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path: root/engines/kyra/screen_v2.cpp
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2019-03-06KYRA: cleanup dirathrxx
Reorganize all files in sub directories. The file placement isn't as intuitive as it might be for other engines, which is probably the reason why this hasn't been done before.
2014-02-18KYRA: Make GPL headers consistent in themselves.Johannes Schickel
2013-11-10KYRA: Properly check for empty rects in wsaFrameAnimationStep.Johannes Schickel
Discovered by covertiy (CID #1003839).
2013-01-09KYRA: Make all hex constants use uppercase letters.Johannes Schickel
Done with: git ls-files "*.cpp" *".h" | xargs sed -i -e 's/0x\([0-9a-f]*\)/0x\U\1/g'
2012-11-11KYRA: finish implementation of new HOF sequence player codeathrxx
2012-11-11KYRA: move HOF sequence player into its own classathrxx
(also cleaning up and fixing things while doing that)
2012-03-13JANITORIAL: Replace (x ? false : true) by !(x).Christoph Mallon
2011-12-27KYRA: Some formatting fixes.Johannes Schickel
2011-12-26KYRA: Merge Screen_Rpg with Screen (for now).Johannes Schickel
This should(!) fix ARM compilation issues due to virtual inheritance.
2011-08-07JANITORIAL: Remove trailing empty lines.Christoph Mallon
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2010-10-31LOL: fixed bug #3099321Florian Kagerer
(Crash in Yvel tavern basement) svn-id: r53973
2010-10-09KYRA: fix regression in Screen_v2::generateOverlay()Florian Kagerer
(very noticeable in LOL PC-98) svn-id: r53102
2010-08-24KYRA: Cleanup.Johannes Schickel
svn-id: r52340
2010-08-03LOL: Minor adjustment to latest generateOverlay changes.Johannes Schickel
svn-id: r51705
2010-08-03KYRA: Fix Screen_v2::generateOverlay implementation.Johannes Schickel
svn-id: r51703
2010-08-03KYRA3: Fix bug in Screen_v2::generateOverlay.Johannes Schickel
Uncovered by a valgrind warning. svn-id: r51698
2009-10-04Change a couple places from 'end of namespace' to 'End of namespace', for ↵Max Horn
consistency svn-id: r44634
2009-06-25Change Screen_v2::findLeastDifferentColor to take a Palette object as source.Johannes Schickel
svn-id: r41886
2009-06-25Change Screen_v2::generateOverlay to take a const Palette reference instead ↵Johannes Schickel
of a pointer. svn-id: r41881
2009-06-22- Changed the following Screen functions to take a reference to a Palette ↵Johannes Schickel
object: -> setScreenPalette -> fadePalette -> getFadeParams -> fadePalStep - Fixed initialization of 256 color palettes svn-id: r41743
2009-06-22Start refactoring palette handling into new class "Palette".Johannes Schickel
svn-id: r41739
2009-06-09- Moved Screen_v2::copyWsaRect to Screen::copyWsaRectJohannes Schickel
- Made WSAMovie_v1::displayFrame code match the original - Changed WSAMovieAmiga::displayFrame to use Screen::copyWsaRect too - Got rid of '...' parameter usage in all WSA player classes svn-id: r41398
2009-06-08- Fix Screen_v2::wsaFrameAnimationStep, now the MR album and LoL intro demo ↵Johannes Schickel
WSAs will be correctly played - Made album page change in MR a bit slower, so it's visible at least svn-id: r41362
2009-05-19Formatting.Johannes Schickel
svn-id: r40717
2009-05-19Remov lots of superfluous debug output.Johannes Schickel
svn-id: r40715
2009-05-10LOL: - added some spell casting (spark, heal, swarm)Florian Kagerer
- fixed several bugs (not the one in the fighting system though) - added several opcodes. there shouldn't be any real show stoppers in the draracle cave now. - simplified wsa code (which required 4 lines of code for displaying a frame) - added support for wsa animations that don't have a last frame (apparently kyra 2 and 3 don't have this type of wsa file) svn-id: r40420
2009-04-25LOL: - Started implementing the fighting system. The damage inflicted is ↵Florian Kagerer
wrong, however (at least the damage inflicted by the monsters). I'm sowewhat clueless about that bug atm. - added support for monsters with distance attacks (like those orcs in front of roland's house) - lots of small bug fixes - Some startup support for the pc-98 16 color version. The intro will run, but the font drawing/coloring is still wrong. svn-id: r40144
2009-01-18LOL: Some drawing code and some opcodes so that the first scene will show ↵Florian Kagerer
up. Playing is not possible. This is still somewhat messy since a lot of stuff hasn't been figured out yet. svn-id: r35903
2009-01-01Whoa! Removing trailing spaces.Eugene Sandulenko
svn-id: r35648
2008-07-31Committed slightly modified patch #2029395 "KYRA: Lands of Lore Intro + ↵Johannes Schickel
Character selection". svn-id: r33463
2008-07-27- Fixed fadePalette for HoF and Kyra3Johannes Schickel
- Fixed bug in wsaFrameAnimationStep svn-id: r33334
2008-05-11- Renamed KyraEngine to KyraEngine_v1Johannes Schickel
- kyra.* -> kyra_v1.* - scene.cpp -> scene_v1.cpp svn-id: r32044
2008-05-11Implemented page switch animation in kyra3 album.Johannes Schickel
svn-id: r32023
2008-05-10Fixed bug in Screen_v2::makeShapeCopy.Johannes Schickel
svn-id: r31986
2008-05-02Added missing files, compiling should work again.Johannes Schickel
svn-id: r31818
2008-05-02Started to refactor kyra2/kyra3 code to a common base. (regressions ↵Johannes Schickel
possible, compiling currently broken) svn-id: r31817
2008-04-12- some refactoring for Kyra3Johannes Schickel
- removed unneeded map code in KyraEngine_v3 svn-id: r31488
2008-03-29New drawShape code for Kyra 1 and 2. Scaled sprites no longer appear ↵Florian Kagerer
mutilated. This also fixes bug #1582675 (KYRA1: Brandon standing IN the floor). This still needs some testing (for both Kyra 1 and Kyra 2). svn-id: r31306
2008-03-21Proper fix for bug #1920869 "HoF: palette artifacts in inventory".Johannes Schickel
svn-id: r31208
2008-03-20- made Screen_v2::applyOverlay support dirty rect handlingJohannes Schickel
- fixed copyRegion flags in KyraEngine_v2::scrollInventoryWheel svn-id: r31206
2008-03-20Fixed bug #1920869 "HoF: palette artifacts in inventory".Johannes Schickel
svn-id: r31204
2008-03-05Implement inventory scrolling for HoF.Johannes Schickel
svn-id: r31043
2008-03-03Started to implement GUI code for HoF.Johannes Schickel
Currently working: - _basic_ inventory, this doesn't include scrolling through the inventory svn-id: r31038
2008-02-10Committed patch #1885629 "KYRA: HoF missing talkie credits and demo support".Johannes Schickel
svn-id: r30845
2008-01-27Removed trailing spaces.Jordi Vilalta Prat
svn-id: r30664
2007-12-24Cleanup(/formatting).Johannes Schickel
svn-id: r29983
2007-11-05Committing '[ 1824376 ] KYRA: more sequence player code' from Florian, with ↵Oystein Eftevaag
a couple of warnings fixed svn-id: r29417
2007-10-19Committing [ 1816080 ] KYRA: Intro Patch for HoF, from Florian, with some ↵Oystein Eftevaag
cleanup and a minor fix svn-id: r29233
2007-10-09HoF:Johannes Schickel
- added support for dropping items into scenes - added const to some static data - implemented opcode 0x55 o2_setLayerFlag - fixed a bug in Screen_v2::drawShape svn-id: r29175