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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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graphics.cpp
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Author
2015-12-23
LAB: Use // for comments
Strangerke
2015-12-23
LAB: Get rid of _isBM
Filippos Karapetis
2015-12-23
LAB: Use doxygen format for function comments
Strangerke
2015-12-23
LAB: Review spacing
Strangerke
2015-12-23
LAB: Merge parsetypes.h and parsefun.h into processroom.h
Filippos Karapetis
2015-12-23
LAB: Move scene transition functions into a separate file
Filippos Karapetis
2015-12-23
LAB: Move utility functions to a separate class
Strangerke
2015-12-23
LAB: Get rid of the intermediate display bitmap pointer
Filippos Karapetis
2015-12-23
LAB: Rename and clean up some of the scene transition code
Filippos Karapetis
2015-12-23
LAB: Some refactoring, remove dead code and a useless return value
Strangerke
2015-12-23
LAB: Move text functions to DisplayMan, some renaming
Strangerke
2015-12-23
LAB: Change the gadget lists to use Common::List
Filippos Karapetis
2015-12-23
LAB: Move readMusic to the Music class
Strangerke
2015-12-23
LAB: Move fade functions to DisplayMan, some renaming
Strangerke
2015-12-23
LAB: Get rid of some global variables
Strangerke
2015-12-23
LAB: Move more functions to DisplayMan
Strangerke
2015-12-23
LAB: Use the windows keyboard mapping for the other versions
Strangerke
2015-12-23
LAB: Simplify several calls to flowText() and rectFill()
Filippos Karapetis
2015-12-23
LAB: Merge all of the different image drawing functions
Filippos Karapetis
2015-12-23
LAB: Rewrite picture handling and get rid of the memory manager
Filippos Karapetis
2015-12-23
LAB: Get rid of g_lab in several LabEngine and DisplayMan functions
Strangerke
2015-12-23
LAB: Make more functions member of LabEngine class
Strangerke
2015-12-23
LAB: Start working on a separate DisplayMan class
Strangerke
2015-12-23
LAB: Function reordering
Filippos Karapetis
2015-12-23
LAB: Some renaming and cleanup
Filippos Karapetis
2015-12-23
LAB: Renames and moved vars to classes
Eugene Sandulenko
2015-12-23
LAB: Renamed mouse.* to eventman.*
Eugene Sandulenko
2015-12-23
LAB: Get rid of machine.cpp
Eugene Sandulenko
2015-12-23
LAB: Moved bltBitMap to Image class
Eugene Sandulenko
2015-12-23
LAB: Rename Image class members
Eugene Sandulenko
2015-12-23
LAB: Some renaming, move a couple of variables to game engine
Strangerke
2015-12-23
LAB: Renaming of Anim
Strangerke
2015-12-23
LAB: Put Image into a separate class. Leaks memory for now
Eugene Sandulenko
2015-12-23
LAB: Introduce the Anim class (WIP)
Strangerke
2015-12-23
LAB: Some renaming, get rid of copytwo()
Strangerke
2015-12-23
LAB: Cleanup
Eugene Sandulenko
2015-12-23
LAB: More renames
Eugene Sandulenko
2015-12-23
LAB: Get rid of stddefines
Strangerke
2015-12-23
LAB: Renames in vga.cpp
Eugene Sandulenko
2015-12-23
LAB: Make consistent the type of pen number
Strangerke
2015-12-23
LAB: Rename _music, delete it in engine destructor
Strangerke
2015-12-23
LAB: Make _music a member of LabEngine instead of a global
Strangerke
2015-12-23
LAB: Move the global variable g_resource to the main engine class
Strangerke
2015-12-23
LAB: Move IsHiRes to main engine class
Strangerke
2015-12-23
LAB: Move mouse code in separate class, move some functions to LabEngine. (WIP)
Strangerke
2015-12-23
LAB: Check all the 'for' loops, reduce the scope of variable accordingly
Strangerke
2015-12-23
LAB: Put vga.cpp into LabEngine class
Eugene Sandulenko
2015-12-23
LAB: More renames in vga.cpp
Eugene Sandulenko
2015-12-23
LAB: Started vga code refactoring
Eugene Sandulenko
2015-12-23
LAB: Cleanup
Eugene Sandulenko
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