index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
lure
/
game.h
Age
Commit message (
Expand
)
Author
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2010-07-21
LURE: Make LURE respect the mute settings.
Johannes Schickel
2010-01-19
LURE: Remove evil 'using namespace' from header files
Max Horn
2010-01-05
Bugfix for crash if an error occurs before the game object (and thus the debu...
Paul Gilbert
2008-07-15
Reverted some incorrect changes and fixed sound settings issues for LURE. Fi...
Christopher Page
2008-01-07
Made debugging keys disabled by default, with a debugger command to allow the...
Paul Gilbert
2008-01-05
Fix to remove a tab character from the GPL header
Paul Gilbert
2007-12-28
Fix to prevent the F5 key allowing the game to be saved during player convers...
Paul Gilbert
2007-12-16
Hooked up the sound code to use the configuration for sfx and music, and adde...
Paul Gilbert
2007-11-17
Bugfixes to the fighting animations and proper reset of fight data between sa...
Paul Gilbert
2007-10-25
Bugfix to make sound toggle work correctly, and added flag state to savegames
Paul Gilbert
2007-10-24
Changed text speed flag, and added saving of it to savegames
Paul Gilbert
2007-09-19
Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...
Nicola Mettifogo
2007-08-25
Completed the restart/restore dialog screen and functionality
Paul Gilbert
2007-08-12
Skeleton code added for restart/restore screen
Paul Gilbert
2007-07-26
Added proper room change fading effect
Paul Gilbert
2007-06-22
Lots of bugfixes - game is now completable
Paul Gilbert
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2007-02-09
Removed use of static support data record for player to simplify save process
Paul Gilbert
2007-01-31
Expanded the chute animation to display the full sequence as the player leave...
Paul Gilbert
2006-09-23
Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the...
Max Horn
2006-08-27
Added support for selecting a sequence of commands in response to the Tell ac...
Paul Gilbert
2006-07-23
Changed __lure_res_h__ to LURE_RES_H etc for consistency.
Torbjörn Andersson
2006-07-08
Added support for ScummVM boot parameter values as well invoking the built-in...
Paul Gilbert
2006-05-23
Added a new outer loop for what will later allow the restarting of the game. ...
Paul Gilbert
2006-04-29
Enhanced hotspot action so that the player will properly walk to a hotspot be...
Paul Gilbert
2006-04-11
Implemented better handling of changing rooms via room exits
Paul Gilbert
2006-02-19
Cleaned up the main game loop, improved handling for changing rooms, and impr...
Paul Gilbert
2006-02-11
Moved engines to the new engines/ directory
Max Horn