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path: root/engines/kyra/timer_lol.cpp
AgeCommit message (Expand)Author
2014-02-18KYRA: Make GPL headers consistent in themselves.Johannes Schickel
2013-01-09KYRA: Make all hex constants use uppercase letters.Johannes Schickel
2011-12-31KYRA: Slight formatting fixes.Johannes Schickel
2011-12-26KYRA: (EOB) - fix some bugsathrxx
2011-12-26KYRA: (EOB) - initial code base commitathrxx
2011-08-07JANITORIAL: Remove trailing empty lines.Christoph Mallon
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-28KYRA: Clean up of header includes.Johannes Schickel
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
2009-12-26LOL: fixed minor bug in lamp codeFlorian Kagerer
2009-12-20LOL: removed unused variableFlorian Kagerer
2009-10-04Change a couple places from 'end of namespace' to 'End of namespace', for con...Max Horn
2009-07-08LOL: cleanupFlorian Kagerer
2009-07-08LOL: rename new function in last commit according to LordHoto's suggestionFlorian Kagerer
2009-07-08LOL: fix long standing bugs in the battle system (hit chance, damage, etc) by...Florian Kagerer
2009-06-07Remove LoLEngine::_gameFlags and convert all Lands of Lore code to use _flags...Johannes Schickel
2009-05-29More formatting.Johannes Schickel
2009-05-21LOL: - implemented freeze spellFlorian Kagerer
2009-05-19Formatting.Johannes Schickel
2009-05-19Remov lots of superfluous debug output.Johannes Schickel
2009-05-10LOL: - added some spell casting (spark, heal, swarm)Florian Kagerer
2009-04-25LOL: - Started implementing the fighting system. The damage inflicted is wron...Florian Kagerer
2009-03-28LOL: - Level temp data now get stored in memory so you can now return to a le...Florian Kagerer
2009-03-24LOL: - implemented lots of opcodes and fixed a few bugsFlorian Kagerer
2009-03-16LOL: - implemented item throwingFlorian Kagerer
2009-03-09LOL: - fixed inventory bugFlorian Kagerer
2009-03-09LOL: added scene animations (like that fountain right at the start)Florian Kagerer
2009-03-08LOL: fixed bug reported by MD5 (crashes and freezes caused by calls to non-ex...Florian Kagerer
2009-03-06LOL: - doors can now be opened and closedFlorian Kagerer
2009-03-04Ease conditional LoL compiling with build systems not based on the default one.Johannes Schickel
2009-03-03LOL: implemented some walking code for the monstersFlorian Kagerer
2009-03-01LOL: implemented some monster related code (monsters now get placed in the ma...Florian Kagerer
2009-02-23LOL: - some more work on the interface (you can now click on the banners and ...Florian Kagerer
2009-02-21LOL: implemented timers (only text fading for now)Florian Kagerer