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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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kyra
Age
Commit message (
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Author
2009-05-24
- Reorder supported codecs list
Johannes Schickel
2009-05-24
Cleanup.
Johannes Schickel
2009-05-23
Cleanup.
Johannes Schickel
2009-05-23
KYRA/LOL: restructured voice playing code so that audio compression can be su...
Florian Kagerer
2009-05-23
LOL: implemented fireball spell
Florian Kagerer
2009-05-23
Cleanup.
Johannes Schickel
2009-05-23
Reserve opcode array entries beforehand, should save some reallocation and co...
Johannes Schickel
2009-05-22
Better safe than sorry, add an explicit default constructor for Button.
Johannes Schickel
2009-05-22
Yet another fix for MSVC (it seems it initializes all pointers in debug mode ...
Johannes Schickel
2009-05-22
Fix crash with MSVC.
Johannes Schickel
2009-05-22
struct Button contains non POD members, thus don't use memset on it.
Johannes Schickel
2009-05-22
Change button list handling to closer match original. This fixes a crash when...
Johannes Schickel
2009-05-22
Do not define checkInput as virtual.
Johannes Schickel
2009-05-22
Handle mouse move events like the original.
Johannes Schickel
2009-05-22
LOL: (temporary) fix for button callback assignment. The automatic list capac...
Florian Kagerer
2009-05-22
Add hack so LoL intro demo will init MT-32 properly.
Johannes Schickel
2009-05-22
Use correct file for MT-32 initialization for Kyra2 SEQ player based Lands of...
Johannes Schickel
2009-05-22
Oops typo.
Johannes Schickel
2009-05-22
Properly initialize MT-32 for LoL demos.
Johannes Schickel
2009-05-22
Fix crash when playing LoL demo.
Johannes Schickel
2009-05-22
Cleanup.
Johannes Schickel
2009-05-22
Fix RTL in Lands of Lore.
Johannes Schickel
2009-05-21
LOL: - implemented Lightning Spell
Florian Kagerer
2009-05-21
Changed code to closer match original input handling.
Johannes Schickel
2009-05-21
Fix some Kyra1 movies.
Johannes Schickel
2009-05-21
Only process key/mouse press/release events in GUI.
Johannes Schickel
2009-05-21
LOL: - implemented freeze spell
Florian Kagerer
2009-05-21
Remove trailing tabs/whitespaces.
Johannes Schickel
2009-05-19
COMMON: Removed Stream::ioFailed() and clearIOFailed(), as they are deprecate...
Max Horn
2009-05-19
Formatting.
Johannes Schickel
2009-05-19
Remov lots of superfluous debug output.
Johannes Schickel
2009-05-18
Don't quit when the user selects "Load game" in main menu.
Johannes Schickel
2009-05-18
Don't crash on debugger shortcut when no debugger is present. (Fixes crash in...
Johannes Schickel
2009-05-18
Add support for music in the LoL intro demo.
Johannes Schickel
2009-05-18
Preliminary support for LoL intro demo.
Johannes Schickel
2009-05-18
LOL: fixed automap
Florian Kagerer
2009-05-18
Fixed long standing palette loading bug in WSA v1 code.
Johannes Schickel
2009-05-18
Don't delay any longer, when engine is asked to quit.
Johannes Schickel
2009-05-18
Add some code differences for LoL intro demo.
Johannes Schickel
2009-05-18
LOL: fix "rest party" button (broken after changes to the button handling)
Florian Kagerer
2009-05-18
LOL: - implemented fog spell
Florian Kagerer
2009-05-18
Disable GMM save/load in certain scenes.
Johannes Schickel
2009-05-17
Formatting.
Johannes Schickel
2009-05-17
Formatting.
Johannes Schickel
2009-05-17
- Fix mouse cursor visibilty on load game in LoL
Johannes Schickel
2009-05-17
Formatting.
Johannes Schickel
2009-05-17
Fix possible leak.
Johannes Schickel
2009-05-17
Fix crash after loading game from cmd/launcher.
Johannes Schickel
2009-05-17
Don't protect save slot 0 for LoL.
Johannes Schickel
2009-05-17
Only set 'cdaudio' config entry, when FM-Towns version is present.
Johannes Schickel
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