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path: root/engines/kyra/text_rpg.cpp
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2019-03-06KYRA: cleanup dirathrxx
Reorganize all files in sub directories. The file placement isn't as intuitive as it might be for other engines, which is probably the reason why this hasn't been done before.
2018-12-25KYRA: (LOL/PC-98) - fix text displayer glitchathrxx
2018-11-14KYRA: (EOB) - fix minor graphics glitch in FM-TOWNS versionathrxx
(wrong text box shading in certain cut scenes)
2018-11-14KYRA: (EOB) - add support for FM-Towns version of EOB IIathrxx
2018-10-28KYRA: (LOL) - fix for ticket #9831 (Lands of Lore: Japanese text is ↵athrxx
displayed overlapping) It seems that I broke this after 1.5.0 in 2013 when adding support for the FM-Towns version.
2014-10-11KYRA: (EOB) - add support for Italian fan translation of EOB Iathrxx
2014-02-18KYRA: Make GPL headers consistent in themselves.Johannes Schickel
2013-09-02LOL: fix bug #3614957 (LOL : Crash when subtitles displayed)athrxx
2013-01-09KYRA: (LOL/FM-TOWNS) - fix sjis text position for button labelsathrxx
2013-01-09KYRA: (LOL/FM-TOWNS) - adapt text displayerathrxx
2013-01-09KYRA: (LOL/FM-TOWNS) - adjust sjis font settings, spacing, etc.athrxx
2013-01-09KYRA: Make all hex constants use uppercase letters.Johannes Schickel
Done with: git ls-files "*.cpp" *".h" | xargs sed -i -e 's/0x\([0-9a-f]*\)/0x\U\1/g'
2012-03-05KYRA: Replace debug leftover for unimplemented displayText functions with a ↵Johannes Schickel
warning.
2012-03-05KYRA: Some formatting fixes.Johannes Schickel
2012-02-21KYRA: (EOB) - fix minor text displayer glitchathrxx
2011-12-28KYRA: (EOB) - cleanup dialog settings a bitathrxx
2011-12-26KYRA: Merge Screen_Rpg with Screen (for now).Johannes Schickel
This should(!) fix ARM compilation issues due to virtual inheritance.
2011-12-26KYRA: (EOB/LOL) - move eob/lol specific screen code to new classathrxx
2011-12-26KYRA: (EOB/LOL) - rename some varsathrxx
(all cases of Eob to EoB, all cases of Lol to LoL, all cases of LolEobCommon to RpgCommon)
2011-12-26KYRA: (EOB/LOL) - cleanup common codeathrxx
(rename some stuff and move EOB/LOL common code to separate files)