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path: root/engines/kyra/text_lol.h
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2014-02-18KYRA: Make GPL headers consistent in themselves.Johannes Schickel
2011-12-26KYRA: Merge Screen_Rpg with Screen (for now).Johannes Schickel
This should(!) fix ARM compilation issues due to virtual inheritance.
2011-12-26KYRA: whitespace cleanupathrxx
2011-12-26KYRA: (EOB/LOL) - move eob/lol specific screen code to new classathrxx
2011-12-26KYRA: (EOB/LOL) - cleanup common codeathrxx
(rename some stuff and move EOB/LOL common code to separate files)
2011-12-26KYRA: (EOB) - initial code base commitathrxx
2011-08-07JANITORIAL: Remove trailing empty lines.Christoph Mallon
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-28KYRA: Clean up of header includes.Johannes Schickel
2010-10-23LOL: - fix invalid mem accessFlorian Kagerer
- also extend LordHoto's recent item code changes to LOL svn-id: r53740
2009-10-04Change a couple places from 'end of namespace' to 'End of namespace', for ↵Max Horn
consistency svn-id: r44634
2009-09-25LOL/PC-98: start fixing text displayerFlorian Kagerer
svn-id: r44363
2009-09-06LOL/Floppy: implemented missing opcodeFlorian Kagerer
svn-id: r43997
2009-07-03Added more GCC_PRINTF attributes, and fixed resulting warnings in format stringsMax Horn
svn-id: r42054
2009-06-27LOL: cleanupFlorian Kagerer
svn-id: r41916
2009-05-21Remove trailing tabs/whitespaces.Johannes Schickel
svn-id: r40760
2009-05-10LOL: - added some spell casting (spark, heal, swarm)Florian Kagerer
- fixed several bugs (not the one in the fighting system though) - added several opcodes. there shouldn't be any real show stoppers in the draracle cave now. - simplified wsa code (which required 4 lines of code for displaying a frame) - added support for wsa animations that don't have a last frame (apparently kyra 2 and 3 don't have this type of wsa file) svn-id: r40420
2009-04-04LOL: - this should fix a text displayer bug that occured when speaking to ↵Florian Kagerer
the compass gui svn-id: r39848
2009-03-17LOL: added some new drawing code required for some shapes and fixed a minor ↵Florian Kagerer
text displaying bug svn-id: r39487
2009-03-11Wrap the code in text_lol.* around ENABLE_LOL checksFilippos Karapetis
svn-id: r39346
2009-03-09LOL: minor fix for text displayer (text pages now advance automatically when ↵Florian Kagerer
the speech has reached the next part) svn-id: r39250
2009-03-08LOL: some more work on the text displayer so that it handles longer texts ↵Florian Kagerer
(needed for some library books) svn-id: r39249
2009-03-01LOL: implement some opcodes for dialogue sequencesFlorian Kagerer
svn-id: r39051
2009-02-23LOL: - some more work on the interface (you can now click on the banners and ↵Florian Kagerer
windows) and some bug fixes svn-id: r38818
2009-02-21LOL: some work on inventory/item handlingFlorian Kagerer
svn-id: r38711
2009-02-14LOL: fixed bug in text displayer and some cleanupFlorian Kagerer
svn-id: r36327
2009-02-14LOL:Florian Kagerer
- implemented some input code - you can walk around now (not very far though, since doors don't work yet). Keyboard control is still missing - processButtonList isn't really implemented yet for LOL. I'll still have to check which features are needed here. svn-id: r36320
2009-02-01Fixed compilation for now.Johannes Schickel
svn-id: r36179
2009-02-01svn-id: r36178Florian Kagerer