Age | Commit message (Collapse) | Author |
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not actively moving
svn-id: r28920
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svn-id: r28919
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tables; merged Hotspot::doLookAt and doLookThrough code
svn-id: r28880
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svn-id: r28552
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svn-id: r28458
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svn-id: r28457
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svn-id: r27606
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formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
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svn-id: r26994
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activation scripts, and conversation bugfix to keep characters in place
svn-id: r26955
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svn-id: r26888
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svn-id: r26887
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code to save the pathfinding state to a save game when it's in progress
svn-id: r26777
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walkable areas of a room
svn-id: r26747
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being able to walk through it
svn-id: r26744
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the player, and fixed NPC to NPC conversations
svn-id: r26740
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svn-id: r26734
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svn-id: r26680
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svn-id: r26675
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Goewin, and in-progress work on completing original game's action precheck code
svn-id: r26572
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svn-id: r26546
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svn-id: r26538
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handlers added
svn-id: r26487
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svn-id: r26467
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svn-id: r26466
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svn-id: r26464
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talk dialog for display
svn-id: r26447
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svn-id: r26368
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animation handler
svn-id: r26003
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svn-id: r25888
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which allows for an NPC to be given a custom talk record
svn-id: r25875
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svn-id: r25781
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svn-id: r25780
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svn-id: r25638
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svn-id: r25621
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where the message contains a placeholder mark for it
svn-id: r25582
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screen as the chute is exited
svn-id: r25455
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svn-id: r25443
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svn-id: r25440
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svn-id: r25333
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to allow Ratpouch to correctly open up the dungeon exit
svn-id: r25301
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svn-id: r24687
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svn-id: r24070
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svn-id: r23836
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svn-id: r23826
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with dynamic support data
svn-id: r23810
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svn-id: r23787
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active item Id. Also completed ASK action handler
svn-id: r23694
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Added lots of debugging information
Partial support for characters bumping into each other
Player/NPC action handling generally improved
Added hard-coding for variable width frame animation of Ratpouch being released
Basic support for Ratpouch wondering around
svn-id: r23416
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svn-id: r22809
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