Age | Commit message (Expand) | Author |
---|---|---|
2007-08-12 | Skeleton code added for restart/restore screen | Paul Gilbert |
2007-06-22 | Lots of bugfixes - game is now completable | Paul Gilbert |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2007-03-17 | Got rid of Lure::System | Max Horn |
2006-10-02 | Added functionality to allow saving/loading the game state | Paul Gilbert |
2006-09-23 | Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the... | Max Horn |
2006-09-16 | Reduce code duplication | Max Horn |
2006-07-23 | Changed __lure_res_h__ to LURE_RES_H etc for consistency. | Torbjörn Andersson |
2006-04-15 | - Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a ... | Max Horn |
2006-02-12 | The GameDetector is no longer a required parameter for Engine constructors | Max Horn |
2006-02-11 | Moved engines to the new engines/ directory | Max Horn |