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scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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kyra
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screen_lol.h
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Author
2017-10-06
KYRA: Fix undefined behaviour in variadic functions
Thierry Crozat
2014-02-18
KYRA: Make GPL headers consistent in themselves.
Johannes Schickel
2012-11-11
KYRA: move HOF sequence player into its own class
athrxx
2012-07-03
KYRA: Get rid of unused private class members.
Johannes Schickel
2011-12-26
KYRA: Merge Screen_Rpg with Screen (for now).
Johannes Schickel
2011-12-26
KYRA: (EOB/LOL) - move eob/lol specific screen code to new class
athrxx
2011-08-07
JANITORIAL: Remove trailing empty lines.
Christoph Mallon
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2010-10-23
LOL: - fix invalid mem access
Florian Kagerer
2010-08-03
KYRA: Get rid of Screen_LoL::generateLevelOverlay.
Johannes Schickel
2009-12-20
LOL: fixed text fading
Florian Kagerer
2009-11-12
LOL: - cleanup
Florian Kagerer
2009-11-11
LOL: - fixed transparency tables in PC-98 16 color version
Florian Kagerer
2009-10-04
Change a couple places from 'end of namespace' to 'End of namespace', for con...
Max Horn
2009-09-30
Cleanup: got rid of Screen::ShadeType.
Johannes Schickel
2009-09-17
LOL: cleanup (replaced some uint8 arrays with new palette objects)
Florian Kagerer
2009-09-11
LOL/Floppy: fixed gfx tables generation
Florian Kagerer
2009-09-03
LOL: some more work on the floppy version (drawing code is still broken)
Florian Kagerer
2009-07-13
Got rid of Screen_LoL::_paletteConvTable.
Johannes Schickel
2009-07-05
LOL: - reduce code duplication
Florian Kagerer
2009-07-03
Added more GCC_PRINTF attributes, and fixed resulting warnings in format strings
Max Horn
2009-06-29
- Get rid of code duplication for mouse cursor setup
Johannes Schickel
2009-06-29
Change Screen_LoL::loadSpecialColors to take an Palette object as parameter.
Johannes Schickel
2009-06-25
Change Screen_LoL genereta overlay functionallity to accept a Palette object ...
Johannes Schickel
2009-06-25
Implement proper color index conversion for Lands of Lore PC98. (The intro an...
Johannes Schickel
2009-06-07
LOL: implemented king richard healing sequence
Florian Kagerer
2009-05-31
- Add support for the Lands of Lore outro TIM file
Johannes Schickel
2009-05-30
LOL: - implemented urbish mines gas explosion
Florian Kagerer
2009-05-25
LOL: implemented support for the mine car
Florian Kagerer
2009-05-21
LOL: - implemented freeze spell
Florian Kagerer
2009-05-16
LOL: some more opcodes for the draracle cave
Florian Kagerer
2009-05-15
LOL: implemented pit drop animation
Florian Kagerer
2009-05-10
LOL: - implemented rest party button
Florian Kagerer
2009-05-10
LOL: - added some spell casting (spark, heal, swarm)
Florian Kagerer
2009-04-25
LOL: - Started implementing the fighting system. The damage inflicted is wron...
Florian Kagerer
2009-04-03
LOL: - added support for magic atlas
Florian Kagerer
2009-03-17
LOL: added some new drawing code required for some shapes and fixed a minor t...
Florian Kagerer
2009-03-08
LOL: some more work on the text displayer so that it handles longer texts (ne...
Florian Kagerer
2009-03-08
LOL: fixed bug reported by MD5 (crashes and freezes caused by calls to non-ex...
Florian Kagerer
2009-03-04
Ease conditional LoL compiling with build systems not based on the default one.
Johannes Schickel
2009-02-14
LOL:
Florian Kagerer
2009-02-01
svn-id: r36178
Florian Kagerer
2009-01-18
LOL: Some drawing code and some opcodes so that the first scene will show up....
Florian Kagerer
2009-01-01
Whoa! Removing trailing spaces.
Eugene Sandulenko
2008-12-29
- Cleanup
Johannes Schickel
2008-07-31
Committed slightly modified patch #2029395 "KYRA: Lands of Lore Intro + Chara...
Johannes Schickel