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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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anim.cpp
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Author
2015-12-27
LAB: Refactor the music code
Filippos Karapetis
2015-12-27
LAB: Remove incorrect mouse cursor hiding at the start of every anim
Filippos Karapetis
2015-12-26
LAB: Add an access function to make _headerData a private member of Anim
Strangerke
2015-12-26
LAB: Clean up sound effect looping, starting and stopping code
Filippos Karapetis
2015-12-24
LAB: Simplify Anim output to buffer
Willem Jan Palenstijn
2015-12-24
LAB: Move dispBitMap to Anim
Willem Jan Palenstijn
2015-12-24
LAB: Make _dispBitmap handling more explicit
Willem Jan Palenstijn
2015-12-24
LAB: Clean up diff chunk handling
Willem Jan Palenstijn
2015-12-24
LAB: Remove duplicate code in a switch
Strangerke
2015-12-23
LAB: Implement the scroll buffer of doScrollWipe() and doScrollBounce()
Filippos Karapetis
2015-12-23
LAB: Remove left-over long size specifiers
Strangerke
2015-12-23
LAB: Replace g_system by _system
Strangerke
2015-12-23
LAB: Clarify a bit the use of header in Anim
Strangerke
2015-12-23
LAB: Add a safeguard on numChunks
Strangerke
2015-12-23
LAB: Remove _drawBitMap, make diffNextFrame a bit more readable
Strangerke
2015-12-23
LAB: Rename a member of Anim
Strangerke
2015-12-23
LAB: Move event update functions out of updateMusic
Strangerke
2015-12-23
LAB: More work on the comments
Strangerke
2015-12-23
LAB: Use templates for the undiff functions
Filippos Karapetis
2015-12-23
LAB: Remove unused variables in DIFFHeader and BitMap
Strangerke
2015-12-23
LAB: Change the graphics and audio code to use Common::File directly
Filippos Karapetis
2015-12-23
LAB: Add a short delay when changing screen so that the text is readable when...
Strangerke
2015-12-23
LAB: Verify the appropriate use of parenthesis in if statements
Strangerke
2015-12-23
LAB: Make the use of nullptr consistent through the engine
Strangerke
2015-12-23
LAB: Simplify the crumb wait time code
Filippos Karapetis
2015-12-23
LAB: Fix regression in animation code in looping animations
Filippos Karapetis
2015-12-23
LAB: Get rid of a superfluous global variable
Filippos Karapetis
2015-12-23
LAB: Now that timing works correctly, disable some annoying delays
Filippos Karapetis
2015-12-23
LAB: Get rid of the rest of the custom time delay functions
Filippos Karapetis
2015-12-23
LAB: Get rid of getTime(), readBlock() and getRandom()
Filippos Karapetis
2015-12-23
LAB: Move timing functions to the utility class
Strangerke
2015-12-23
LAB: Remove extra whitespace
Filippos Karapetis
2015-12-23
LAB: Refactor readPictToMem()
Filippos Karapetis
2015-12-23
LAB: Simplify bitmap flags
Filippos Karapetis
2015-12-23
LAB: Move readBlock to the utility class
Strangerke
2015-12-23
LAB: Merge playDiff() into readDiff()
Filippos Karapetis
2015-12-23
LAB: Converted DisplayMan::_dispBitMap to a pointer.
Eugene Sandulenko
2015-12-23
LAB: Reduced header dependency: interface.h
Eugene Sandulenko
2015-12-23
LAB: Reduced header dependency: dispman.h, eventman.h
Eugene Sandulenko
2015-12-23
LAB: Reduced header dependency: labsets.h, utils.h
Eugene Sandulenko
2015-12-23
LAB: Reduce header dependency from music.h
Eugene Sandulenko
2015-12-23
LAB: Removed unnecessary includes
Eugene Sandulenko
2015-12-23
LAB: Use // for comments
Strangerke
2015-12-23
LAB: Get rid of _isBM
Filippos Karapetis
2015-12-23
LAB: Use doxygen format for function comments
Strangerke
2015-12-23
LAB: Review spacing
Strangerke
2015-12-23
LAB: Remove more extern variables
Strangerke
2015-12-23
LAB: Move utility functions to a separate class
Strangerke
2015-12-23
LAB: Get rid of the intermediate display bitmap pointer
Filippos Karapetis
2015-12-23
LAB: Use the correct bitmap buffer in the Anim class
Filippos Karapetis
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