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2015-12-23LAB: Fix a regression related to random number generation, some renamingStrangerke
2015-12-23LAB: Finally get rid of g_labStrangerke
2015-12-23LAB: Some renaming in LabEngineStrangerke
2015-12-23LAB: Add _vm to Image classStrangerke
2015-12-23LAB: Merge the different X image mapsFilippos Karapetis
2015-12-23LAB: Simplify the LabEngine destructorFilippos Karapetis
2015-12-23LAB: Simplify the crumb wait time codeFilippos Karapetis
2015-12-23LAB: Rename gadget to buttonFilippos Karapetis
2015-12-23LAB: Some renaming and refactoring in special.cppStrangerke
2015-12-23LAB: Get rid of getTime(), readBlock() and getRandom()Filippos Karapetis
2015-12-23LAB: Move all the tile puzzle related functionality into its own classFilippos Karapetis
2015-12-23LAB: Move map function to LabEngine class, some renamingStrangerke
2015-12-23LAB: Reduced dependency on processroom.h. Yay!Eugene Sandulenko
2015-12-23LAB: Reduced last reducable header: anim.hEugene Sandulenko
2015-12-23LAB: Reduced header dependency: dispman.h, eventman.hEugene Sandulenko
2015-12-23LAB: More header dependency reduxEugene Sandulenko
2015-12-23LAB: Reduced header dependency: labsets.h, utils.hEugene Sandulenko
2015-12-23LAB: Reduce header intra-dependency. Reduced image.h dependencyEugene Sandulenko
2015-12-23LAB: Reduce header dependency from music.hEugene Sandulenko
2015-12-23LAB: Removed unnecessary includesEugene Sandulenko
2015-12-23LAB: Rename graphics.* to dispman.*Eugene Sandulenko
2015-12-23LAB: Move utility functions to a separate classStrangerke
2015-12-23LAB: Use the correct bitmap buffer in the Anim classFilippos Karapetis
2015-12-23LAB: Replace some uses of malloc() with newFilippos Karapetis
2015-12-23LAB: Change the gadget lists to use Common::ListFilippos Karapetis
2015-12-23LAB: Move _rooms to LabEngine, some renamingStrangerke
2015-12-23LAB: Move fade functions to DisplayMan, some renamingStrangerke
2015-12-23LAB: Get rid of some global variablesStrangerke
2015-12-23LAB: Remove vga.cppStrangerke
2015-12-23LAB: Move more functions to DisplayManStrangerke
2015-12-23LAB: Split the tile puzzle related functions into a separate fileFilippos Karapetis
2015-12-23LAB: Merge all of the different image drawing functionsFilippos Karapetis
2015-12-23LAB: Remove some superfluous initialization codeFilippos Karapetis
2015-12-23LAB: Rewrite picture handling and get rid of the memory managerFilippos Karapetis
2015-12-23LAB: Get rid of g_lab in several LabEngine and DisplayMan functionsStrangerke
2015-12-23LAB: Make more functions member of LabEngine classStrangerke
2015-12-23LAB: Start working on a separate DisplayMan classStrangerke
2015-12-23LAB: Move inventory to LabEngine classEugene Sandulenko
2015-12-23LAB: Renames and moved vars to classesEugene Sandulenko
2015-12-23LAB: Remove leftover after rebase/mergeEugene Sandulenko
2015-12-23LAB: Fix bug during initializationEugene Sandulenko
2015-12-23LAB: More renamesEugene Sandulenko
2015-12-23LAB: Renames and moved static variables to classEugene Sandulenko
2015-12-23LAB: Plug memory leakEugene Sandulenko
2015-12-23LAB: Some renaming, move a couple of variables to game engineStrangerke
2015-12-23LAB: Move functions related to keyboard events to EventStrangerke
2015-12-23LAB: Introduce the Anim class (WIP)Strangerke
2015-12-23LAB: More renamesEugene Sandulenko
2015-12-23LAB: Move crumb variables to main classStrangerke
2015-12-23LAB: Move RoomNum to main engine classStrangerke