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AgeCommit message (Expand)Author
2009-05-25LOL: implemented support for the mine carFlorian Kagerer
2009-05-24Strip trailing whitespaces.Johannes Schickel
2009-05-24Commit patch #2796028 "lol files are always compiled" with some slight extens...Johannes Schickel
2009-05-24LOL: fixed some input code issues:Florian Kagerer
2009-05-24Cleanup.Johannes Schickel
2009-05-24Make various Sound functionality SoundHandle instead of filename based.Johannes Schickel
2009-05-24LOL: fix valgrind warningFlorian Kagerer
2009-05-24Remove leftover (already commented out) code.Johannes Schickel
2009-05-24- Reorder supported codecs listJohannes Schickel
2009-05-24Cleanup.Johannes Schickel
2009-05-23Cleanup.Johannes Schickel
2009-05-23KYRA/LOL: restructured voice playing code so that audio compression can be su...Florian Kagerer
2009-05-23LOL: implemented fireball spellFlorian Kagerer
2009-05-23Cleanup.Johannes Schickel
2009-05-23Reserve opcode array entries beforehand, should save some reallocation and co...Johannes Schickel
2009-05-22Better safe than sorry, add an explicit default constructor for Button.Johannes Schickel
2009-05-22Yet another fix for MSVC (it seems it initializes all pointers in debug mode ...Johannes Schickel
2009-05-22Fix crash with MSVC.Johannes Schickel
2009-05-22struct Button contains non POD members, thus don't use memset on it.Johannes Schickel
2009-05-22Change button list handling to closer match original. This fixes a crash when...Johannes Schickel
2009-05-22Do not define checkInput as virtual.Johannes Schickel
2009-05-22Handle mouse move events like the original.Johannes Schickel
2009-05-22LOL: (temporary) fix for button callback assignment. The automatic list capac...Florian Kagerer
2009-05-22Add hack so LoL intro demo will init MT-32 properly.Johannes Schickel
2009-05-22Use correct file for MT-32 initialization for Kyra2 SEQ player based Lands of...Johannes Schickel
2009-05-22Oops typo.Johannes Schickel
2009-05-22Properly initialize MT-32 for LoL demos.Johannes Schickel
2009-05-22Fix crash when playing LoL demo.Johannes Schickel
2009-05-22Cleanup.Johannes Schickel
2009-05-22Fix RTL in Lands of Lore.Johannes Schickel
2009-05-21LOL: - implemented Lightning SpellFlorian Kagerer
2009-05-21Changed code to closer match original input handling.Johannes Schickel
2009-05-21Fix some Kyra1 movies.Johannes Schickel
2009-05-21Only process key/mouse press/release events in GUI.Johannes Schickel
2009-05-21LOL: - implemented freeze spellFlorian Kagerer
2009-05-21Remove trailing tabs/whitespaces.Johannes Schickel
2009-05-19COMMON: Removed Stream::ioFailed() and clearIOFailed(), as they are deprecate...Max Horn
2009-05-19Formatting.Johannes Schickel
2009-05-19Remov lots of superfluous debug output.Johannes Schickel
2009-05-18Don't quit when the user selects "Load game" in main menu.Johannes Schickel
2009-05-18Don't crash on debugger shortcut when no debugger is present. (Fixes crash in...Johannes Schickel
2009-05-18Add support for music in the LoL intro demo.Johannes Schickel
2009-05-18Preliminary support for LoL intro demo.Johannes Schickel
2009-05-18LOL: fixed automapFlorian Kagerer
2009-05-18Fixed long standing palette loading bug in WSA v1 code.Johannes Schickel
2009-05-18Don't delay any longer, when engine is asked to quit.Johannes Schickel
2009-05-18Add some code differences for LoL intro demo.Johannes Schickel
2009-05-18LOL: fix "rest party" button (broken after changes to the button handling)Florian Kagerer
2009-05-18LOL: - implemented fog spellFlorian Kagerer
2009-05-18Disable GMM save/load in certain scenes.Johannes Schickel