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path: root/engines/lure/game.h
AgeCommit message (Expand)Author
2007-08-12Skeleton code added for restart/restore screenPaul Gilbert
2007-07-26Added proper room change fading effectPaul Gilbert
2007-06-22Lots of bugfixes - game is now completablePaul Gilbert
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-02-09Removed use of static support data record for player to simplify save processPaul Gilbert
2007-01-31Expanded the chute animation to display the full sequence as the player leave...Paul Gilbert
2006-09-23Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the...Max Horn
2006-08-27Added support for selecting a sequence of commands in response to the Tell ac...Paul Gilbert
2006-07-23Changed __lure_res_h__ to LURE_RES_H etc for consistency.Torbjörn Andersson
2006-07-08Added support for ScummVM boot parameter values as well invoking the built-in...Paul Gilbert
2006-05-23Added a new outer loop for what will later allow the restarting of the game. ...Paul Gilbert
2006-04-29Enhanced hotspot action so that the player will properly walk to a hotspot be...Paul Gilbert
2006-04-11Implemented better handling of changing rooms via room exitsPaul Gilbert
2006-02-19Cleaned up the main game loop, improved handling for changing rooms, and impr...Paul Gilbert
2006-02-11Moved engines to the new engines/ directoryMax Horn