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AgeCommit message (Expand)Author
2009-06-06Added game GUI options to advancedDetector and updated all enginesEugene Sandulenko
2009-06-06LOL: fix last commitFlorian Kagerer
2009-06-06LOL: fixed level temp data sizeFlorian Kagerer
2009-06-06LOL: fixed vaelan's cubeFlorian Kagerer
2009-06-06KYRA/LOL: fix input code for japanese game versionsFlorian Kagerer
2009-06-05LOL: minor bug fixFlorian Kagerer
2009-06-05LOL: implemented another opcodeFlorian Kagerer
2009-06-04LOL: implemented Vaelan's cubeFlorian Kagerer
2009-06-03Silence some unused variable warnings.Johannes Schickel
2009-06-03LOL: implemented guardian spellFlorian Kagerer
2009-06-03LOL: implemented opcode required for catwalk cavesFlorian Kagerer
2009-06-03LOL: implemented mist of doom spellFlorian Kagerer
2009-06-03LOL: fixed minor bug in shakeScene() which caused a graphics glitch when drop...Florian Kagerer
2009-06-02Fix bug #2799905 "WINCE: Compilation broken".Johannes Schickel
2009-06-02LOL: - fixed script bug reported by LordHotoFlorian Kagerer
2009-06-02Formatting and whitespaces again.Johannes Schickel
2009-06-02Remove "_smoothScrollTimer" from LoLEngine, it was only used as local variabl...Johannes Schickel
2009-06-01Cleanup.Johannes Schickel
2009-06-01- Remove LoLEngine::delayUntil it was identical to KyraEngine_v1 in its funct...Johannes Schickel
2009-06-01Allow the user to quit ScummVM, when LoL waits via delayUntil.Johannes Schickel
2009-06-01Slight cleanup in LoLEngine's delay and delayUntil.Johannes Schickel
2009-06-01Change LoLEngine::delay to be conform with KyraEngine_v1::delay. (remove spec...Johannes Schickel
2009-06-01- Add some basic debugger for Lands of Lore.Johannes Schickel
2009-06-01- Fix some valgrind warningsJohannes Schickel
2009-06-01LOL: fix warningFlorian Kagerer
2009-06-01LOL: add workaround comment (at LordHoto's repeated insistence)Florian Kagerer
2009-06-01LOL: - minor fix to the input codeFlorian Kagerer
2009-06-01LOL: implemented hand of fate spellFlorian Kagerer
2009-06-01LOL: - extended text displayer and added one more opcodeFlorian Kagerer
2009-06-01LOL: some more opcodes and some minor bug fixesFlorian Kagerer
2009-06-01LOL: - implemented opcode for white tower basementFlorian Kagerer
2009-05-31Add support for the Lands of Lore scrolling credits.Johannes Schickel
2009-05-31LOL: prevent saving/loading in inventory screenFlorian Kagerer
2009-05-31LOL: implemented magic viper attack (used by wraiths in white tower level 3)Florian Kagerer
2009-05-31- Little bugfix for LoL outro TIMJohannes Schickel
2009-05-31Fix various memory leaks in Lands of Lore.Johannes Schickel
2009-05-31LOL: - fix shape memory allocation/release issueFlorian Kagerer
2009-05-31- Add support for the Lands of Lore outro TIM fileJohannes Schickel
2009-05-31LOL: fix some valgrind warningsFlorian Kagerer
2009-05-30LOL: implemented opcode for white towerFlorian Kagerer
2009-05-30Change more Lands of Lore in game voice code to use "_sound->isVoicePresent".Johannes Schickel
2009-05-30LOL: minor bug fixFlorian Kagerer
2009-05-30LOL: implemented some opcodes required for yvel cityFlorian Kagerer
2009-05-30LOL: - implemented urbish mines gas explosion Florian Kagerer
2009-05-30LOL: - fixed crash that occured when entering yvel cityFlorian Kagerer
2009-05-30LOL: - added non-installed English floppy version to detectionFlorian Kagerer
2009-05-30LOL: - added English floppy version to detectionFlorian Kagerer
2009-05-29LOL: implemented opcode required for magic wandsFlorian Kagerer
2009-05-29Output a warning to the user, when he tries to play back MT32 MIDI tracks wit...Johannes Schickel
2009-05-29Implement "loadSfxFile" and "stopAllSoundEffects" for "MixedSoundDriver".Johannes Schickel