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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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lab
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lab.cpp
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Author
2015-12-23
LAB: Fix a regression related to random number generation, some renaming
Strangerke
2015-12-23
LAB: Finally get rid of g_lab
Strangerke
2015-12-23
LAB: Some renaming in LabEngine
Strangerke
2015-12-23
LAB: Add _vm to Image class
Strangerke
2015-12-23
LAB: Merge the different X image maps
Filippos Karapetis
2015-12-23
LAB: Simplify the LabEngine destructor
Filippos Karapetis
2015-12-23
LAB: Simplify the crumb wait time code
Filippos Karapetis
2015-12-23
LAB: Rename gadget to button
Filippos Karapetis
2015-12-23
LAB: Some renaming and refactoring in special.cpp
Strangerke
2015-12-23
LAB: Get rid of getTime(), readBlock() and getRandom()
Filippos Karapetis
2015-12-23
LAB: Move all the tile puzzle related functionality into its own class
Filippos Karapetis
2015-12-23
LAB: Move map function to LabEngine class, some renaming
Strangerke
2015-12-23
LAB: Reduced dependency on processroom.h. Yay!
Eugene Sandulenko
2015-12-23
LAB: Reduced last reducable header: anim.h
Eugene Sandulenko
2015-12-23
LAB: Reduced header dependency: dispman.h, eventman.h
Eugene Sandulenko
2015-12-23
LAB: More header dependency redux
Eugene Sandulenko
2015-12-23
LAB: Reduced header dependency: labsets.h, utils.h
Eugene Sandulenko
2015-12-23
LAB: Reduce header intra-dependency. Reduced image.h dependency
Eugene Sandulenko
2015-12-23
LAB: Reduce header dependency from music.h
Eugene Sandulenko
2015-12-23
LAB: Removed unnecessary includes
Eugene Sandulenko
2015-12-23
LAB: Rename graphics.* to dispman.*
Eugene Sandulenko
2015-12-23
LAB: Move utility functions to a separate class
Strangerke
2015-12-23
LAB: Use the correct bitmap buffer in the Anim class
Filippos Karapetis
2015-12-23
LAB: Replace some uses of malloc() with new
Filippos Karapetis
2015-12-23
LAB: Change the gadget lists to use Common::List
Filippos Karapetis
2015-12-23
LAB: Move _rooms to LabEngine, some renaming
Strangerke
2015-12-23
LAB: Move fade functions to DisplayMan, some renaming
Strangerke
2015-12-23
LAB: Get rid of some global variables
Strangerke
2015-12-23
LAB: Remove vga.cpp
Strangerke
2015-12-23
LAB: Move more functions to DisplayMan
Strangerke
2015-12-23
LAB: Split the tile puzzle related functions into a separate file
Filippos Karapetis
2015-12-23
LAB: Merge all of the different image drawing functions
Filippos Karapetis
2015-12-23
LAB: Remove some superfluous initialization code
Filippos Karapetis
2015-12-23
LAB: Rewrite picture handling and get rid of the memory manager
Filippos Karapetis
2015-12-23
LAB: Get rid of g_lab in several LabEngine and DisplayMan functions
Strangerke
2015-12-23
LAB: Make more functions member of LabEngine class
Strangerke
2015-12-23
LAB: Start working on a separate DisplayMan class
Strangerke
2015-12-23
LAB: Move inventory to LabEngine class
Eugene Sandulenko
2015-12-23
LAB: Renames and moved vars to classes
Eugene Sandulenko
2015-12-23
LAB: Remove leftover after rebase/merge
Eugene Sandulenko
2015-12-23
LAB: Fix bug during initialization
Eugene Sandulenko
2015-12-23
LAB: More renames
Eugene Sandulenko
2015-12-23
LAB: Renames and moved static variables to class
Eugene Sandulenko
2015-12-23
LAB: Plug memory leak
Eugene Sandulenko
2015-12-23
LAB: Some renaming, move a couple of variables to game engine
Strangerke
2015-12-23
LAB: Move functions related to keyboard events to Event
Strangerke
2015-12-23
LAB: Introduce the Anim class (WIP)
Strangerke
2015-12-23
LAB: More renames
Eugene Sandulenko
2015-12-23
LAB: Move crumb variables to main class
Strangerke
2015-12-23
LAB: Move RoomNum to main engine class
Strangerke
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