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scummvm-rg350
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scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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kyra
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sequences_lol.cpp
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Author
2009-10-14
Add LoL PC98 credits entries to kyra.dat.
Johannes Schickel
2009-10-13
LOL/PC-98: fixed outro
Florian Kagerer
2009-10-06
KYRA/LOL: - get rid of ascii/sjis detection which could cause problems when t...
Florian Kagerer
2009-10-04
Change a couple places from 'end of namespace' to 'End of namespace', for con...
Max Horn
2009-09-30
Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other ...
Max Horn
2009-09-30
Got rid of old workaround, which was only needed because our SJIS font did no...
Johannes Schickel
2009-09-16
LOL/Floppy: fixed outro
Florian Kagerer
2009-08-19
Implemented proper character selection of Lands of Lore PC98.
Johannes Schickel
2009-08-19
Skip the whole Lore of the Lands special when the user does any input, like t...
Johannes Schickel
2009-08-16
Fix format arugments in LoL code. (triggered via -Wformat-security)
Johannes Schickel
2009-08-13
Implemented support for the "Lore of the Lands" special of Lands of Lore CD.
Johannes Schickel
2009-07-14
Fix graphics glitch in LoL PC98 intro.
Johannes Schickel
2009-06-29
Adapted various code parts to use Palette::fill.
Johannes Schickel
2009-06-25
Readd PC98 palette loading for LoL 16 color.
Johannes Schickel
2009-06-22
Changed Screen::loadPalette to take a reference to a Palette object instead o...
Johannes Schickel
2009-06-22
Changed Screen::loadBitmap and Movie::open to take an optional Palette pointe...
Johannes Schickel
2009-06-22
- Changed the following Screen functions to take a reference to a Palette obj...
Johannes Schickel
2009-06-22
Changed Screen::getPalette to return a reference to a Palette object.
Johannes Schickel
2009-06-22
Got rid of Screen::_currentPalette.
Johannes Schickel
2009-06-21
Cleanup: Change LoL code to use KYRA volume handling.
Johannes Schickel
2009-06-21
LOL: - implemented audio menu
Florian Kagerer
2009-06-16
LOL: implemented options menu (settings aren't saved yet)
Florian Kagerer
2009-06-15
LOL: - started on the ingame menu code (death menu, load menu and main menu)
Florian Kagerer
2009-06-09
- Moved Screen_v2::copyWsaRect to Screen::copyWsaRect
Johannes Schickel
2009-06-07
LOL: implemented two more opcodes for castle cimmeria
Florian Kagerer
2009-06-02
Formatting and whitespaces again.
Johannes Schickel
2009-06-01
- Fix some valgrind warnings
Johannes Schickel
2009-06-01
LOL: - extended text displayer and added one more opcode
Florian Kagerer
2009-05-31
Add support for the Lands of Lore scrolling credits.
Johannes Schickel
2009-05-31
- Little bugfix for LoL outro TIM
Johannes Schickel
2009-05-29
Remove obsolete comment.
Johannes Schickel
2009-05-29
- Add new method "isVoicePresent" to "Sound".
Johannes Schickel
2009-05-29
More formatting.
Johannes Schickel
2009-05-24
Cleanup.
Johannes Schickel
2009-05-24
Make various Sound functionality SoundHandle instead of filename based.
Johannes Schickel
2009-05-21
Remove trailing tabs/whitespaces.
Johannes Schickel
2009-05-19
Formatting.
Johannes Schickel
2009-05-19
Remov lots of superfluous debug output.
Johannes Schickel
2009-05-18
Don't quit when the user selects "Load game" in main menu.
Johannes Schickel
2009-05-18
Preliminary support for LoL intro demo.
Johannes Schickel
2009-05-18
Add some code differences for LoL intro demo.
Johannes Schickel
2009-05-17
LoL:
Johannes Schickel
2009-05-17
Cleanup.
Johannes Schickel
2009-05-10
LOL: - added some spell casting (spark, heal, swarm)
Florian Kagerer
2009-04-28
Some code for the intro only LoL demo. It is disabled currently though.
Johannes Schickel
2009-04-25
LOL: - Started implementing the fighting system. The damage inflicted is wron...
Florian Kagerer
2009-03-04
Ease conditional LoL compiling with build systems not based on the default one.
Johannes Schickel
2009-02-16
LOL: - more work on the user interface
Florian Kagerer
2009-02-02
KYRA: cleanup
Florian Kagerer
2009-02-01
Fixed graphics glitches when replaying intro.
Johannes Schickel
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