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path: root/engines/lastexpress/game
AgeCommit message (Expand)Author
2011-05-11LASTEXPRESS: Implement last part of inventory handlingLittleboy
2011-05-10LASTEXPRESS: Implement item selection and scene loadingLittleboy
2011-05-10LASTEXPRESS: Implement highlight of inventory itemsLittleboy
2011-05-10LASTEXPRESS: Draw portrait non-highlighted in Inventory::show()Littleboy
2011-05-10LASTEXPRESS: Add button pressed state for inventory handlingLittleboy
2011-05-10LASTEXPRESS: Implement skeleton code for selected item and inventory selectionLittleboy
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
2011-02-09LASTEXPRESS: Add support for item highlight in inventory and scene restoreJulien Templier
2011-02-09LASTEXPRESS: Implement proper Inventory::open() and Inventory::close()Julien Templier
2011-02-09LASTEXPRESS: Properly update cursor when hovering Egg and inventory itemsJulien Templier
2011-02-09LASTEXPRESS: Refactor inventory handlingJulien Templier
2011-02-07ALL: Fix whitespaces / indentionMax Horn
2011-01-26LASTEXPRESS: Add some more error handling to Savegame and Sound classesJulien Templier
2011-01-25LASTEXPRESS: Fixed Memory Leak in Subtitles.David Turner
2011-01-25LASTEXPRESS: Correct typos in Alexei logic and sound codeJulien Templier
2011-01-25LASTEXPRESS: Fix accidental assignment in sound.cpp.David Turner
2011-01-25LASTEXPRESS: Corrected format warning in state.hDavid Turner
2011-01-25LASTEXPRESS: Add per-entry sound stream (this fixes all dialog being cut as s...Julien Templier
2011-01-25LASTEXPRESS: Add some subtitle support to Sound classJulien Templier
2010-11-19COMMON: Split common/stream.h into several headersMax Horn
2010-11-19LASTEXPRESS: Poll events when loading savegames to prevent freezing the appli...Julien Templier
2010-11-19LASTEXPRESS: Add missing queue reset in Entitites::resetSequencesJulien Templier
2010-11-16LASTEXPRESS: Fix SequenceFrame leak in Entities codeJulien Templier
2010-11-15LASTEXPRESS: Use Common::StackLock instead of mutex lock/unlock in Sound classJulien Templier
2010-11-15LASTEXPRESS: Fix frame leak in Entities::processFrame()Julien Templier
2010-11-15LASTEXPRESS: Don't use NULL in arithmetic (silences a warning)Matthew Hoops
2010-11-15LASTEXPRESS: Protect sound queue accesses with mutexJulien Templier
2010-11-11LASTEXPRESS: Use SAFE_DELETE for class variablesJulien Templier
2010-11-11LASTEXPRESS: Fix more memory leaksJulien Templier
2010-11-11LASTEXPRESS: Fix some memory leaksJulien Templier
2010-11-01COMMON: Rename String::printf() to String::format()Max Horn
2010-10-27LASTEXPRESS: Rename variable to silence GCC warningTorbjörn Andersson
2010-10-27LASTEXPRESS: Use Common::Rational when adjusting menu clockJulien Templier
2010-10-27LASTEXPRESS: Hide menu elements after a game has been loadedJulien Templier
2010-10-27LASTEXPRESS: Implement game loading (last save entry only)Julien Templier
2010-10-27LASTEXPRESS: Do not try to show intro when loading a gameJulien Templier
2010-10-27LASTEXPRESS: Cleanup game savingJulien Templier
2010-10-27LASTEXPRESS: Add some missing casts and const qualifiersJulien Templier
2010-10-26LASTEXPRESS: Read savegame in blocks instead of bytesWillem Jan Palenstijn
2010-10-26LASTEXPRESS: Fix GCC warningsJulien Templier
2010-10-26LASTEXPRESS: Turn dummy action error into a warningJulien Templier
2010-10-26LASTEXPRESS: Fix forward/backward in the menuJulien Templier
2010-10-26LASTEXPRESS: Implement loading of savegame entry headersJulien Templier
2010-10-26LASTEXPRESS: Do not delete Clock & TrainLine frames in clear() functionsJulien Templier
2010-10-26LASTEXPRESS: More savegame workJulien Templier
2010-10-26LASTEXPRESS: Make GameState::time of type TimeValueJulien Templier
2010-10-26LASTEXPRESS: Silence GCC warningTorbjörn Andersson
2010-10-26LASTEXPRESS: Savegame support updateJulien Templier
2010-10-23LASTEXPRESS: Output human readable time in the show game state debug commandJulien Templier
2010-10-22LASTEXPRESS: Reorganize and enhance some debug commandsJulien Templier