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AgeCommit message (Expand)Author
2012-03-13JANITORIAL: Replace (x ? false : true) by !(x).Christoph Mallon
2012-02-15JANITORIAL: Fix missing whitespace in pointer castTarek Soliman
2011-12-13COMMON: Make more members of Archive constant.Andrea Corna
2011-11-21ALL: Remove unnecessary forward declarations.Christoph Mallon
2011-11-07LASTEXPRESS: Fix typos in shared game code (as reported by _sev)Littleboy
2011-11-07LASTEXPRESS: Fix typos in entity code (as reported by _sev)Littleboy
2011-11-03LASTEXPRESS: Fixed typo in code logicFilippos Karapetis
2011-11-03LASTEXPRESS: Fix read size parameter.Johannes Schickel
2011-11-02LASTEXPRESS: Fix incorrect read() callEugene Sandulenko
2011-10-24LASTEXPRESS: Add GUIO_NOASPECT to Last ExpressStrangerke
2011-10-23AD: Switched rest of the engines to new GUIOEugene Sandulenko
2011-10-11Last Express: CLIP should use a <int> template to compile correctly.anotherguest
2011-09-19LASTEXPRESS: Small cleanup in Entities::processEntity() and Entities::process...Littleboy
2011-09-07LASTEXPRESS: Fix Francois being stuck when exiting compartmentLittleboy
2011-08-07JANITORIAL: Add missing NL at EOF.Christoph Mallon
2011-08-06LASTEXPRESS: Reduce header dependencyEugene Sandulenko
2011-08-06OSYSTEM: extended installTimerProc() with timer ID parameterEugene Sandulenko
2011-07-08LASTEXPRESS: Simplify SoundQueue::updateQueue()Littleboy
2011-07-08LASTEXPRESS: Prefix savegame filenames with "lastexpress"Littleboy
2011-07-08LASTEXPRESS: Have LastExpress_ADPCMStream inherit directly from Audio::ADPCMS...Littleboy
2011-07-08LASTEXPRESS: Replace existing decodeIMA calls by code using our custom set of...Littleboy
2011-07-08LASTEXPRESS: Fix typo in filter tableLittleboy
2011-07-06LASTEXPRESS: implement Sound::updateQueue() and all dependent functionsEugene Sandulenko
2011-07-04LASTEXPRESS: Move sound filtering to base Sound classLittleboy
2011-07-03COMMON: Fix compilation when USE_HASHMAP_MEMORY_POOL is not defined.Johannes Schickel
2011-07-01LASTEXPRESS: Fix loading of subtitles from sound nameLittleboy
2011-06-29LASTEXPRESS: Hook up preliminary sound filteringLittleboy
2011-06-29LASTEXPRESS: Update sound timer and sound entry playingLittleboy
2011-06-29LASTEXPRESS: Move SoundStatus to shared headerLittleboy
2011-06-29LASTEXPRESS: Replace shared sound buffer by per-entry bufferLittleboy
2011-06-28LASTEXPRESS: Make SoundEntry members privateLittleboy
2011-06-28LASTEXPRESS: Cleanup commentsLittleboy
2011-06-28LASTEXPRESS: Move Sound class to the sound folderLittleboy
2011-06-28LASTEXPRESS: Move sound queue related functions to a separate classLittleboy
2011-06-28LASTEXPRESS: Move more entry-related functions to Entry classLittleboy
2011-06-26LASTEXPRESS: Add detection entry for Russian versionLittleboy
2011-06-25LASTEXPRESS: Give proper name to another sound struct memberEugene Sandulenko
2011-06-24LASTEXPRESS: Move subtitle-related methods to the SubtitleEntry classLittleboy
2011-06-24LASTEXPRESS: Refactor Sound classLittleboy
2011-06-24LASTEXPRESS: Implement playLoopingSound()Eugene Sandulenko
2011-06-23LASTEXPRESS: Extract Clock and TrainLine classes to separate filesLittleboy
2011-06-23LASTEXPRESS: Move Menu class to a separate folderLittleboy
2011-06-22LASTEXPRESS: Fix leak and corruption of event handlers function pointersLittleboy
2011-06-22LASTEXPRESS: Refactor Fight classLittleboy
2011-06-22LASTEXPRESS: Move Fight class to its own folderLittleboy
2011-06-22LASTEXPRESS: Make some static data const respectively static.Johannes Schickel
2011-06-22LASTEXPRESS: Named several soundEntry structure membersEugene Sandulenko
2011-06-22LASTEXPRESS: Implement sound filters. Still not hooked in.Eugene Sandulenko
2011-06-16LASTEXPRESS: flag all WIP games with ADGF_UNSTABLETarek Soliman
2011-06-14DETECTOR: Merge ADParams into AdvancedMetaEngineMax Horn