Age | Commit message (Collapse) | Author |
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- fixed several bugs (not the one in the fighting system though)
- added several opcodes. there shouldn't be any real show stoppers in the draracle cave now.
- simplified wsa code (which required 4 lines of code for displaying a frame)
- added support for wsa animations that don't have a last frame (apparently kyra 2 and 3 don't have this type of wsa file)
svn-id: r40420
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confused with Engine::quitGame); also cleaned up engine.h a bit
svn-id: r34700
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svn-id: r32763
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- Renamed classes *_v1 -> *_LoK
- Renamed files *_v1.* -> *_lok.*
- Renamed WSAMovieV1 -> WSAMovie_v1
- Renamed WSAMovieV2 -> WSAMovie_v2
svn-id: r32042
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svn-id: r31925
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svn-id: r31228
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been updated.
svn-id: r28966
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- added Kyrandia 1 PC-98 detection entries
svn-id: r28907
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svn-id: r28296
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formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
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svn-id: r26511
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- Font displaying is not yet supported.
- Intro should be glitch free
- all other things are *untested*
svn-id: r26113
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- some diffs for Amiga version
svn-id: r26010
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svn-id: r25531
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modified a bit)
svn-id: r25530
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svn-id: r25416
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- gets rid of GameFlags::hasAudioCD
svn-id: r25258
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svn-id: r25192
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- just english playable
- no audio
svn-id: r25188
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the linker dependency graph). Porters will have to update project files
svn-id: r23974
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(the user has to set the game platform to Macintosh though, since it's
atm detected as DOS version)
svn-id: r23929
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svn-id: r23923
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defined in Common for that now
- also reworks the game flag system in general
svn-id: r23920
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svn-id: r23886
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svn-id: r23594
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- introduces Screen::getCPagePtr and Screen::getPageRect (which should ease the introduction of dirty rect handling)
- moves KyraEngine::loadBitmap to Screen
svn-id: r22716
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- fixes some deinitalization problems
svn-id: r22558
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- fixes initalisation problems
- adds setX, setY, setDrawPage to Kyra::Movie instead of directly accessing _x, _y and _drawPage
svn-id: r22490
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- adds kyra3 dummies
svn-id: r22425
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svn-id: r22385
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shapes and wrongly call of the kyragame fading in the outro)
- Removes a new line from a warning in seqplayer.cpp
svn-id: r21263
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Cleaned up the sound code a bit (removed some unneeded functions).
svn-id: r21234
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several errors where the format string didn't match the number of arguments to the call)
svn-id: r21141
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their debugC calls now with the new introduced debugC calls.
(A mail how to use it will follow shortly on -devel)
Also now these special engine debug flags can be specified from the commandline.
Also made the -c & --config parameter check more secure.
svn-id: r20695
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levels + the global debug levels, for now I enable all kyra debug levels if the global debug level is not -1. see 'toggle_debug' in the kyra debugger and kyra.h for the different levels. (This is just the beginning of it anyway, for example the sound debug level isn't used for now)
svn-id: r20678
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svn-id: r20582
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