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path: root/engines/lab/processroom.cpp
AgeCommit message (Expand)Author
2016-05-17LAB: Fix waiting for sounds embedded in animationsFilippos Karapetis
2016-03-05LAB: Process events during ending sequenceBendegúz
2016-02-02LAB: Fix loading rules from room 0Willem Jan Palenstijn
2016-01-25LAB: Wait for the end of sound effects when they are played in Diff files. Fi...Strangerke
2016-01-14LAB: Call checkRoomMusic() when changing a roomFilippos Karapetis
2016-01-14LAB: Move music reset code into a separate functionFilippos Karapetis
2015-12-27LAB: Refactor the music codeFilippos Karapetis
2015-12-27LAB: Document usage of some opcodes and mark some unused onesFilippos Karapetis
2015-12-27LAB: Get rid of _doResetFilippos Karapetis
2015-12-26LAB: Remove type ConstDataPtr, add constsWillem Jan Palenstijn
2015-12-26Merge branch 'master' of github.com:scummvm/scummvmWillem Jan Palenstijn
2015-12-26LAB: Reduce passing around of pointers to the near-global _closeDataPtrWillem Jan Palenstijn
2015-12-26LAB: Reduce passing around of pointers to the near-global _closeDataPtrWillem Jan Palenstijn
2015-12-26LAB: Reduce passing around of pointers to the near-global _closeDataPtrWillem Jan Palenstijn
2015-12-26LAB: Reduce passing around of pointers to the near-global _closeDataPtrWillem Jan Palenstijn
2015-12-26LAB: Clean up sound effect looping, starting and stopping codeFilippos Karapetis
2015-12-25LAB: Use friendlier names for listsFilippos Karapetis
2015-12-25LAB: Simplify tab handlingWillem Jan Palenstijn
2015-12-24LAB: Make tab behave more logicallyWillem Jan Palenstijn
2015-12-24LAB: Avoid manual memory management of CloseDataWillem Jan Palenstijn
2015-12-24LAB: Avoid manual memory management of ViewDataWillem Jan Palenstijn
2015-12-24LAB: Avoid manual memory management of RuleListWillem Jan Palenstijn
2015-12-24LAB: Avoid manual memory management in Action listsWillem Jan Palenstijn
2015-12-23LAB: Error out on unused opcodesFilippos Karapetis
2015-12-23LAB: Change the direction and map door defines into enumsFilippos Karapetis
2015-12-23LAB: Use int in for loops, instead of uint16Filippos Karapetis
2015-12-23LAB: Replace g_system by _systemStrangerke
2015-12-23LAB: Get rid of _waitTillFinishedFilippos Karapetis
2015-12-23LAB: Rewrite the action message functionality (_doNotShowMessage)Filippos Karapetis
2015-12-23LAB: Add enums for action types, rule types ad rule actionsFilippos Karapetis
2015-12-23LAB: Get rid of the _doNotDrawMessage hack (from the original)Filippos Karapetis
2015-12-23LAB: Move event update functions out of updateMusicStrangerke
2015-12-23LAB: Change RuleList to a Common::List<Rule> as suggested by wjpStrangerke
2015-12-23LAB: Fix regression in introStrangerke
2015-12-23LAB: Make string check more readable, remove a useless c_str()Strangerke
2015-12-23LAB: Set a default to the second parameter of readPictStrangerke
2015-12-23LAB: Some cleanup and refactoringStrangerke
2015-12-23LAB: Use rectScale in two other placesStrangerke
2015-12-23LAB: Fix a bug pointed out by wjp in getObjectStrangerke
2015-12-23LAB: Replace char* by Common::String in several functionsStrangerke
2015-12-23LAB: Use an array of Common::Strings instead of bytes in ActionStrangerke
2015-12-23LAB: More work on the commentsStrangerke
2015-12-23LAB: Refactor some DispMan functions to use Common::StringStrangerke
2015-12-23LAB: Fix check of ending animation, some renamingStrangerke
2015-12-23LAB: Use Common::String for strings, removing a ton of memory leaksFilippos Karapetis
2015-12-23LAB: make takeItem use Common::Point, some refactoringStrangerke
2015-12-23LAB: Use Common::Rect in a couple of position checks to make it a bit more re...Strangerke
2015-12-23LAB: Fix a regression related to random number generation, some renamingStrangerke
2015-12-23LAB: Rename gadget to buttonFilippos Karapetis
2015-12-23LAB: Simplify the room doors arrayFilippos Karapetis