towns/PC98 games...
Johannes Schickel
2009-10-11
Fix text input font for LoL PC98.
Johannes Schickel
2009-10-11
Cleanup.
Johannes Schickel
2009-10-06
KYRA/LOL: - get rid of ascii/sjis detection which could cause problems when t...
Florian Kagerer
2009-10-04
Change a couple places from 'end of namespace' to 'End of namespace', for con...
Max Horn
2009-10-04
LoL PC98: Fix thumbnail generation via ingame menu.
Johannes Schickel
2009-10-04
LOL/PC-98: fixed save menu
Florian Kagerer
2009-10-04
LOL: fixed minor bugs in text displayer
Florian Kagerer
2009-10-03
LOL/PC-98: add keyboard support
Florian Kagerer
2009-10-03
LOL/PC-98: fixed automap
Florian Kagerer
2009-10-02
LOL: cleanup
Florian Kagerer
2009-10-02
LOL/PC-98: fixed death menu, live/magic bar colors and money box
Florian Kagerer
2009-10-02
LOL/PC-98: - some more fixes for level graphics (shapes are still not quite r...
Florian Kagerer
2009-09-30
LOL/PC-98: - fixed TIM dialogue button text colors
Florian Kagerer
2009-09-30
LOL/PC-98: - fix spell effect colors
Florian Kagerer
2009-09-30
Cleanup: got rid of Screen::ShadeType.
Johannes Schickel
2009-09-26
LOL/PC-98: fix menu colors
Florian Kagerer
2009-09-26
LOL/PC-98: more fixes for text displayer and character inventory
Florian Kagerer
2009-09-25
LOL/PC-98: fixed gui colors (money stash, live and magic bars, scroll)
Florian Kagerer
2009-09-13
Fix gcc warning.
Johannes Schickel
2009-09-06
LOL: add message to load/delete menus when no save files are present
Florian Kagerer
2009-09-06
LOL: fixed bug in delete menu code
Florian Kagerer
2009-09-06
LOL: fixed warning
Florian Kagerer
2009-09-06
LOL/Floppy: fix menus
Florian Kagerer
2009-09-05
LOL/Floppy: fix compass
Florian Kagerer
2009-09-05
LOL: fix inventory drawing in floppy version
Florian Kagerer
2009-09-02
LOL: - fix speech/text settings
Florian Kagerer
2009-08-16
Fix format arugments in LoL code. (triggered via -Wformat-security)
Johannes Schickel
2009-06-29
Changed LoLEngine::setPaletteBrightness to take an Palette object.
Johannes Schickel
2009-06-22
Changed Screen::getPalette to return a reference to a Palette object.
Johannes Schickel
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