aboutsummaryrefslogtreecommitdiff
path: root/engines/kyra/seqplayer.cpp
AgeCommit message (Collapse)Author
2009-06-09- Moved Screen_v2::copyWsaRect to Screen::copyWsaRectJohannes Schickel
- Made WSAMovie_v1::displayFrame code match the original - Changed WSAMovieAmiga::displayFrame to use Screen::copyWsaRect too - Got rid of '...' parameter usage in all WSA player classes svn-id: r41398
2009-06-08- CleanupJohannes Schickel
- Fix regression in Kyra1 outro svn-id: r41384
2009-06-08Cleanup.Johannes Schickel
svn-id: r41381
2009-05-29More formatting.Johannes Schickel
svn-id: r40994
2009-05-19Remov lots of superfluous debug output.Johannes Schickel
svn-id: r40715
2009-05-10LOL: - added some spell casting (spark, heal, swarm)Florian Kagerer
- fixed several bugs (not the one in the fighting system though) - added several opcodes. there shouldn't be any real show stoppers in the draracle cave now. - simplified wsa code (which required 4 lines of code for displaying a frame) - added support for wsa animations that don't have a last frame (apparently kyra 2 and 3 don't have this type of wsa file) svn-id: r40420
2008-09-30Renamed Engine::quit to Engine::shouldQuit (previously, it was easily ↵Max Horn
confused with Engine::quitGame); also cleaned up engine.h a bit svn-id: r34700
2008-06-24Added const to some static data.Johannes Schickel
svn-id: r32763
2008-05-11Consisteny fixes:Johannes Schickel
- Renamed classes *_v1 -> *_LoK - Renamed files *_v1.* -> *_lok.* - Renamed WSAMovieV1 -> WSAMovie_v1 - Renamed WSAMovieV2 -> WSAMovie_v2 svn-id: r32042
2008-05-07Changed kyra to use delete[] instead of delete [].Johannes Schickel
svn-id: r31925
2008-03-23Respect text/voice settings in Kyrandia 1 Intro/Outro.Johannes Schickel
svn-id: r31228
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵Nicola Mettifogo
been updated. svn-id: r28966
2007-09-15- added PC-98 platform entryJohannes Schickel
- added Kyrandia 1 PC-98 detection entries svn-id: r28907
2007-07-29Restructure Kyrandia sourcecode (part 2, compiling works again)Johannes Schickel
svn-id: r28296
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2007-04-15Formatting/Cleanup.Johannes Schickel
svn-id: r26511
2007-03-12WIP code for Amiga version:Johannes Schickel
- Font displaying is not yet supported. - Intro should be glitch free - all other things are *untested* svn-id: r26113
2007-03-07- cleanupJohannes Schickel
- some diffs for Amiga version svn-id: r26010
2007-02-12little fix for fm-towns versionJohannes Schickel
svn-id: r25531
2007-02-12Support for Japanese FM-Towns version. (code contributed by Florian Kagerer, ↵Johannes Schickel
modified a bit) svn-id: r25530
2007-02-07Support for new kyra.dat, which includes static data from the fm-towns version.Johannes Schickel
svn-id: r25416
2007-01-29- adds support for FM-Towns SFX (thanks to Florian Kagerer for his source)Johannes Schickel
- gets rid of GameFlags::hasAudioCD svn-id: r25258
2007-01-25Adds CD audio support.Johannes Schickel
svn-id: r25192
2007-01-25Adds basic support for the FM Towns version with some restrictions:Johannes Schickel
- just english playable - no audio svn-id: r25188
2006-09-23Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle ↵Max Horn
the linker dependency graph). Porters will have to update project files svn-id: r23974
2006-09-18Fixes the Macintosh related problems Krest mentioned on the IRC channel.Johannes Schickel
(the user has to set the game platform to Macintosh though, since it's atm detected as DOS version) svn-id: r23929
2006-09-17formattingJohannes Schickel
svn-id: r23923
2006-09-17- removes the kyra specific language flag system, and uses the language enum ↵Johannes Schickel
defined in Common for that now - also reworks the game flag system in general svn-id: r23920
2006-09-16Replaces all malloc/realloc usages with new.Johannes Schickel
svn-id: r23886
2006-07-26Nicer quit handling in the intro sequences.Johannes Schickel
svn-id: r23594
2006-05-28- makes Screen::getPagePtr privateJohannes Schickel
- introduces Screen::getCPagePtr and Screen::getPageRect (which should ease the introduction of dirty rect handling) - moves KyraEngine::loadBitmap to Screen svn-id: r22716
2006-05-21- reworks quit handling (no _system->quit() anymore)Johannes Schickel
- fixes some deinitalization problems svn-id: r22558
2006-05-16- implements kyrandia 3 wsa loaderJohannes Schickel
- fixes initalisation problems - adds setX, setY, setDrawPage to Kyra::Movie instead of directly accessing _x, _y and _drawPage svn-id: r22490
2006-05-12- little cleanupsJohannes Schickel
- adds kyra3 dummies svn-id: r22425
2006-05-08Missed a couple of switch cleanups.Torbjörn Andersson
svn-id: r22385
2006-03-13- Fixed regression when moving waitTicks to delay (removes wrongly drawn ↵Johannes Schickel
shapes and wrongly call of the kyragame fading in the outro) - Removes a new line from a warning in seqplayer.cpp svn-id: r21263
2006-03-12Music in the last two intro scenes plays now again with adlib.Johannes Schickel
Cleaned up the sound code a bit (removed some unneeded functions). svn-id: r21234
2006-03-08Fixed tons of format string warnings for debug/error calls (including ↵Max Horn
several errors where the format string didn't match the number of arguments to the call) svn-id: r21141
2006-02-14Made the kyra debug extensions more generic, i.e. scumm engine could replaceJohannes Schickel
their debugC calls now with the new introduced debugC calls. (A mail how to use it will follow shortly on -devel) Also now these special engine debug flags can be specified from the commandline. Also made the -c & --config parameter check more secure. svn-id: r20695
2006-02-14Reworked kyra debug output system. Now he have special kyra intern debug ↵Johannes Schickel
levels + the global debug levels, for now I enable all kyra debug levels if the global debug level is not -1. see 'toggle_debug' in the kyra debugger and kyra.h for the different levels. (This is just the beginning of it anyway, for example the sound debug level isn't used for now) svn-id: r20678
2006-02-11Moved engines to the new engines/ directoryMax Horn
svn-id: r20582