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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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processroom.cpp
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Author
2016-05-17
LAB: Fix waiting for sounds embedded in animations
Filippos Karapetis
2016-03-05
LAB: Process events during ending sequence
Bendegúz
2016-02-02
LAB: Fix loading rules from room 0
Willem Jan Palenstijn
2016-01-25
LAB: Wait for the end of sound effects when they are played in Diff files. Fi...
Strangerke
2016-01-14
LAB: Call checkRoomMusic() when changing a room
Filippos Karapetis
2016-01-14
LAB: Move music reset code into a separate function
Filippos Karapetis
2015-12-27
LAB: Refactor the music code
Filippos Karapetis
2015-12-27
LAB: Document usage of some opcodes and mark some unused ones
Filippos Karapetis
2015-12-27
LAB: Get rid of _doReset
Filippos Karapetis
2015-12-26
LAB: Remove type ConstDataPtr, add consts
Willem Jan Palenstijn
2015-12-26
Merge branch 'master' of github.com:scummvm/scummvm
Willem Jan Palenstijn
2015-12-26
LAB: Reduce passing around of pointers to the near-global _closeDataPtr
Willem Jan Palenstijn
2015-12-26
LAB: Reduce passing around of pointers to the near-global _closeDataPtr
Willem Jan Palenstijn
2015-12-26
LAB: Reduce passing around of pointers to the near-global _closeDataPtr
Willem Jan Palenstijn
2015-12-26
LAB: Reduce passing around of pointers to the near-global _closeDataPtr
Willem Jan Palenstijn
2015-12-26
LAB: Clean up sound effect looping, starting and stopping code
Filippos Karapetis
2015-12-25
LAB: Use friendlier names for lists
Filippos Karapetis
2015-12-25
LAB: Simplify tab handling
Willem Jan Palenstijn
2015-12-24
LAB: Make tab behave more logically
Willem Jan Palenstijn
2015-12-24
LAB: Avoid manual memory management of CloseData
Willem Jan Palenstijn
2015-12-24
LAB: Avoid manual memory management of ViewData
Willem Jan Palenstijn
2015-12-24
LAB: Avoid manual memory management of RuleList
Willem Jan Palenstijn
2015-12-24
LAB: Avoid manual memory management in Action lists
Willem Jan Palenstijn
2015-12-23
LAB: Error out on unused opcodes
Filippos Karapetis
2015-12-23
LAB: Change the direction and map door defines into enums
Filippos Karapetis
2015-12-23
LAB: Use int in for loops, instead of uint16
Filippos Karapetis
2015-12-23
LAB: Replace g_system by _system
Strangerke
2015-12-23
LAB: Get rid of _waitTillFinished
Filippos Karapetis
2015-12-23
LAB: Rewrite the action message functionality (_doNotShowMessage)
Filippos Karapetis
2015-12-23
LAB: Add enums for action types, rule types ad rule actions
Filippos Karapetis
2015-12-23
LAB: Get rid of the _doNotDrawMessage hack (from the original)
Filippos Karapetis
2015-12-23
LAB: Move event update functions out of updateMusic
Strangerke
2015-12-23
LAB: Change RuleList to a Common::List<Rule> as suggested by wjp
Strangerke
2015-12-23
LAB: Fix regression in intro
Strangerke
2015-12-23
LAB: Make string check more readable, remove a useless c_str()
Strangerke
2015-12-23
LAB: Set a default to the second parameter of readPict
Strangerke
2015-12-23
LAB: Some cleanup and refactoring
Strangerke
2015-12-23
LAB: Use rectScale in two other places
Strangerke
2015-12-23
LAB: Fix a bug pointed out by wjp in getObject
Strangerke
2015-12-23
LAB: Replace char* by Common::String in several functions
Strangerke
2015-12-23
LAB: Use an array of Common::Strings instead of bytes in Action
Strangerke
2015-12-23
LAB: More work on the comments
Strangerke
2015-12-23
LAB: Refactor some DispMan functions to use Common::String
Strangerke
2015-12-23
LAB: Fix check of ending animation, some renaming
Strangerke
2015-12-23
LAB: Use Common::String for strings, removing a ton of memory leaks
Filippos Karapetis
2015-12-23
LAB: make takeItem use Common::Point, some refactoring
Strangerke
2015-12-23
LAB: Use Common::Rect in a couple of position checks to make it a bit more re...
Strangerke
2015-12-23
LAB: Fix a regression related to random number generation, some renaming
Strangerke
2015-12-23
LAB: Rename gadget to button
Filippos Karapetis
2015-12-23
LAB: Simplify the room doors array
Filippos Karapetis
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