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path: root/engines/kyra/sound_lol.cpp
AgeCommit message (Expand)Author
2010-01-05Remove unsafe getTotalPlayTime from AudioStream.Johannes Schickel
2009-11-19LOL: add support for pc speaker sfxFlorian Kagerer
2009-10-18LOL: - added some updateInputs to spell animation codeFlorian Kagerer
2009-10-04Change a couple places from 'end of namespace' to 'End of namespace', for con...Max Horn
2009-09-19LOL: start on pc98 support (still messed up and not working though)Florian Kagerer
2009-06-21Cleanup.Johannes Schickel
2009-06-21Cleanup: Change LoL code to use KYRA volume handling.Johannes Schickel
2009-06-21LOL: - implemented audio menuFlorian Kagerer
2009-06-07Avoid warning about missing SFX file in Lands of Lore (it seems the original ...Johannes Schickel
2009-06-07LOL: implemented two more opcodes for castle cimmeriaFlorian Kagerer
2009-06-01Change LoLEngine::delay to be conform with KyraEngine_v1::delay. (remove spec...Johannes Schickel
2009-06-01LOL: some more opcodes and some minor bug fixesFlorian Kagerer
2009-05-30Change more Lands of Lore in game voice code to use "_sound->isVoicePresent".Johannes Schickel
2009-05-27- Moved Sound implementation declarations to the newly added file sound_intern.hJohannes Schickel
2009-05-24Strip trailing whitespaces.Johannes Schickel
2009-05-24Commit patch #2796028 "lol files are always compiled" with some slight extens...Johannes Schickel
2009-05-24Cleanup.Johannes Schickel
2009-05-24Make various Sound functionality SoundHandle instead of filename based.Johannes Schickel
2009-05-24Remove leftover (already commented out) code.Johannes Schickel
2009-05-24Cleanup.Johannes Schickel
2009-05-23Cleanup.Johannes Schickel
2009-05-23KYRA/LOL: restructured voice playing code so that audio compression can be su...Florian Kagerer