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path: root/engines/kyra/lol.cpp
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2011-02-16KYRA/LOL: add comments for last commitathrxx
2011-02-16KYRA/LOL: fixed hand item cursor bugathrxx
This fixes a bug when loading savegames with different active hand items via GMM. The mouse cursor was not set to the active hand item in these cases.
2011-02-09AUDIO: Rename sound/ dir to audio/Max Horn
svn-id: r55850
2011-02-07ALL: Fix whitespaces / indentionMax Horn
svn-id: r55818
2010-10-23LOL: - fix invalid mem accessFlorian Kagerer
- also extend LordHoto's recent item code changes to LOL svn-id: r53740
2010-08-07LOL: added english floppy versionFlorian Kagerer
svn-id: r51834
2010-08-03LOL: Minor adjustment to latest generateOverlay changes.Johannes Schickel
svn-id: r51705
2010-05-17Some more enforcement of our formatting conventions in KYRA too.Johannes Schickel
svn-id: r49069
2010-02-07LOL: fixed handling of invalid monster attack sfx in the Urbish mines ↵Florian Kagerer
(should fix bug no #2945950) svn-id: r47967
2010-01-26Moved audio stream implementations (for MP3, FLAC, etc.) to new dir ↵Max Horn
sound/decoders/ svn-id: r47579
2010-01-25Strip trailing spaces/tabs.Johannes Schickel
svn-id: r47541
2010-01-18LOL: cleanup last commitFlorian Kagerer
svn-id: r47354
2010-01-18LOL: fixed spell array sizeFlorian Kagerer
svn-id: r47353
2010-01-12Rename all "Adlib" uses to "AdLib" to match the real name of the sound card ↵Johannes Schickel
/ company. Check this for reference: http://en.wikipedia.org/wiki/Ad_Lib,_Inc. http://www.crossfire-designs.de/images/articles/soundcards/adlib.jpg (note the upper left of the card) This commit does not touch "adlib" and "ADLIB" uses! Also it does not update all the SCUMM detection entries, which still use "Adlib". svn-id: r47279
2010-01-05Remove unsafe getTotalPlayTime from AudioStream.Johannes Schickel
svn-id: r47037
2009-12-26LOL: - added workaround for portrait speech animations which would sometimes ↵Florian Kagerer
"freeze" - renamed some stuff svn-id: r46601
2009-12-26LOL: fixed minor bug in lamp codeFlorian Kagerer
svn-id: r46587
2009-12-20LOL: removed unused variableFlorian Kagerer
svn-id: r46434
2009-12-20LOL: fixed text fadingFlorian Kagerer
svn-id: r46431
2009-12-13LOL: fixed regressionFlorian Kagerer
svn-id: r46366
2009-12-12LOL: moved TIM animation code into a separate classFlorian Kagerer
svn-id: r46351
2009-11-19LOL: add support for pc speaker sfxFlorian Kagerer
svn-id: r45992
2009-11-12LOL: - cleanupFlorian Kagerer
svn-id: r45852
2009-11-11LOL: - fixed transparency tables in PC-98 16 color versionFlorian Kagerer
- renamed some variables svn-id: r45847
2009-10-26- Fix some missing initialization warnings from cppcheckJohannes Schickel
- Fix two invalid memory accesses reported by cppcheck svn-id: r45414
2009-10-24LOL: fixed bug in spell casting codeFlorian Kagerer
svn-id: r45361
2009-10-19LOL/PC-98: match vaelan's cube behaviour with original codeFlorian Kagerer
svn-id: r45252
2009-10-18LOL: - added some updateInputs to spell animation codeFlorian Kagerer
- improved sfx volume code svn-id: r45227
2009-10-17LOL: this (hopefully) fixes a minor glitch that might occur when using the ↵Florian Kagerer
freeze spell svn-id: r45210
2009-10-13LOL/PC-98: fixed outroFlorian Kagerer
svn-id: r45046
2009-10-10LOL/PC-98: fixed minor glitch in wsa codeFlorian Kagerer
svn-id: r44879
2009-10-09LOL/PC-98: fixed minor bugs in text displayerFlorian Kagerer
svn-id: r44834
2009-10-08LOL/PC-98: fixed lightning spellFlorian Kagerer
svn-id: r44798
2009-10-08LOLLOL/PC-98: fixed add-spell-to-scroll animationFlorian Kagerer
svn-id: r44797
2009-10-08LOLLOL/PC-98: fixed ghorka swamp freeze modeFlorian Kagerer
svn-id: r44794
2009-10-07LOL/PC-98: fixed freeze spellFlorian Kagerer
svn-id: r44753
2009-10-06KYRA/LOL: - get rid of ascii/sjis detection which could cause problems when ↵Florian Kagerer
typing savegame names - fixed some minor bugs svn-id: r44709
2009-10-04Change a couple places from 'end of namespace' to 'End of namespace', for ↵Max Horn
consistency svn-id: r44634
2009-10-03LOL/PC-98: add keyboard supportFlorian Kagerer
svn-id: r44564
2009-10-03LOL/PC-98: fixed automapFlorian Kagerer
svn-id: r44554
2009-10-02LOL: cleanupFlorian Kagerer
svn-id: r44549
2009-10-02LOL/PC-98: fixed death menu, live/magic bar colors and money boxFlorian Kagerer
svn-id: r44548
2009-10-02LOL/PC-98: - some more fixes for level graphics (shapes are still not quite ↵Florian Kagerer
right) - fixed heal spell svn-id: r44547
2009-09-30LOL/PC-98: - fix spell effect colorsFlorian Kagerer
- fix some font color glitches svn-id: r44498
2009-09-26LOL/PC-98: more fixes for text displayer and character inventoryFlorian Kagerer
svn-id: r44380
2009-09-26LOL/PC-98: start fixing sequences (like broken arms inn and king richard ↵Florian Kagerer
getting poisoned) svn-id: r44375
2009-09-24Fixed some more warnings about unreachable codeFilippos Karapetis
svn-id: r44299
2009-09-20LOL/PC-98: start fixing color issues (still not working correctly though)Florian Kagerer
svn-id: r44223
2009-09-20Fix language settings in LoL PC98, this fixes the ingame menu usage.Johannes Schickel
svn-id: r44212
2009-09-20Fix bug in LoLEngine::decodeSjis.Johannes Schickel
svn-id: r44208