Age | Commit message (Expand) | Author |
2007-09-16 | Bugfix to prevent actions being paused sometimes | Paul Gilbert |
2007-09-08 | Fixed code formatting (hanging braces); added static/const keywords to data t... | Max Horn |
2007-08-12 | Added missing calls to the sound system | Paul Gilbert |
2007-08-05 | Removed unused fields | Paul Gilbert |
2007-08-05 | Added code for hotspot fields I didn't originally understand | Paul Gilbert |
2007-06-22 | Lots of bugfixes - game is now completable | Paul Gilbert |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2007-05-28 | Impelemented game as far as dragon cave entrance | Paul Gilbert |
2007-05-27 | Reworked game saving so that restored games don't fire off hotspot activation... | Paul Gilbert |
2007-05-20 | Added savegame code so characters correctly leave rooms after restoring a game | Paul Gilbert |
2007-05-20 | Fixed several room change, NPC behaviour, and door closing code | Paul Gilbert |
2007-05-07 | Reworked the pathfinder to directly return a pathfinding result, and added co... | Paul Gilbert |
2007-05-05 | Bugfix for random destination setting so NPCs don't walk outside the valid wa... | Paul Gilbert |
2007-05-04 | Bugfix to prevent characters stopped by a right-hand non-walkable area then b... | Paul Gilbert |
2007-05-03 | Bugfix for characters freezing after talking when in a different room than th... | Paul Gilbert |
2007-05-02 | Fix for saving the game when an NPC is doing a non-scripted action | Paul Gilbert |
2007-04-30 | Added NPC to NPC talk action, and a bugfix for when remote viewing a room | Paul Gilbert |
2007-04-29 | Reworked hotspot actions so that talking to characters work properly | Paul Gilbert |
2007-04-22 | General bugfixes, added animation handlers for creating potion and freeing Go... | Paul Gilbert |
2007-04-19 | Added code to prevent NPCs from moving when being talked to | Paul Gilbert |
2007-04-17 | Bugfix for Grub's animation handler | Paul Gilbert |
2007-04-15 | Bugfix to have Ratpouch correctly follow player, and new object animation han... | Paul Gilbert |
2007-04-14 | Gave proper names to previously unknown/partially-known constants | Paul Gilbert |
2007-04-14 | Fixed warning. | Torbjörn Andersson |
2007-04-14 | Implemented handling for barmen (rooms 29, 32, and 35) | Paul Gilbert |
2007-04-10 | Bugfix to prevent a used item in give actions from not getting pased to the t... | Paul Gilbert |
2007-04-02 | Added in more character tick handlers | Paul Gilbert |
2007-03-06 | Added support for Blacksmith's hammering animation and added Morkus' animatio... | Paul Gilbert |
2007-02-26 | Added animation handler for standard characters that can be talked to | Paul Gilbert |
2007-02-26 | Added saving of the random actions set state, and implemented NPC opcode 29, ... | Paul Gilbert |
2007-02-22 | Syntax fixes to conform to ScummVM coding standards | Paul Gilbert |
2007-02-22 | Added proper support for the random actions your sidekick can do in each room | Paul Gilbert |
2007-02-16 | Added animation handler for Catriona (woman in Smithy) | Paul Gilbert |
2007-02-16 | Bugfix to pathfinder that resulted in some characters bouncing between two rooms | Paul Gilbert |
2007-02-14 | Added proper support for showing a hotspot or character's name in dialogs whe... | Paul Gilbert |
2007-02-10 | Bugfix to clipping so player's feet aren't visible in the corner of the scree... | Paul Gilbert |
2007-02-09 | Removed redundant line used during testing | Paul Gilbert |
2007-02-09 | Improved character blocked/bumped handling | Paul Gilbert |
2007-02-02 | Bugfix to fix crash when Ratpouch chooses an in-room random destination | Paul Gilbert |
2007-01-31 | Added animation handler for the player exiting the sewer, and some bugfixes t... | Paul Gilbert |
2006-11-12 | Bugfix to prevent pathfinder failure after making a small step | Paul Gilbert |
2006-10-02 | Added functionality to allow saving/loading the game state | Paul Gilbert |
2006-09-09 | Fixed compilation | Chris Apers |
2006-09-03 | Fixed handling of player occupied areas during room changes | Paul Gilbert |
2006-08-30 | Implemented the Tell action handling, and added support for current actions w... | Paul Gilbert |
2006-08-27 | In progress work on tell command handling | Paul Gilbert |
2006-08-07 | Reworked the talk dialog system to properly handle destination character and ... | Paul Gilbert |
2006-07-08 | Rewrote the talk handling code | Paul Gilbert |
2006-05-31 | Symbian Emulator (VC6) compilation fixes. | Lars Persson |
2006-05-29 | Player now moves out of the way if he's blocking an entrance when an NPC ente... | Paul Gilbert |