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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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kyra
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sound_lol.cpp
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Author
2009-10-18
LOL: - added some updateInputs to spell animation code
Florian Kagerer
2009-10-04
Change a couple places from 'end of namespace' to 'End of namespace', for con...
Max Horn
2009-09-19
LOL: start on pc98 support (still messed up and not working though)
Florian Kagerer
2009-06-21
Cleanup.
Johannes Schickel
2009-06-21
Cleanup: Change LoL code to use KYRA volume handling.
Johannes Schickel
2009-06-21
LOL: - implemented audio menu
Florian Kagerer
2009-06-07
Avoid warning about missing SFX file in Lands of Lore (it seems the original ...
Johannes Schickel
2009-06-07
LOL: implemented two more opcodes for castle cimmeria
Florian Kagerer
2009-06-01
Change LoLEngine::delay to be conform with KyraEngine_v1::delay. (remove spec...
Johannes Schickel
2009-06-01
LOL: some more opcodes and some minor bug fixes
Florian Kagerer
2009-05-30
Change more Lands of Lore in game voice code to use "_sound->isVoicePresent".
Johannes Schickel
2009-05-27
- Moved Sound implementation declarations to the newly added file sound_intern.h
Johannes Schickel
2009-05-24
Strip trailing whitespaces.
Johannes Schickel
2009-05-24
Commit patch #2796028 "lol files are always compiled" with some slight extens...
Johannes Schickel
2009-05-24
Cleanup.
Johannes Schickel
2009-05-24
Make various Sound functionality SoundHandle instead of filename based.
Johannes Schickel
2009-05-24
Remove leftover (already commented out) code.
Johannes Schickel
2009-05-24
Cleanup.
Johannes Schickel
2009-05-23
Cleanup.
Johannes Schickel
2009-05-23
KYRA/LOL: restructured voice playing code so that audio compression can be su...
Florian Kagerer