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path: root/engines/lure/game.h
AgeCommit message (Expand)Author
2010-01-19LURE: Remove evil 'using namespace' from header filesMax Horn
2010-01-05Bugfix for crash if an error occurs before the game object (and thus the debu...Paul Gilbert
2008-07-15Reverted some incorrect changes and fixed sound settings issues for LURE. Fi...Christopher Page
2008-01-07Made debugging keys disabled by default, with a debugger command to allow the...Paul Gilbert
2008-01-05Fix to remove a tab character from the GPL headerPaul Gilbert
2007-12-28Fix to prevent the F5 key allowing the game to be saved during player convers...Paul Gilbert
2007-12-16Hooked up the sound code to use the configuration for sfx and music, and adde...Paul Gilbert
2007-11-17Bugfixes to the fighting animations and proper reset of fight data between sa...Paul Gilbert
2007-10-25Bugfix to make sound toggle work correctly, and added flag state to savegamesPaul Gilbert
2007-10-24Changed text speed flag, and added saving of it to savegamesPaul Gilbert
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...Nicola Mettifogo
2007-08-25Completed the restart/restore dialog screen and functionalityPaul Gilbert
2007-08-12Skeleton code added for restart/restore screenPaul Gilbert
2007-07-26Added proper room change fading effectPaul Gilbert
2007-06-22Lots of bugfixes - game is now completablePaul Gilbert
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-02-09Removed use of static support data record for player to simplify save processPaul Gilbert
2007-01-31Expanded the chute animation to display the full sequence as the player leave...Paul Gilbert
2006-09-23Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the...Max Horn
2006-08-27Added support for selecting a sequence of commands in response to the Tell ac...Paul Gilbert
2006-07-23Changed __lure_res_h__ to LURE_RES_H etc for consistency.Torbjörn Andersson
2006-07-08Added support for ScummVM boot parameter values as well invoking the built-in...Paul Gilbert
2006-05-23Added a new outer loop for what will later allow the restarting of the game. ...Paul Gilbert
2006-04-29Enhanced hotspot action so that the player will properly walk to a hotspot be...Paul Gilbert
2006-04-11Implemented better handling of changing rooms via room exitsPaul Gilbert
2006-02-19Cleaned up the main game loop, improved handling for changing rooms, and impr...Paul Gilbert
2006-02-11Moved engines to the new engines/ directoryMax Horn