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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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kyra
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script_v1.cpp
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Author
2007-02-16
Some very obvious cleanups.
Torbjörn Andersson
2007-02-12
Support for Japanese FM-Towns version. (code contributed by Florian Kagerer, ...
Johannes Schickel
2007-02-08
- fixed crash in FM-Towns version when entering the grotto
Johannes Schickel
2007-02-07
should silence compiler warnings.
Johannes Schickel
2007-02-07
Implemented little diff in o1_characterSays for fm-towns version.
Johannes Schickel
2007-02-01
cleanup
Johannes Schickel
2007-01-31
Some changes to be closer to the original with palette handling.
Johannes Schickel
2007-01-31
Fix for bug #Fix for bug #1523200 ("KYRA1: Voice-only mode has no lips animat...
Johannes Schickel
2007-01-26
Workaround for bug #1582672 ("KYRA1: Text crippled and drawn wrong").
Johannes Schickel
2007-01-21
Fixes implementation of o1_updateSceneAnimations.
Johannes Schickel
2007-01-20
Completed implementation of o1_restoreAllObjectBackgrounds.
Johannes Schickel
2007-01-08
Fix for bug #1586735 ("KYRA1: Sprite not redrawn")
Johannes Schickel
2006-09-17
- removes the kyra specific language flag system, and uses the language enum ...
Johannes Schickel
2006-07-27
Oops it should never be renamed to c1_* but to o1_* changing this now.
Johannes Schickel
2006-07-27
- renaming all opcodes from cmd_* to c1_*
Johannes Schickel
2006-07-27
Workaround for bug #1498221 ("KYRA1: Glitches when meeting Zanthia").
Johannes Schickel
2006-06-03
Implements cmd_fadeEntirePalette, should fix some missing palette fades.
Johannes Schickel
2006-05-28
- makes Screen::getPagePtr private
Johannes Schickel
2006-05-28
Added speechEnabled() and textEnabled() to simplify the text/speech config ch...
Oystein Eftevaag
2006-05-28
Fixes bug [ 1480746 ] KYRA1: menu triggers assertion, and sets the text/speec...
Oystein Eftevaag
2006-05-16
- implements kyrandia 3 wsa loader
Johannes Schickel
2006-05-08
Cleanup: Use ScummVM indentation style for switch() cases. In some cases, I
Torbjörn Andersson
2006-03-29
Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 ...
Max Horn
2006-03-20
Implements cmd_shakeScreen.
Johannes Schickel
2006-03-18
- started to rework static resource loading
Johannes Schickel
2006-03-18
Extends seq_drinkPotionAnim() so that the color of the flask Brandon
Oystein Eftevaag
2006-03-17
- Fixes bug #1401432 ("KYRA: Brandon graphics glitch when exiting castle cata...
Johannes Schickel
2006-03-16
- Fixes some gfx glitches (the falling feather and the falling leaf now have ...
Johannes Schickel
2006-03-15
- removes a wrong space in debugC calls in screen.cpp
Johannes Schickel
2006-03-08
Implemented the last menu (the settings screen). Walking speed, text speed,
Oystein Eftevaag
2006-03-08
Fixed tons of format string warnings for debug/error calls (including several...
Max Horn
2006-03-07
Added the proper death dialog, changed the sequence skipping code a bit to avoid
Oystein Eftevaag
2006-02-14
Made the kyra debug extensions more generic, i.e. scumm engine could replace
Johannes Schickel
2006-02-14
Reworked kyra debug output system. Now he have special kyra intern debug leve...
Johannes Schickel
2006-02-11
Moved engines to the new engines/ directory
Max Horn