Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-11-16 | Fixed a direct access causing endian problems | Paul Gilbert | |
svn-id: r29519 | |||
2007-11-16 | Changed conversation guards so that the player talking will only be paused ↵ | Paul Gilbert | |
if there's another active conversation that's in the same room svn-id: r29516 | |||
2007-11-16 | Added guard to prevent a character being reset to a default direction frame ↵ | Paul Gilbert | |
after a call to SetDirection if they're already facing in that direction - fixes some characters alternating frames svn-id: r29514 | |||
2007-11-16 | Bugfix to make player walk over to Goewin when talking to her | Paul Gilbert | |
svn-id: r29513 | |||
2007-11-16 | Bugfix to have NPC stand still during showMessage talk actions | Paul Gilbert | |
svn-id: r29512 | |||
2007-11-15 | Bugfix to prevent characters occasionally facing one way whilst walking in ↵ | Paul Gilbert | |
another direction svn-id: r29507 | |||
2007-11-13 | Added guard to prevent one character's talk dialog interrupting another one ↵ | Paul Gilbert | |
that's already in-progress svn-id: r29492 | |||
2007-11-13 | Tweak to object walk to position calculations - NPCs will no longer get ↵ | Paul Gilbert | |
stuck in doors they close svn-id: r29489 | |||
2007-11-12 | Set Catriona to her correct rocking speed | Paul Gilbert | |
svn-id: r29483 | |||
2007-11-12 | Adjustments to the talk state machine so information dialogs (if any) ↵ | Paul Gilbert | |
correctly occur at the end of a conversation (such as giving the bar to Ewan) svn-id: r29481 | |||
2007-11-12 | Correction to delay when two NPCs are talking together | Paul Gilbert | |
svn-id: r29480 | |||
2007-11-11 | Silencing some warnings | Max Horn | |
svn-id: r29479 | |||
2007-11-10 | Expanded talk routines so that characters now properly stand still only when ↵ | Paul Gilbert | |
they're meant to svn-id: r29471 | |||
2007-11-08 | Bugfix for approaching Ratpouch, and have him properly stand still until ↵ | Paul Gilbert | |
he's received instructions svn-id: r29449 | |||
2007-11-07 | Bugfix for NPC conversations so they'll only stand still when they should, ↵ | Paul Gilbert | |
and pause correctly during scripted animations svn-id: r29445 | |||
2007-10-25 | Added saving of NPC direction, and bugfix for closing talk dialogs | Paul Gilbert | |
svn-id: r29256 | |||
2007-10-24 | Removed unused field | Paul Gilbert | |
svn-id: r29255 | |||
2007-10-24 | Added a talkerId field to hotspots to better handle characters being talked to | Paul Gilbert | |
svn-id: r29254 | |||
2007-10-07 | Added support for setting animations by their index rather than their ↵ | Paul Gilbert | |
offset, allowing for easier multi-language support. Also fixed translation of inventory window svn-id: r29169 | |||
2007-09-30 | Fix load offset for straw fire, and added proper cross-language handling of ↵ | Paul Gilbert | |
initial talks to strangers svn-id: r29137 | |||
2007-09-23 | Converted fields in data that were originally offsets (such as tick proc ↵ | Paul Gilbert | |
offsets) to use indexes, allowing for more generic handling of different language versions svn-id: r29073 | |||
2007-09-19 | Modified patch #1738058: "Action recorder". | Eugene Sandulenko | |
svn-id: r28968 | |||
2007-09-16 | Fix to make characters face upwards initially, and to stand straight when ↵ | Paul Gilbert | |
not actively moving svn-id: r28920 | |||
2007-09-16 | Bugfix to prevent actions being paused sometimes | Paul Gilbert | |
svn-id: r28919 | |||
2007-09-08 | Fixed code formatting (hanging braces); added static/const keywords to data ↵ | Max Horn | |
tables; merged Hotspot::doLookAt and doLookThrough code svn-id: r28880 | |||
2007-08-12 | Added missing calls to the sound system | Paul Gilbert | |
svn-id: r28552 | |||
2007-08-05 | Removed unused fields | Paul Gilbert | |
svn-id: r28458 | |||
2007-08-05 | Added code for hotspot fields I didn't originally understand | Paul Gilbert | |
svn-id: r28457 | |||
2007-06-22 | Lots of bugfixes - game is now completable | Paul Gilbert | |
svn-id: r27606 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2007-05-28 | Impelemented game as far as dragon cave entrance | Paul Gilbert | |
svn-id: r26994 | |||
2007-05-27 | Reworked game saving so that restored games don't fire off hotspot ↵ | Paul Gilbert | |
activation scripts, and conversation bugfix to keep characters in place svn-id: r26955 | |||
2007-05-20 | Added savegame code so characters correctly leave rooms after restoring a game | Paul Gilbert | |
svn-id: r26888 | |||
2007-05-20 | Fixed several room change, NPC behaviour, and door closing code | Paul Gilbert | |
svn-id: r26887 | |||
2007-05-07 | Reworked the pathfinder to directly return a pathfinding result, and added ↵ | Paul Gilbert | |
code to save the pathfinding state to a save game when it's in progress svn-id: r26777 | |||
2007-05-05 | Bugfix for random destination setting so NPCs don't walk outside the valid ↵ | Paul Gilbert | |
walkable areas of a room svn-id: r26747 | |||
2007-05-04 | Bugfix to prevent characters stopped by a right-hand non-walkable area then ↵ | Paul Gilbert | |
being able to walk through it svn-id: r26744 | |||
2007-05-03 | Bugfix for characters freezing after talking when in a different room than ↵ | Paul Gilbert | |
the player, and fixed NPC to NPC conversations svn-id: r26740 | |||
2007-05-02 | Fix for saving the game when an NPC is doing a non-scripted action | Paul Gilbert | |
svn-id: r26734 | |||
2007-04-30 | Added NPC to NPC talk action, and a bugfix for when remote viewing a room | Paul Gilbert | |
svn-id: r26680 | |||
2007-04-29 | Reworked hotspot actions so that talking to characters work properly | Paul Gilbert | |
svn-id: r26675 | |||
2007-04-22 | General bugfixes, added animation handlers for creating potion and freeing ↵ | Paul Gilbert | |
Goewin, and in-progress work on completing original game's action precheck code svn-id: r26572 | |||
2007-04-19 | Added code to prevent NPCs from moving when being talked to | Paul Gilbert | |
svn-id: r26546 | |||
2007-04-17 | Bugfix for Grub's animation handler | Paul Gilbert | |
svn-id: r26538 | |||
2007-04-15 | Bugfix to have Ratpouch correctly follow player, and new object animation ↵ | Paul Gilbert | |
handlers added svn-id: r26487 | |||
2007-04-14 | Gave proper names to previously unknown/partially-known constants | Paul Gilbert | |
svn-id: r26467 | |||
2007-04-14 | Fixed warning. | Torbjörn Andersson | |
svn-id: r26466 | |||
2007-04-14 | Implemented handling for barmen (rooms 29, 32, and 35) | Paul Gilbert | |
svn-id: r26464 | |||
2007-04-10 | Bugfix to prevent a used item in give actions from not getting pased to the ↵ | Paul Gilbert | |
talk dialog for display svn-id: r26447 | |||
2007-04-02 | Added in more character tick handlers | Paul Gilbert | |
svn-id: r26368 |