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AgeCommit message (Expand)Author
2009-06-09- Moved Screen_v2::copyWsaRect to Screen::copyWsaRectJohannes Schickel
2009-06-08- CleanupJohannes Schickel
2009-06-08Cleanup.Johannes Schickel
2009-06-08Fix out of bounds memory access in Screen::drawShape.Johannes Schickel
2009-06-08- Fix Screen_v2::wsaFrameAnimationStep, now the MR album and LoL intro demo W...Johannes Schickel
2009-06-07LOL: minor bug fixFlorian Kagerer
2009-06-07Remove unneeded functionality from Screen.Johannes Schickel
2009-06-07Remove LoLEngine::_gameFlags and convert all Lands of Lore code to use _flags...Johannes Schickel
2009-06-07Avoid warning about missing SFX file in Lands of Lore (it seems the original ...Johannes Schickel
2009-06-07LOL: minor bug fix in battle systemFlorian Kagerer
2009-06-07LOL: implemented two more opcodes for castle cimmeriaFlorian Kagerer
2009-06-07LOL: implemented some missing monster animation codeFlorian Kagerer
2009-06-07Add support for "WF_NO_LAST_FRAME" in WSA v1 code too. Since so far every v1 ...Johannes Schickel
2009-06-07Fix WSA v2 code, now the automap remove WSA file in Lands of Lore plays corre...Johannes Schickel
2009-06-07LOL: implemented king richard healing sequenceFlorian Kagerer
2009-06-06- Flag Kyra3 detection entries with GUIO_NOMIDIJohannes Schickel
2009-06-06LOL: fix flying item hit processingFlorian Kagerer
2009-06-06Flag all games without full voice over with GUIO_NOSPEECH.Johannes Schickel
2009-06-06Added GUI options for newly added gamesEugene Sandulenko
2009-06-06Added game GUI options to advancedDetector and updated all enginesEugene Sandulenko
2009-06-06LOL: fix last commitFlorian Kagerer
2009-06-06LOL: fixed level temp data sizeFlorian Kagerer
2009-06-06LOL: fixed vaelan's cubeFlorian Kagerer
2009-06-06KYRA/LOL: fix input code for japanese game versionsFlorian Kagerer
2009-06-05LOL: minor bug fixFlorian Kagerer
2009-06-05LOL: implemented another opcodeFlorian Kagerer
2009-06-04LOL: implemented Vaelan's cubeFlorian Kagerer
2009-06-03Silence some unused variable warnings.Johannes Schickel
2009-06-03LOL: implemented guardian spellFlorian Kagerer
2009-06-03LOL: implemented opcode required for catwalk cavesFlorian Kagerer
2009-06-03LOL: implemented mist of doom spellFlorian Kagerer
2009-06-03LOL: fixed minor bug in shakeScene() which caused a graphics glitch when drop...Florian Kagerer
2009-06-02Fix bug #2799905 "WINCE: Compilation broken".Johannes Schickel
2009-06-02LOL: - fixed script bug reported by LordHotoFlorian Kagerer
2009-06-02Formatting and whitespaces again.Johannes Schickel
2009-06-02Remove "_smoothScrollTimer" from LoLEngine, it was only used as local variabl...Johannes Schickel
2009-06-01Cleanup.Johannes Schickel
2009-06-01- Remove LoLEngine::delayUntil it was identical to KyraEngine_v1 in its funct...Johannes Schickel
2009-06-01Allow the user to quit ScummVM, when LoL waits via delayUntil.Johannes Schickel
2009-06-01Slight cleanup in LoLEngine's delay and delayUntil.Johannes Schickel
2009-06-01Change LoLEngine::delay to be conform with KyraEngine_v1::delay. (remove spec...Johannes Schickel
2009-06-01- Add some basic debugger for Lands of Lore.Johannes Schickel
2009-06-01- Fix some valgrind warningsJohannes Schickel
2009-06-01LOL: fix warningFlorian Kagerer
2009-06-01LOL: add workaround comment (at LordHoto's repeated insistence)Florian Kagerer
2009-06-01LOL: - minor fix to the input codeFlorian Kagerer
2009-06-01LOL: implemented hand of fate spellFlorian Kagerer
2009-06-01LOL: - extended text displayer and added one more opcodeFlorian Kagerer
2009-06-01LOL: some more opcodes and some minor bug fixesFlorian Kagerer
2009-06-01LOL: - implemented opcode for white tower basementFlorian Kagerer