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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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kyra
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lol.cpp
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Author
2010-08-07
LOL: added english floppy version
Florian Kagerer
2010-08-03
LOL: Minor adjustment to latest generateOverlay changes.
Johannes Schickel
2010-05-17
Some more enforcement of our formatting conventions in KYRA too.
Johannes Schickel
2010-02-07
LOL: fixed handling of invalid monster attack sfx in the Urbish mines (should...
Florian Kagerer
2010-01-26
Moved audio stream implementations (for MP3, FLAC, etc.) to new dir sound/dec...
Max Horn
2010-01-25
Strip trailing spaces/tabs.
Johannes Schickel
2010-01-18
LOL: cleanup last commit
Florian Kagerer
2010-01-18
LOL: fixed spell array size
Florian Kagerer
2010-01-12
Rename all "Adlib" uses to "AdLib" to match the real name of the sound card /...
Johannes Schickel
2010-01-05
Remove unsafe getTotalPlayTime from AudioStream.
Johannes Schickel
2009-12-26
LOL: - added workaround for portrait speech animations which would sometimes ...
Florian Kagerer
2009-12-26
LOL: fixed minor bug in lamp code
Florian Kagerer
2009-12-20
LOL: removed unused variable
Florian Kagerer
2009-12-20
LOL: fixed text fading
Florian Kagerer
2009-12-13
LOL: fixed regression
Florian Kagerer
2009-12-12
LOL: moved TIM animation code into a separate class
Florian Kagerer
2009-11-19
LOL: add support for pc speaker sfx
Florian Kagerer
2009-11-12
LOL: - cleanup
Florian Kagerer
2009-11-11
LOL: - fixed transparency tables in PC-98 16 color version
Florian Kagerer
2009-10-26
- Fix some missing initialization warnings from cppcheck
Johannes Schickel
2009-10-24
LOL: fixed bug in spell casting code
Florian Kagerer
2009-10-19
LOL/PC-98: match vaelan's cube behaviour with original code
Florian Kagerer
2009-10-18
LOL: - added some updateInputs to spell animation code
Florian Kagerer
2009-10-17
LOL: this (hopefully) fixes a minor glitch that might occur when using the fr...
Florian Kagerer
2009-10-13
LOL/PC-98: fixed outro
Florian Kagerer
2009-10-10
LOL/PC-98: fixed minor glitch in wsa code
Florian Kagerer
2009-10-09
LOL/PC-98: fixed minor bugs in text displayer
Florian Kagerer
2009-10-08
LOL/PC-98: fixed lightning spell
Florian Kagerer
2009-10-08
LOLLOL/PC-98: fixed add-spell-to-scroll animation
Florian Kagerer
2009-10-08
LOLLOL/PC-98: fixed ghorka swamp freeze mode
Florian Kagerer
2009-10-07
LOL/PC-98: fixed freeze spell
Florian Kagerer
2009-10-06
KYRA/LOL: - get rid of ascii/sjis detection which could cause problems when t...
Florian Kagerer
2009-10-04
Change a couple places from 'end of namespace' to 'End of namespace', for con...
Max Horn
2009-10-03
LOL/PC-98: add keyboard support
Florian Kagerer
2009-10-03
LOL/PC-98: fixed automap
Florian Kagerer
2009-10-02
LOL: cleanup
Florian Kagerer
2009-10-02
LOL/PC-98: fixed death menu, live/magic bar colors and money box
Florian Kagerer
2009-10-02
LOL/PC-98: - some more fixes for level graphics (shapes are still not quite r...
Florian Kagerer
2009-09-30
LOL/PC-98: - fix spell effect colors
Florian Kagerer
2009-09-26
LOL/PC-98: more fixes for text displayer and character inventory
Florian Kagerer
2009-09-26
LOL/PC-98: start fixing sequences (like broken arms inn and king richard gett...
Florian Kagerer
2009-09-24
Fixed some more warnings about unreachable code
Filippos Karapetis
2009-09-20
LOL/PC-98: start fixing color issues (still not working correctly though)
Florian Kagerer
2009-09-20
Fix language settings in LoL PC98, this fixes the ingame menu usage.
Johannes Schickel
2009-09-20
Fix bug in LoLEngine::decodeSjis.
Johannes Schickel
2009-09-19
LOL/PC-98: fixed block drawing (colors are still wrong)
Florian Kagerer
2009-09-19
LOL: start on pc98 support (still messed up and not working though)
Florian Kagerer
2009-09-14
LOL: fix some regressions
Florian Kagerer
2009-09-12
LOL: fix bug that would sometimes accidently swap the freeze palette and the ...
Florian Kagerer
2009-09-11
LOL: add missing opcode
Florian Kagerer
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