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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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kyra
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screen_lol.cpp
Age
Commit message (
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Author
2009-09-19
LOL/PC-98: fix some asserts
Florian Kagerer
2009-09-19
LOL: start on pc98 support (still messed up and not working though)
Florian Kagerer
2009-09-17
LOL: cleanup (replaced some uint8 arrays with new palette objects)
Florian Kagerer
2009-09-11
LOL: add missing opcode
Florian Kagerer
2009-09-11
LOL/Floppy: fixed gfx tables generation
Florian Kagerer
2009-09-03
LOL: some more work on the floppy version (drawing code is still broken)
Florian Kagerer
2009-07-13
Got rid of Screen_LoL::_paletteConvTable.
Johannes Schickel
2009-07-05
LOL: cleanup
Florian Kagerer
2009-07-05
LOL: - reduce code duplication
Florian Kagerer
2009-06-29
Fix LoL cursor in DOS version.
Johannes Schickel
2009-06-29
Fix kyra2/kyra3 mouse cursor related regressions, introduced with r41959.
Johannes Schickel
2009-06-29
- Get rid of code duplication for mouse cursor setup
Johannes Schickel
2009-06-29
Change Screen_LoL::loadSpecialColors to take an Palette object as parameter.
Johannes Schickel
2009-06-27
LOL: fixed regression
Florian Kagerer
2009-06-25
Change Screen_v2::findLeastDifferentColor to take a Palette object as source.
Johannes Schickel
2009-06-25
Change Screen_LoL genereta overlay functionallity to accept a Palette object ...
Johannes Schickel
2009-06-25
Change Screen_LoL::generateGrayOverlay to use a Palette object internally.
Johannes Schickel
2009-06-25
Cleanup.
Johannes Schickel
2009-06-25
Implement proper color index conversion for Lands of Lore PC98. (The intro an...
Johannes Schickel
2009-06-22
Fix palette regression in Lands of Lore.
Johannes Schickel
2009-06-22
- Fixed regression in Screen::fadeToBlack
Johannes Schickel
2009-06-22
- Changed the following Screen functions to take a reference to a Palette obj...
Johannes Schickel
2009-06-22
Changed Screen::getPalette to return a reference to a Palette object.
Johannes Schickel
2009-06-22
Got rid of Screen::_currentPalette.
Johannes Schickel
2009-06-22
Start refactoring palette handling into new class "Palette".
Johannes Schickel
2009-06-21
LOL: - implemented audio menu
Florian Kagerer
2009-06-15
LOL: - started on the ingame menu code (death menu, load menu and main menu)
Florian Kagerer
2009-06-07
LOL: implemented king richard healing sequence
Florian Kagerer
2009-06-04
LOL: implemented Vaelan's cube
Florian Kagerer
2009-05-31
- Add support for the Lands of Lore outro TIM file
Johannes Schickel
2009-05-30
LOL: - implemented urbish mines gas explosion
Florian Kagerer
2009-05-29
Formatting.
Johannes Schickel
2009-05-25
LOL: implemented support for the mine car
Florian Kagerer
2009-05-24
Strip trailing whitespaces.
Johannes Schickel
2009-05-21
LOL: - implemented freeze spell
Florian Kagerer
2009-05-21
Remove trailing tabs/whitespaces.
Johannes Schickel
2009-05-19
Formatting.
Johannes Schickel
2009-05-19
Remov lots of superfluous debug output.
Johannes Schickel
2009-05-16
LOL: some more opcodes for the draracle cave
Florian Kagerer
2009-05-15
LOL: implemented pit drop animation
Florian Kagerer
2009-05-10
LOL: - implemented rest party button
Florian Kagerer
2009-05-10
LOL: - added some spell casting (spark, heal, swarm)
Florian Kagerer
2009-04-25
LOL: - Started implementing the fighting system. The damage inflicted is wron...
Florian Kagerer
2009-04-03
LOL: - added support for magic atlas
Florian Kagerer
2009-03-17
LOL: added some new drawing code required for some shapes and fixed a minor t...
Florian Kagerer
2009-03-08
LOL: some more work on the text displayer so that it handles longer texts (ne...
Florian Kagerer
2009-03-08
LOL: fixed bug reported by MD5 (crashes and freezes caused by calls to non-ex...
Florian Kagerer
2009-03-04
Ease conditional LoL compiling with build systems not based on the default one.
Johannes Schickel
2009-02-14
LOL:
Florian Kagerer
2009-02-01
svn-id: r36178
Florian Kagerer
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