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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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kyra
Age
Commit message (
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Author
2009-06-14
Cleanup.
Johannes Schickel
2009-06-14
Got rid of a needless "getEventManager" call. (Using Engine::_eventMan now in...
Johannes Schickel
2009-06-12
Added missing return statements.
Nicola Mettifogo
2009-06-12
Finally fix build (extra qualifier removed).
Nicola Mettifogo
2009-06-12
* Adapted Kyra to the new IFFParser interface.
Nicola Mettifogo
2009-06-09
- Moved Screen_v2::copyWsaRect to Screen::copyWsaRect
Johannes Schickel
2009-06-08
- Cleanup
Johannes Schickel
2009-06-08
Cleanup.
Johannes Schickel
2009-06-08
Fix out of bounds memory access in Screen::drawShape.
Johannes Schickel
2009-06-08
- Fix Screen_v2::wsaFrameAnimationStep, now the MR album and LoL intro demo W...
Johannes Schickel
2009-06-07
LOL: minor bug fix
Florian Kagerer
2009-06-07
Remove unneeded functionality from Screen.
Johannes Schickel
2009-06-07
Remove LoLEngine::_gameFlags and convert all Lands of Lore code to use _flags...
Johannes Schickel
2009-06-07
Avoid warning about missing SFX file in Lands of Lore (it seems the original ...
Johannes Schickel
2009-06-07
LOL: minor bug fix in battle system
Florian Kagerer
2009-06-07
LOL: implemented two more opcodes for castle cimmeria
Florian Kagerer
2009-06-07
LOL: implemented some missing monster animation code
Florian Kagerer
2009-06-07
Add support for "WF_NO_LAST_FRAME" in WSA v1 code too. Since so far every v1 ...
Johannes Schickel
2009-06-07
Fix WSA v2 code, now the automap remove WSA file in Lands of Lore plays corre...
Johannes Schickel
2009-06-07
LOL: implemented king richard healing sequence
Florian Kagerer
2009-06-06
- Flag Kyra3 detection entries with GUIO_NOMIDI
Johannes Schickel
2009-06-06
LOL: fix flying item hit processing
Florian Kagerer
2009-06-06
Flag all games without full voice over with GUIO_NOSPEECH.
Johannes Schickel
2009-06-06
Added GUI options for newly added games
Eugene Sandulenko
2009-06-06
Added game GUI options to advancedDetector and updated all engines
Eugene Sandulenko
2009-06-06
LOL: fix last commit
Florian Kagerer
2009-06-06
LOL: fixed level temp data size
Florian Kagerer
2009-06-06
LOL: fixed vaelan's cube
Florian Kagerer
2009-06-06
KYRA/LOL: fix input code for japanese game versions
Florian Kagerer
2009-06-05
LOL: minor bug fix
Florian Kagerer
2009-06-05
LOL: implemented another opcode
Florian Kagerer
2009-06-04
LOL: implemented Vaelan's cube
Florian Kagerer
2009-06-03
Silence some unused variable warnings.
Johannes Schickel
2009-06-03
LOL: implemented guardian spell
Florian Kagerer
2009-06-03
LOL: implemented opcode required for catwalk caves
Florian Kagerer
2009-06-03
LOL: implemented mist of doom spell
Florian Kagerer
2009-06-03
LOL: fixed minor bug in shakeScene() which caused a graphics glitch when drop...
Florian Kagerer
2009-06-02
Fix bug #2799905 "WINCE: Compilation broken".
Johannes Schickel
2009-06-02
LOL: - fixed script bug reported by LordHoto
Florian Kagerer
2009-06-02
Formatting and whitespaces again.
Johannes Schickel
2009-06-02
Remove "_smoothScrollTimer" from LoLEngine, it was only used as local variabl...
Johannes Schickel
2009-06-01
Cleanup.
Johannes Schickel
2009-06-01
- Remove LoLEngine::delayUntil it was identical to KyraEngine_v1 in its funct...
Johannes Schickel
2009-06-01
Allow the user to quit ScummVM, when LoL waits via delayUntil.
Johannes Schickel
2009-06-01
Slight cleanup in LoLEngine's delay and delayUntil.
Johannes Schickel
2009-06-01
Change LoLEngine::delay to be conform with KyraEngine_v1::delay. (remove spec...
Johannes Schickel
2009-06-01
- Add some basic debugger for Lands of Lore.
Johannes Schickel
2009-06-01
- Fix some valgrind warnings
Johannes Schickel
2009-06-01
LOL: fix warning
Florian Kagerer
2009-06-01
LOL: add workaround comment (at LordHoto's repeated insistence)
Florian Kagerer
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